Fix xenoarcheology field generator

This commit is contained in:
GinjaNinja32
2014-06-06 16:00:24 +01:00
committed by ZomgPonies
parent f3df5a4a8a
commit 0fc144ed35
@@ -317,16 +317,26 @@
deactivate()
..()
/obj/machinery/suspension_gen/verb/toggle()
/obj/machinery/suspension_gen/verb/rotate_ccw()
set src in view(1)
set name = "Rotate suspension gen (clockwise)"
set category = "IC"
set name = "Rotate suspension gen (counter-clockwise)"
set category = "Object"
if(anchored)
usr << "\red You cannot rotate [src], it has been firmly fixed to the floor."
else
dir = turn(dir, 90)
/obj/machinery/suspension_gen/verb/rotate_cw()
set src in view(1)
set name = "Rotate suspension gen (clockwise)"
set category = "Object"
if(anchored)
usr << "\red You cannot rotate [src], it has been firmly fixed to the floor."
else
dir = turn(dir, -90)
/obj/effect/suspension_field
name = "energy field"
icon = 'icons/effects/effects.dmi'