mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 20:16:55 +01:00
Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)). * completely dynamic update script * might help to include the data * update aa's scuffed python * oh * set script PR number * run updatepaths again * Add other table updates with JSON columns * bump SQL version * just fucking end my life * move JSON data
This commit is contained in:
@@ -314,7 +314,7 @@
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/datum/action/item_action/toggle_barrier_spread
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name = "Toggle Barrier Spread"
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/datum/action/item_action/equip_unequip_TED_Gun
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/datum/action/item_action/equip_unequip_ted_gun
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name = "Equip/Unequip TED Gun"
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/datum/action/item_action/toggle_paddles
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@@ -435,7 +435,7 @@
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/datum/action/item_action/noir
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name = "Noir"
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/datum/action/item_action/YEEEAAAAAHHHHHHHHHHHHH
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/datum/action/item_action/yeeeaaaaahhhhhhhhhhhhh
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name = "YEAH!"
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/datum/action/item_action/laugh_track
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@@ -266,7 +266,7 @@
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name = "Colonel REAL_NAME"
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desc = "Keep away from live vox."
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/datum/dog_fashion/head/HoS
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/datum/dog_fashion/head/hos
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name = "Head of Security REAL_NAME"
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desc = "Probably better than the last HoS."
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@@ -1,4 +1,4 @@
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/mob/camera/aiEye/remote/holo/setLoc()
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/mob/camera/ai_eye/remote/holo/setLoc()
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. = ..()
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var/obj/machinery/hologram/holopad/H = origin
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H.move_hologram(eye_user, loc)
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@@ -12,7 +12,7 @@
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var/obj/machinery/hologram/holopad/connected_holopad //the one that answered the call (may be null)
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var/list/dialed_holopads //all things called, will be cleared out to just connected_holopad once answered
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var/mob/camera/aiEye/remote/holo/eye //user's eye, once connected
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var/mob/camera/ai_eye/remote/holo/eye //user's eye, once connected
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var/obj/effect/overlay/holo_pad_hologram/hologram //user's hologram, once connected
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var/datum/action/innate/end_holocall/hangup //hangup action
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@@ -611,7 +611,7 @@
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suit = /obj/item/clothing/suit/sovietcoat
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glasses = /obj/item/clothing/glasses/sunglasses
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r_pocket = /obj/item/flashlight/seclite
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belt = /obj/item/gun/projectile/automatic/pistol/APS
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belt = /obj/item/gun/projectile/automatic/pistol/aps
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backpack_contents = list(
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/obj/item/storage/box/soviet = 1,
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@@ -654,7 +654,7 @@
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backpack_contents = list(
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/obj/item/storage/box/soviet = 1,
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/obj/item/gun/projectile/automatic/pistol/APS = 1,
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/obj/item/gun/projectile/automatic/pistol/aps = 1,
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/obj/item/ammo_box/magazine/apsm10mm = 2,
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/obj/item/storage/fancy/cigarettes/cigpack_syndicate = 1,
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/obj/item/lighter/zippo/engraved = 1
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@@ -318,7 +318,7 @@
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// put cool admin-only shit here :)
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/obj/item/storage/box/debug/misc_debug/populate_contents()
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new /obj/item/badminBook(src)
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new /obj/item/badmin_book(src)
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new /obj/item/reagent_containers/drinks/bottle/vodka/badminka(src)
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new /obj/item/crowbar/power(src) // >admin only lol
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new /obj/item/clothing/gloves/fingerless/rapid/admin(src)
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@@ -57,7 +57,7 @@
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return what_conjure_summoned
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/datum/spell/aoe/conjure/summonEdSwarm
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/datum/spell/aoe/conjure/summon_ed_swarm
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name = "Dispense Wizard Justice"
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desc = "This spell dispenses wizard justice."
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summon_type = list(/mob/living/simple_animal/bot/ed209)
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@@ -319,7 +319,7 @@
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//Hippocratic Oath: Applied when the Rod of Asclepius is activated.
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/datum/status_effect/hippocraticOath
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/datum/status_effect/hippocratic_oath
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id = "Hippocratic Oath"
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status_type = STATUS_EFFECT_UNIQUE
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duration = -1
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@@ -332,19 +332,19 @@
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/// Max heal points for the rod to spend on healing people
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var/max_heal_points = 50
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/datum/status_effect/hippocraticOath/on_apply()
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/datum/status_effect/hippocratic_oath/on_apply()
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//Makes the user passive, it's in their oath not to harm!
