mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
Rename all non-snake_case types. (#27268)
* refactor: Rename all non-snake_case types (not procs or vars (yet)). * completely dynamic update script * might help to include the data * update aa's scuffed python * oh * set script PR number * run updatepaths again * Add other table updates with JSON columns * bump SQL version * just fucking end my life * move JSON data
This commit is contained in:
@@ -415,7 +415,7 @@
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if(isstorage(G.gift))
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L += get_contents(G.gift)
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for(var/obj/item/smallDelivery/D in Storage.return_inv()) //Check for package wrapped items
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for(var/obj/item/small_delivery/D in Storage.return_inv()) //Check for package wrapped items
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L += D.wrapped
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if(isstorage(D.wrapped)) //this should never happen
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L += get_contents(D.wrapped)
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@@ -441,7 +441,7 @@
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if(isstorage(G.gift))
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L += get_contents(G.gift)
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for(var/obj/item/smallDelivery/D in contents) //Check for package wrapped items
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for(var/obj/item/small_delivery/D in contents) //Check for package wrapped items
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L += D.wrapped
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if(isstorage(D.wrapped)) //this should never happen
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L += get_contents(D.wrapped)
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@@ -97,7 +97,7 @@
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var/datum/language/default_language
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var/datum/middleClickOverride/middleClickOverride = null
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var/datum/middle_click_override/middleClickOverride = null
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/// Famous last words -- if succumbing, what the user's last words were
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var/last_words
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@@ -69,7 +69,7 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
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//MALFUNCTION
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var/datum/module_picker/malf_picker
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var/datum/spell/ai_spell/choose_modules/modules_action
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var/list/datum/AI_Module/current_modules = list()
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var/list/datum/ai_module/current_modules = list()
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var/can_dominate_mechs = FALSE
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var/shunted = FALSE // TRUE if the AI is currently shunted. Used to differentiate between shunted and ghosted/braindead
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@@ -104,7 +104,7 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
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var/obj/machinery/doomsday_device/doomsday_device
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var/obj/machinery/hologram/holopad/holo = null
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var/mob/camera/aiEye/eyeobj
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var/mob/camera/ai_eye/eyeobj
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var/sprint = 10
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var/cooldown = 0
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var/acceleration = 1
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@@ -115,7 +115,7 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
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var/obj/machinery/camera/portable/builtInCamera
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var/obj/structure/AIcore/deactivated/linked_core //For exosuit control
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var/obj/structure/ai_core/deactivated/linked_core //For exosuit control
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/// If our AI doesn't want to be the arrivals announcer, this gets set to FALSE.
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var/announce_arrivals = TRUE
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@@ -217,7 +217,7 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
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if(!safety)//Only used by AIize() to successfully spawn an AI.
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if(!B)//If there is no player/brain inside.
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new/obj/structure/AIcore/deactivated(loc)//New empty terminal.
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new/obj/structure/ai_core/deactivated(loc)//New empty terminal.
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qdel(src)//Delete AI.
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return
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else
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@@ -1322,7 +1322,7 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
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to_chat(user, "<span class='warning'>Intelligence transfer aborted.</span>")
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return
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new /obj/structure/AIcore/deactivated(loc)//Spawns a deactivated terminal at AI location.
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new /obj/structure/ai_core/deactivated(loc)//Spawns a deactivated terminal at AI location.
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aiRestorePowerRoutine = 0//So the AI initially has power.
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control_disabled = TRUE //Can't control things remotely if you're stuck in a card!
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aiRadio.disabledAi = TRUE //No talking on the built-in radio for you either!
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@@ -1389,7 +1389,7 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
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///Removes all malfunction-related /datum/action's from the target AI.
