diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index aaaa37a706d..19f03028b2b 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -193,6 +193,10 @@
for(var/datum/objective/objective in syndicate.objectives)
syndicate.current << "Objective #[obj_count]: [objective.explanation_text]"
obj_count++
+ for(var/obj/item/weapon/implant/explosive/E in syndicate.current.contents)
+ if (E.implanted)
+ syndicate.current << "The activation code for your explosive implant is [E.phrase]"
+ syndicate.store_memory("The activation code for your explosive implant is [E.phrase]")
return