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ADD_TRAIT(owner, TRAIT_PACIFISM, "hippocraticOath")
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var/datum/atom_hud/H = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
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H.add_hud_to(owner)
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return ..()
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/datum/status_effect/hippocraticOath/on_remove()
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/datum/status_effect/hippocratic_oath/on_remove()
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REMOVE_TRAIT(owner, TRAIT_PACIFISM, "hippocraticOath")
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var/datum/atom_hud/H = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
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H.remove_hud_from(owner)
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/datum/status_effect/hippocraticOath/tick()
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/datum/status_effect/hippocratic_oath/tick()
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// Death transforms you into a snake after a short grace period
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if(owner.stat == DEAD)
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if(deathTick < 4)
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@@ -386,7 +386,7 @@
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if(!heal_points)
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break
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/datum/status_effect/hippocraticOath/proc/heal(mob/living/L)
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/datum/status_effect/hippocratic_oath/proc/heal(mob/living/L)
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var/starting_points = heal_points
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var/force_particle = FALSE
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@@ -417,7 +417,7 @@
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if(starting_points < heal_points || force_particle)
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new /obj/effect/temp_visual/heal(get_turf(L), COLOR_HEALING_GREEN)
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/datum/status_effect/hippocraticOath/proc/heal_human(mob/living/carbon/human/H)
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/datum/status_effect/hippocratic_oath/proc/heal_human(mob/living/carbon/human/H)
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if(H.getBruteLoss() || H.getFireLoss() || H.getOxyLoss() || H.getToxLoss() || H.getBrainLoss() || H.getStaminaLoss() || H.getCloneLoss()) // Avoid counting burn wounds
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H.adjustBruteLoss(-3.5, robotic = TRUE)
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H.adjustFireLoss(-3.5, robotic = TRUE)
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@@ -372,7 +372,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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cost = 5
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surplus = 50
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/datum/uplink_item/stealthy_weapons/RSG
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/datum/uplink_item/stealthy_weapons/rsg
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name = "Rapid Syringe Gun"
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desc = "A syndicate rapid syringe gun able to fill and fire syringes automatically from an internal reagent reservoir. Comes pre-loaded with 7 empty syringes, and has a maximum capacity of 14 syringes and 300u of reagents."
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reference = "RSG"
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@@ -712,7 +712,7 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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name = "Hacked AI Upload Module"
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desc = "When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with their wording, as artificial intelligences may look for loopholes to exploit."
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reference = "HAI"
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item = /obj/item/aiModule/syndicate
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item = /obj/item/ai_module/syndicate
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cost = 15
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/datum/uplink_item/device_tools/powersink
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@@ -1005,40 +1005,40 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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// MARK: BUNDLES AND TELECRYSTALS
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////////////////////////////////////////
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/datum/uplink_item/bundles_TC
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/datum/uplink_item/bundles_tc
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category = "Bundles and Telecrystals"
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surplus = 0
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can_discount = FALSE
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/datum/uplink_item/bundles_TC/telecrystal
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/datum/uplink_item/bundles_tc/telecrystal
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name = "Raw Telecrystal"
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desc = "Telecrystal in its rawest and purest form; can be utilized on active uplinks to increase their telecrystal count."
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reference = "RTC"
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item = /obj/item/stack/telecrystal
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cost = 1
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/datum/uplink_item/bundles_TC/telecrystal/five
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/datum/uplink_item/bundles_tc/telecrystal/five
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name = "5 Raw Telecrystals"
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desc = "Five telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count."
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reference = "RTCF"
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item = /obj/item/stack/telecrystal/five
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cost = 5
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/datum/uplink_item/bundles_TC/telecrystal/twenty
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/datum/uplink_item/bundles_tc/telecrystal/twenty
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name = "20 Raw Telecrystals"
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desc = "Twenty telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count."
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reference = "RTCT"
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item = /obj/item/stack/telecrystal/twenty
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cost = 20
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/datum/uplink_item/bundles_TC/telecrystal/fifty
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/datum/uplink_item/bundles_tc/telecrystal/fifty
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name = "50 Raw Telecrystals"
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desc = "Fifty telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count."
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reference = "RTCB"
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item = /obj/item/stack/telecrystal/fifty
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cost = 50
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/datum/uplink_item/bundles_TC/telecrystal/hundred
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/datum/uplink_item/bundles_tc/telecrystal/hundred
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name = "100 Raw Telecrystals"
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desc = "One-hundred telecrystals in their rawest and purest form; can be utilized on active uplinks to increase their telecrystal count."
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reference = "RTCH"
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@@ -8,7 +8,7 @@
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name = "Stechkin APS Pistol"
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reference = "APS"
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desc = "The automatic machine pistol version of the FK-69 'Stechkin' chambered in 10mm Auto with a detachable 20-round box magazine. Perfect for dual wielding or as backup."