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/mob/living/silicon/ai/proc/remove_malf_abilities()
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QDEL_NULL(modules_action)
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for(var/datum/AI_Module/AM in current_modules)
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for(var/datum/ai_module/AM in current_modules)
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for(var/datum/action/A in actions)
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if(istype(A, initial(AM.power_type)))
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qdel(A)
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@@ -1433,7 +1433,7 @@ GLOBAL_LIST_INIT(ai_verbs_default, list(
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else
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to_chat(src, "<span class='warning'>Target is not on or near any active cameras on the station.</span>")
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/mob/living/silicon/ai/proc/camera_visibility(mob/camera/aiEye/moved_eye)
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/mob/living/silicon/ai/proc/camera_visibility(mob/camera/ai_eye/moved_eye)
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GLOB.cameranet.visibility(moved_eye, client, all_eyes)
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/mob/living/silicon/ai/handle_fire()
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@@ -44,7 +44,7 @@ GLOBAL_DATUM_INIT(cameranet, /datum/cameranet, new())
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var/list/chunks_post_seen = list()
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for(var/V in moved_eyes)
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var/mob/camera/aiEye/eye = V
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var/mob/camera/ai_eye/eye = V
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if(C)
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chunks_pre_seen |= eye.visibleCameraChunks
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// 0xf = 15
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@@ -76,7 +76,7 @@ GLOBAL_DATUM_INIT(cameranet, /datum/cameranet, new())
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if(C)
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for(var/V in other_eyes)
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var/mob/camera/aiEye/eye = V
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var/mob/camera/ai_eye/eye = V
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chunks_post_seen |= eye.visibleCameraChunks
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var/list/remove = chunks_pre_seen - chunks_post_seen
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@@ -56,7 +56,7 @@
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SScamera.queue(src)
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// Add an AI eye to the chunk, then update if changed.
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/datum/camerachunk/proc/add(mob/camera/aiEye/eye, add_images = TRUE)
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/datum/camerachunk/proc/add(mob/camera/ai_eye/eye, add_images = TRUE)
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if(add_images)
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var/client/client = eye.GetViewerClient()
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if(client)
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@@ -67,11 +67,11 @@
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if(changed)
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SScamera.queue(src)
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/datum/camerachunk/proc/aiEye_destroyed(mob/camera/aiEye/eye)
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/datum/camerachunk/proc/aiEye_destroyed(mob/camera/ai_eye/eye)
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remove(eye, FALSE)
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// Remove an AI eye from the chunk, then update if changed.
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/datum/camerachunk/proc/remove(mob/camera/aiEye/eye, remove_images = TRUE)
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/datum/camerachunk/proc/remove(mob/camera/ai_eye/eye, remove_images = TRUE)
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if(remove_images)
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var/client/client = eye.GetViewerClient()
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if(client)
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@@ -134,7 +134,7 @@
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obscured += t.obscured
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images_to_add += t.obscured
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for(var/mob/camera/aiEye/eye as anything in seenby)
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for(var/mob/camera/ai_eye/eye as anything in seenby)
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var/client/client = eye.GetViewerClient()
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if(client)
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client.images -= images_to_remove
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@@ -3,7 +3,7 @@
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// An invisible (no icon) mob that the AI controls to look around the station with.
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// It streams chunks as it moves around, which will show it what the AI can and cannot see.
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/mob/camera/aiEye
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/mob/camera/ai_eye
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name = "Inactive AI Eye"
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icon = 'icons/mob/ai.dmi' //Allows ghosts to see what the AI is looking at.
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@@ -23,7 +23,7 @@
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// Use this when setting the aiEye's location.
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// It will also stream the chunk that the new loc is in.
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/mob/camera/aiEye/setLoc(T)
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/mob/camera/ai_eye/setLoc(T)
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if(ai)
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if(!isturf(ai.loc))
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return
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@@ -39,26 +39,26 @@
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var/obj/machinery/hologram/holopad/H = ai.current
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H.move_hologram(ai, T)
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/mob/camera/aiEye/Move()
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/mob/camera/ai_eye/Move()
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return 0
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/mob/camera/aiEye/Process_Spacemove(movement_dir)
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/mob/camera/ai_eye/Process_Spacemove(movement_dir)
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// Nothing in space can stop us from moving.
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return 1
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/mob/camera/aiEye/proc/GetViewerClient()
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/mob/camera/ai_eye/proc/GetViewerClient()
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if(ai)
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return ai.client
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return null
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/mob/camera/aiEye/proc/RemoveImages()
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/mob/camera/ai_eye/proc/RemoveImages()
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var/client/C = GetViewerClient()
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if(C && use_static)
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for(var/V in visibleCameraChunks)
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var/datum/camerachunk/chunk = V
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C.images -= chunk.obscured
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/mob/camera/aiEye/Destroy()
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/mob/camera/ai_eye/Destroy()
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if(ai)
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ai.all_eyes -= src
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ai = null
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@@ -131,7 +131,7 @@
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/mob/living/silicon/ai/proc/create_eye()
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if(eyeobj)
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return
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eyeobj = new /mob/camera/aiEye()
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eyeobj = new /mob/camera/ai_eye()
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all_eyes += eyeobj
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eyeobj.ai = src
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eyeobj.setLoc(loc)
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@@ -146,7 +146,7 @@
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acceleration = !acceleration
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to_chat(usr, "Camera acceleration has been toggled [acceleration ? "on" : "off"].")
