mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-28 22:47:59 +01:00
[Ready] Refactors stuns and status effects. (#17579)
* Fixes reviver runtime * Confusion status effect * Dizzy status effect * Drowsiness status effect * decaying -> transient * Drunkenness status effect * why use timer when SSfastprocessing work good * stuns (mostly) * weaken and immobalise * stun/weaken times * update_flags redundancies. * Slowed() * Silence + fixes transient decay * Jittery * sleeping * Paralyze -> weaken * Cult sluring * paralyse * Stammer * slurring + projectile cleanups * losebreath * Hallucination * forgor this * eyeblurry * eye blind * Druggy * affected didn't like my spacing * review pass * second review pass * some cleanups * documentation and signal framework * confusion fix * Fixes spec_stun * rejuv fix * removes a TODO * conflicted myself * fixes * self review * review * removes TODOs * adminfreeze * TM fixes * hallucination fix + others * tones down alchol and runtime fixes * confusion overlay suggestion * more fixes * runtime fix * losebreath fix * clamp => directional bounded sum * steel review * oops Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com> * reduces the dizziness cycle rate * borg hotfix * sanctified decursening Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com> Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
This commit is contained in:
co-authored by
SteelSlayer
mochi
parent
b32fb92770
commit
0f7a8707ef
@@ -211,14 +211,14 @@
|
||||
if(istype(G) && ispath(G.trash, /obj/item/grown))
|
||||
return
|
||||
|
||||
var/stun_len = G.seed.potency * rate * 0.8
|
||||
var/stun_len = G.seed.potency * rate * 1.6 SECONDS
|
||||
|
||||
if(!istype(G, /obj/item/grown/bananapeel) && (!G.reagents || !G.reagents.has_reagent("lube")))
|
||||
stun_len /= 3
|
||||
|
||||
stun_len = min(stun_len, 7) // No fun allowed
|
||||
stun_len = min(stun_len, 14 SECONDS)// No fun allowed
|
||||
|
||||
G.AddComponent(/datum/component/slippery, G, stun_len, stun_len, 100, 0, FALSE)
|
||||
G.AddComponent(/datum/component/slippery, G, stun_len, 100, 0, FALSE)
|
||||
|
||||
/datum/plant_gene/trait/cell_charge
|
||||
// Cell recharging trait. Charges all mob's power cells to (potency*rate)% mark when eaten.
|
||||
|
||||
Reference in New Issue
Block a user