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item = /obj/item/gun/projectile/automatic/pistol/APS
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item = /obj/item/gun/projectile/automatic/pistol/aps
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cost = 40
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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@@ -236,11 +236,11 @@
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cost = 60 // normally 90
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/ammo/bulldog_XLmagsbag
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/datum/uplink_item/ammo/bulldog_xl_magsbag
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name = "Bulldog - 12g Extra-Large Magazine Duffel Bag"
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desc = "A duffel bag containing five XL 16 round drum magazines. (3 Slug, 1 Buckshot, 1 Dragon's Breath)."
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reference = "12XLDB"
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item = /obj/item/storage/backpack/duffel/syndie/shotgunXLmags
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item = /obj/item/storage/backpack/duffel/syndie/shotgun_xl_mags
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// same price for more ammo, but you're likely to lose more ammo if you drop your bulldog. High risk, high reward.
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cost = 60
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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@@ -621,7 +621,7 @@
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// MARK: BUNDLES
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////////////////////////////////////////
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/datum/uplink_item/bundles_TC/c20r
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/datum/uplink_item/bundles_tc/c20r
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name = "C-20r Bundle"
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desc = "Old Faithful: The classic C-20r, bundled with three magazines and a (surplus) suppressor at discount price."
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reference = "C20B"
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@@ -629,7 +629,7 @@
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cost = 90 // normally 105
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/bundles_TC/cyber_implants
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/datum/uplink_item/bundles_tc/cyber_implants
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name = "Cybernetic Implants Bundle"
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desc = "A random selection of cybernetic implants. Guaranteed 5 high quality implants. Comes with an autosurgeon."
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reference = "CIB"
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@@ -637,7 +637,7 @@
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cost = 200
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/bundles_TC/medical
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/datum/uplink_item/bundles_tc/medical
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name = "Medical Bundle"
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desc = "The support specialist: Aid your fellow operatives with this medical bundle. Contains a tactical medkit, \
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a medical beam gun and a pair of syndicate magboots."
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@@ -646,7 +646,7 @@
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cost = 80 // normally 105
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uplinktypes = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/bundles_TC/sniper
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/datum/uplink_item/bundles_tc/sniper
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name = "Sniper bundle"
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desc = "Elegant and refined: Contains a collapsed sniper rifle in an expensive carrying case, \
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two soporific knockout magazines, a free surplus suppressor, and a sharp-looking tactical turtleneck suit. \
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@@ -621,7 +621,7 @@
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cost = 1
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/bundles_TC/contractor
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/datum/uplink_item/bundles_tc/contractor
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name = "Syndicate Contractor Kit"
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desc = "A bundle granting you the privilege of taking on kidnapping contracts for credit and TC payouts that can add up to more than its initial cost."
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reference = "SCOK"
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@@ -629,7 +629,7 @@
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item = /obj/item/storage/box/syndie_kit/contractor
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/bundles_TC/contractor/spawn_item(turf/loc, obj/item/uplink/U)
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/datum/uplink_item/bundles_tc/contractor/spawn_item(turf/loc, obj/item/uplink/U)
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var/datum/mind/mind = usr.mind
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var/datum/antagonist/traitor/AT = mind.has_antag_datum(/datum/antagonist/traitor)
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if(LAZYACCESS(GLOB.contractors, mind))
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@@ -653,7 +653,7 @@
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log_game("[key_name(usr)] became a Contractor")
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return I
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/datum/uplink_item/bundles_TC/badass
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/datum/uplink_item/bundles_tc/badass
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name = "Syndicate Bundle"
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desc = "Syndicate Bundles are specialised groups of items that arrive in a plain box. These items are collectively worth more than 100 telecrystals. You can select one out of three specialisations after purchase."
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reference = "SYB"
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@@ -661,7 +661,7 @@
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cost = 100
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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/datum/uplink_item/bundles_TC/surplus_crate
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/datum/uplink_item/bundles_tc/surplus_crate
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name = "Syndicate Surplus Crate"
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desc = "A crate containing 250 telecrystals worth of random syndicate leftovers."
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reference = "SYSC"
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@@ -671,7 +671,7 @@
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var/crate_value = 250
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uses_special_spawn = TRUE
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/datum/uplink_item/bundles_TC/surplus_crate/spawn_item(turf/loc, obj/item/uplink/U, mob/user)
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/datum/uplink_item/bundles_tc/surplus_crate/spawn_item(turf/loc, obj/item/uplink/U, mob/user)
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if(..() != UPLINK_SPECIAL_SPAWNING)
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return FALSE
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@@ -687,7 +687,7 @@
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Changes your unarmed damage to deal non-lethal stamina damage. \
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Does not restrict weapon usage, and can be used alongside Gloves of the North Star."
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reference = "CQC"
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item = /obj/item/CQC_manual
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item = /obj/item/cqc_manual
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cost = 50
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excludefrom = list(UPLINK_TYPE_NUCLEAR, UPLINK_TYPE_SST)
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