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/mob/camera/aiEye/hear_say(list/message_pieces, verb = "says", italics = 0, mob/speaker = null, sound/speech_sound, sound_vol, sound_frequency, use_voice = TRUE)
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/mob/camera/ai_eye/hear_say(list/message_pieces, verb = "says", italics = 0, mob/speaker = null, sound/speech_sound, sound_vol, sound_frequency, use_voice = TRUE)
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if(relay_speech)
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if(istype(ai))
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ai.relay_speech(speaker, message_pieces, verb)
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@@ -11,7 +11,7 @@ GLOBAL_LIST_EMPTY(empty_playable_ai_cores)
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cryo_AI()
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/mob/living/silicon/ai/proc/cryo_AI()
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var/dead_aicore = new /obj/structure/AIcore/deactivated(loc)
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var/dead_aicore = new /obj/structure/ai_core/deactivated(loc)
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GLOB.empty_playable_ai_cores += dead_aicore
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GLOB.global_announcer.autosay("[src] has been moved to intelligence storage.", "Artificial Intelligence Oversight", follow_target_override = dead_aicore)
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@@ -67,7 +67,7 @@ GLOBAL_LIST_EMPTY(empty_playable_ai_cores)
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CRASH("moveToEmptyCore called without any available cores")
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// IsJobAvailable for AI checks that there is an empty core available in this list
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var/obj/structure/AIcore/deactivated/C = GLOB.empty_playable_ai_cores[1]
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var/obj/structure/ai_core/deactivated/C = GLOB.empty_playable_ai_cores[1]
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GLOB.empty_playable_ai_cores -= C
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forceMove(C.loc)
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@@ -1,14 +1,14 @@
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// Recruiting observers to play as pAIs
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GLOBAL_DATUM_INIT(paiController, /datum/paiController, new) // Global handler for pAI candidates
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GLOBAL_DATUM_INIT(paiController, /datum/pai_controller, new) // Global handler for pAI candidates
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/datum/paiController
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/datum/pai_controller
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var/list/pai_candidates = list()
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var/list/asked = list()
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var/askDelay = 10 * 60 * 1 // One minute [ms * sec * min]
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/datum/paiController/Topic(href, href_list[])
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/datum/pai_controller/Topic(href, href_list[])
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var/datum/pai_save/candidate = locateUID(href_list["candidate"])
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@@ -115,7 +115,7 @@ GLOBAL_DATUM_INIT(paiController, /datum/paiController, new) // Global handler fo
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return
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recruitWindow(usr)
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/datum/paiController/proc/recruitWindow(mob/M)
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/datum/pai_controller/proc/recruitWindow(mob/M)
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var/datum/pai_save/candidate = M.client.pai_save
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var/dat = ""
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@@ -234,7 +234,7 @@ GLOBAL_DATUM_INIT(paiController, /datum/paiController, new) // Global handler fo
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M << browse(dat, "window=paiRecruit;size=580x580;")
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/datum/paiController/proc/findPAI(obj/item/paicard/p, mob/user)
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/datum/pai_controller/proc/findPAI(obj/item/paicard/p, mob/user)
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requestRecruits(p, user)
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var/list/available = list()
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for(var/datum/pai_save/c in GLOB.paiController.pai_candidates)
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@@ -349,7 +349,7 @@ GLOBAL_DATUM_INIT(paiController, /datum/paiController, new) // Global handler fo
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user << browse(dat, "window=findPai")
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/datum/paiController/proc/requestRecruits(obj/item/paicard/P, mob/user)
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/datum/pai_controller/proc/requestRecruits(obj/item/paicard/P, mob/user)
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for(var/mob/dead/observer/O in GLOB.player_list)
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if(O.client && (ROLE_PAI in O.client.prefs.be_special))
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if(player_old_enough_antag(O.client,ROLE_PAI))
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@@ -357,7 +357,7 @@ GLOBAL_DATUM_INIT(paiController, /datum/paiController, new) // Global handler fo
