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[Ready] Refactors stuns and status effects. (#17579)
* Fixes reviver runtime * Confusion status effect * Dizzy status effect * Drowsiness status effect * decaying -> transient * Drunkenness status effect * why use timer when SSfastprocessing work good * stuns (mostly) * weaken and immobalise * stun/weaken times * update_flags redundancies. * Slowed() * Silence + fixes transient decay * Jittery * sleeping * Paralyze -> weaken * Cult sluring * paralyse * Stammer * slurring + projectile cleanups * losebreath * Hallucination * forgor this * eyeblurry * eye blind * Druggy * affected didn't like my spacing * review pass * second review pass * some cleanups * documentation and signal framework * confusion fix * Fixes spec_stun * rejuv fix * removes a TODO * conflicted myself * fixes * self review * review * removes TODOs * adminfreeze * TM fixes * hallucination fix + others * tones down alchol and runtime fixes * confusion overlay suggestion * more fixes * runtime fix * losebreath fix * clamp => directional bounded sum * steel review * oops Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * reduces the dizziness cycle rate * borg hotfix * sanctified decursening Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
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SteelSlayer
mochi
parent
b32fb92770
commit
0f7a8707ef
@@ -40,7 +40,7 @@
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spawn((wavelength+(intensity*4))*10)
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if(M)
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if(intensity >= 5)
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M.apply_effect(round(intensity/1.5), PARALYZE)
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M.Paralyse(intensity * 40/3)
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M.rad_act(intensity * 10)
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else
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to_chat(user, "<span class='warning'>The radioactive microlaser is still recharging.</span>")
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@@ -292,8 +292,7 @@
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/obj/item/teleporter/proc/telefrag(turf/fragging_location, mob/user)
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for(var/mob/living/M in fragging_location)//Hit everything in the turf
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M.apply_damage(20, BRUTE)
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M.Stun(3)
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M.Weaken(3)
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M.Weaken(6 SECONDS)
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to_chat(M, "<span_class='warning'>[user] teleports into you, knocking you to the floor with the bluespace wave!</span>")
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/obj/item/paper/teleporter
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