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Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)). * completely dynamic update script * might help to include the data * update aa's scuffed python * oh * set script PR number * run updatepaths again * Add other table updates with JSON columns * bump SQL version * just fucking end my life * move JSON data
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@@ -196,8 +196,8 @@
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/obj/item/weaponcrafting/ishotgunconstruction3/attackby(obj/item/I, mob/user as mob, params)
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..()
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if(istype(I, /obj/item/stack/packageWrap))
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var/obj/item/stack/packageWrap/C = I
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if(istype(I, /obj/item/stack/package_wrap))
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var/obj/item/stack/package_wrap/C = I
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if(C.use(5))
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var/obj/item/gun/projectile/revolver/doublebarrel/improvised/W = new /obj/item/gun/projectile/revolver/doublebarrel/improvised
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user.unEquip(src)
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@@ -25,7 +25,7 @@
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/// Will this recipe send an admin message when it's completed.
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var/alert_admins_on_craft = FALSE
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/datum/crafting_recipe/IED
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/datum/crafting_recipe/ied
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name = "IED"
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result = list(/obj/item/grenade/iedcasing)
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reqs = list(/datum/reagent/fuel = 50,
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@@ -82,7 +82,7 @@
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result = list(/obj/item/pneumatic_cannon/ghetto)
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tools = list(TOOL_WELDER, TOOL_WRENCH)
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reqs = list(/obj/item/stack/sheet/metal = 4,
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/obj/item/stack/packageWrap = 8,
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/obj/item/stack/package_wrap = 8,
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/obj/item/pipe = 2)
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time = 300
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category = CAT_WEAPONRY
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@@ -475,7 +475,7 @@
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reqs = list(/obj/item/weaponcrafting/receiver = 1,
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/obj/item/pipe = 1,
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/obj/item/weaponcrafting/stock = 1,
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/obj/item/stack/packageWrap = 5,)
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/obj/item/stack/package_wrap = 5,)
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tools = list(TOOL_SCREWDRIVER)
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time = 100
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category = CAT_WEAPONRY
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