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to_chat(O, "<span class='boldnotice'>A pAI card activated by [user.real_name] is looking for personalities. (<a href='byond://?src=[O.UID()];jump=\ref[P]'>Teleport</a> | <a href='byond://?src=[UID()];signup=\ref[O]'>Sign Up</a>)</span>")
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//question(O.client)
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/datum/paiController/proc/check_recruit(mob/dead/observer/O)
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/datum/pai_controller/proc/check_recruit(mob/dead/observer/O)
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if(jobban_isbanned(O, ROLE_PAI) || jobban_isbanned(O, "nonhumandept"))
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return 0
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if(!player_old_enough_antag(O.client,ROLE_PAI))
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@@ -370,7 +370,7 @@ GLOBAL_DATUM_INIT(paiController, /datum/paiController, new) // Global handler fo
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return 1
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return 0
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/datum/paiController/proc/question(client/C)
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/datum/pai_controller/proc/question(client/C)
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spawn(0)
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if(!C) return
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asked.Add(C.key)
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@@ -35,7 +35,7 @@
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var/obj/item/matter_decompiler/decompiler = null
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// What objects can drones bump into
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var/static/list/allowed_bumpable_objects = list(/obj/machinery/door, /obj/machinery/recharge_station, /obj/machinery/disposal/deliveryChute,
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var/static/list/allowed_bumpable_objects = list(/obj/machinery/door, /obj/machinery/recharge_station, /obj/machinery/disposal/delivery_chute,
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/obj/machinery/teleport/hub, /obj/effect/portal, /obj/structure/transit_tube/station)
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var/reboot_cooldown = 1 MINUTES
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@@ -346,7 +346,7 @@
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/obj/item/surgicaldrill,
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/obj/item/bonesetter,
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/obj/item/bonegel,
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/obj/item/FixOVein,
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/obj/item/fix_o_vein,
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/obj/item/extinguisher/mini,
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/obj/item/reagent_containers/glass/beaker/large,
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/obj/item/reagent_containers/dropper,
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@@ -847,7 +847,7 @@
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/obj/item/surgicaldrill,
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/obj/item/bonesetter,
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/obj/item/bonegel,
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/obj/item/FixOVein,
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/obj/item/fix_o_vein,
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/obj/item/card/emag,
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/obj/item/crowbar/cyborg/red,
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/obj/item/pinpointer/operative,
|
||||
|
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@@ -29,7 +29,7 @@
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footstep_type = FOOTSTEP_MOB_CLAW
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|
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//RUNTIME IS ALIVE! SQUEEEEEEEE~
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/mob/living/simple_animal/pet/cat/Runtime
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/mob/living/simple_animal/pet/cat/runtime
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name = "Runtime"
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desc = "GCAT."
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icon_state = "cat"
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@@ -42,35 +42,35 @@
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var/list/family = list()
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var/list/children = list() //Actual mob instances of children
|
||||
|
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/mob/living/simple_animal/pet/cat/Runtime/Initialize(mapload)
|
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/mob/living/simple_animal/pet/cat/runtime/Initialize(mapload)
|
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. = ..()
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SSpersistent_data.register(src)
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/mob/living/simple_animal/pet/cat/Runtime/Destroy()
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/mob/living/simple_animal/pet/cat/runtime/Destroy()
|
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SSpersistent_data.registered_atoms -= src
|
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return ..()
|
||||
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/mob/living/simple_animal/pet/cat/Runtime/persistent_load()
|
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/mob/living/simple_animal/pet/cat/runtime/persistent_load()
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read_memory()
|
