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Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)). * completely dynamic update script * might help to include the data * update aa's scuffed python * oh * set script PR number * run updatepaths again * Add other table updates with JSON columns * bump SQL version * just fucking end my life * move JSON data
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@@ -536,7 +536,7 @@
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M.visible_message("<span class='warning'>[M.name] leaps up onto [src] and attempts to fish through the opening!</span>", "<span class='notice'>You jump up onto [src] and begin fishing through the opening!</span>")
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if(water_level && prob(45)) //If there is water, there is a chance the cat will slip, Syndicat will spark like E-N when this happens
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M.visible_message("<span class='notice'>[M.name] slipped and got soaked!</span>", "<span class='notice'>You slipped and got soaked!</span>")
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if(istype(M, /mob/living/simple_animal/pet/cat/Syndi))
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if(istype(M, /mob/living/simple_animal/pet/cat/syndi))
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do_sparks(3, 1, src)
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else //No water or didn't slip, get that fish!
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M.visible_message("<span class='warning'>[M.name] catches and devours a live fish!</span>", "<span class='notice'>You catch and devour a live fish, yum!</span>")
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