[Ready] Refactors stuns and status effects. (#17579)

* Fixes reviver runtime

* Confusion status effect

* Dizzy status effect

* Drowsiness status effect

* decaying -> transient

* Drunkenness status effect

* why use timer when SSfastprocessing work good

* stuns (mostly)

* weaken and immobalise

* stun/weaken times

* update_flags redundancies.

* Slowed()

* Silence + fixes transient decay

* Jittery

* sleeping

* Paralyze -> weaken

* Cult sluring

* paralyse

* Stammer

* slurring + projectile cleanups

* losebreath

* Hallucination

* forgor this

* eyeblurry

* eye blind

* Druggy

* affected didn't like my spacing

* review pass

* second review pass

* some cleanups

* documentation and signal framework

* confusion fix

* Fixes spec_stun

* rejuv fix

* removes a TODO

* conflicted myself

* fixes

* self review

* review

* removes TODOs

* adminfreeze

* TM fixes

* hallucination fix + others

* tones down alchol and runtime fixes

* confusion overlay suggestion

* more fixes

* runtime fix

* losebreath fix

* clamp => directional bounded sum

* steel review

* oops

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* reduces the dizziness cycle rate

* borg hotfix

* sanctified decursening

Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
This commit is contained in:
Charlie
2022-05-24 16:35:26 +01:00
committed by GitHub
co-authored by SteelSlayer mochi
parent b32fb92770
commit 0f7a8707ef
311 changed files with 2268 additions and 2155 deletions
+2 -2
View File
@@ -543,7 +543,7 @@ REAGENT SCANNER
materials = list(MAT_METAL=30, MAT_GLASS=20)
/obj/item/slime_scanner/attack(mob/living/M, mob/living/user)
if(user.incapacitated() || user.eye_blind)
if(user.incapacitated() || user.AmountBlinded())
return
if(!isslime(M))
to_chat(user, "<span class='warning'>This device can only scan slimes!</span>")
@@ -749,7 +749,7 @@ REAGENT SCANNER
extra_font = (target.getBrainLoss() < 1 ?"<font color='blue'>" : "<font color='red'>")
dat += "[extra_font]\tApprox. Brain Damage %: [target.getBrainLoss()]<br>"
dat += "Paralysis Summary %: [target.paralysis] ([round(target.paralysis / 4)] seconds left!)<br>"
dat += "Paralysis Summary %: [target.IsParalyzed()] ([round(target.AmountParalyzed() / 10)] seconds left!)<br>"
dat += "Body Temperature: [target.bodytemperature-T0C]&deg;C ([target.bodytemperature*1.8-459.67]&deg;F)<br>"
dat += "<hr>"