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Reverts maps. Fixes conflict.
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@@ -84,9 +84,9 @@ GLOBAL_LIST_EMPTY(safes)
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to_chat(user, "<span class='italics'>You hear a [pick("clack", "scrape", "clank")] from [src].</span>")
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if(tum2 && (turns_total == 1 || prob(10))) // So multi turns dont super spam the chat
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to_chat(user, "<span class='italics'>You hear a [pick("click", "chink", "clink")] from [src].</span>")
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if(tumbler_1_pos == tumbler_1_open && turns_total == 1) // You cant hear tumblers if you spin fast!
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if(tumbler_1_pos == tumbler_1_open && turns_total == 1 && tum1) // You cant hear tumblers if you spin fast!
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to_chat(user, "<span class='italics'>You hear a [pick("tonk", "krunk", "plunk")] from [src].</span>")
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if(tumbler_2_pos == tumbler_2_open && turns_total == 1 ) // You cant hear tumblers if you spin fast!
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if(tumbler_2_pos == tumbler_2_open && turns_total == 1 && tum2) // You cant hear tumblers if you spin fast!
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to_chat(user, "<span class='italics'>You hear a [pick("tink", "krink", "plink")] from [src].</span>")
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if(!locked)
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if(user)
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