diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm index aaaa37a706d..19f03028b2b 100644 --- a/code/game/gamemodes/nuclear/nuclear.dm +++ b/code/game/gamemodes/nuclear/nuclear.dm @@ -193,6 +193,10 @@ for(var/datum/objective/objective in syndicate.objectives) syndicate.current << "Objective #[obj_count]: [objective.explanation_text]" obj_count++ + for(var/obj/item/weapon/implant/explosive/E in syndicate.current.contents) + if (E.implanted) + syndicate.current << "The activation code for your explosive implant is [E.phrase]" + syndicate.store_memory("The activation code for your explosive implant is [E.phrase]") return