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deploy_the_cats()
|
||||
|
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/mob/living/simple_animal/pet/cat/Runtime/persistent_save()
|
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/mob/living/simple_animal/pet/cat/runtime/persistent_save()
|
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if(SEND_SIGNAL(src, COMSIG_LIVING_WRITE_MEMORY) & COMPONENT_DONT_WRITE_MEMORY)
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return FALSE
|
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write_memory(FALSE)
|
||||
|
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/mob/living/simple_animal/pet/cat/Runtime/make_babies()
|
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/mob/living/simple_animal/pet/cat/runtime/make_babies()
|
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var/mob/baby = ..()
|
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if(baby)
|
||||
children += baby
|
||||
return baby
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Runtime/death()
|
||||
/mob/living/simple_animal/pet/cat/runtime/death()
|
||||
if(can_die())
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write_memory(TRUE)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Runtime/proc/read_memory()
|
||||
/mob/living/simple_animal/pet/cat/runtime/proc/read_memory()
|
||||
var/savefile/S = new /savefile("data/npc_saves/Runtime.sav")
|
||||
S["family"] >> family
|
||||
|
||||
@@ -78,7 +78,7 @@
|
||||
family = list()
|
||||
log_debug("Persistent data for [src] loaded (family: [family ? list2params(family) : "None"])")
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Runtime/proc/write_memory(dead)
|
||||
/mob/living/simple_animal/pet/cat/runtime/proc/write_memory(dead)
|
||||
var/savefile/S = new /savefile("data/npc_saves/Runtime.sav")
|
||||
family = list()
|
||||
if(!dead)
|
||||
@@ -92,7 +92,7 @@
|
||||
S["family"] << family
|
||||
log_debug("Persistent data for [src] saved (family: [family ? list2params(family) : "None"])")
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Runtime/proc/deploy_the_cats()
|
||||
/mob/living/simple_animal/pet/cat/runtime/proc/deploy_the_cats()
|
||||
for(var/cat_type in family)
|
||||
if(family[cat_type] > 0)
|
||||
for(var/i in 1 to min(family[cat_type],100)) //Limits to about 500 cats, you wouldn't think this would be needed (BUT IT IS)
|
||||
@@ -174,13 +174,13 @@
|
||||
stop_automated_movement = TRUE
|
||||
walk(src, movement_target, 0, 3)
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Proc
|
||||
/mob/living/simple_animal/pet/cat/proc_cat
|
||||
name = "Proc"
|
||||
gender = MALE
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
unique_pet = TRUE
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Var
|
||||
/mob/living/simple_animal/pet/cat/var_cat
|
||||
name = "Var"
|
||||
desc = "Maintenance Cat!"
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
@@ -197,7 +197,7 @@
|
||||
pass_flags = PASSMOB
|
||||
collar_type = "kitten"
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Syndi
|
||||
/mob/living/simple_animal/pet/cat/syndi
|
||||
name = "SyndiCat"
|
||||
desc = "It's a SyndiCat droid."
|
||||
icon_state = "Syndicat"
|
||||
@@ -213,11 +213,11 @@
|
||||
melee_damage_lower = 5
|
||||
melee_damage_upper = 15
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Syndi/Initialize(mapload)
|
||||
/mob/living/simple_animal/pet/cat/syndi/Initialize(mapload)
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NOBREATH, SPECIES_TRAIT)
|
||||
|
||||
/mob/living/simple_animal/pet/cat/Syndi/npc_safe(mob/user)
|
||||
/mob/living/simple_animal/pet/cat/syndi/npc_safe(mob/user)
|
||||
if(GAMEMODE_IS_NUCLEAR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
return
|
||||
|
||||
//mining pet
|
||||
/mob/living/simple_animal/cockroach/Brad
|
||||
/mob/living/simple_animal/cockroach/brad
|
||||
name = "Brad"
|
||||
desc = "Lavaland's most resilient cockroach. Seeing this little guy walk through the wastes almost makes you wish for nuclear winter."
|
||||
response_help = "carefully pets"
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
return TRUE
|
||||
|
||||
//COFFEE! SQUEEEEEEEEE!
|
||||
/mob/living/simple_animal/crab/Coffee
|
||||
/mob/living/simple_animal/crab/coffee
|
||||
name = "Coffee"
|
||||
real_name = "Coffee"
|
||||
desc = "It's Coffee, the other pet!"
|
||||
|
||||
@@ -316,7 +316,7 @@
|
||||
add_overlay(back_icon)
|
||||
|
||||
//IAN! SQUEEEEEEEEE~
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian
|
||||
name = "Ian"
|
||||
real_name = "Ian" //Intended to hold the name without altering it.
|
||||
gender = MALE
|
||||
@@ -332,19 +332,19 @@
|
||||
var/record_age = 1
|
||||
var/saved_head //path
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/Initialize(mapload)
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/Initialize(mapload)
|
||||
. = ..()
|
||||
SSpersistent_data.register(src)
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/Destroy()
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/Destroy()
|
||||
SSpersistent_data.registered_atoms -= src
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/death()
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/death()
|
||||
write_memory(TRUE)
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/persistent_load()
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/persistent_load()
|
||||
read_memory()
|
||||
if(age == 0)
|
||||
var/turf/target = get_turf(loc)
|
||||
@@ -365,12 +365,12 @@
|
||||
desc = "At a ripe old age of [record_age], Ian's not as spry as he used to be, but he'll always be the HoP's beloved corgi." //RIP
|
||||
turns_per_move = 20
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/persistent_save()
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/persistent_save()
|
||||
if(SEND_SIGNAL(src, COMSIG_LIVING_WRITE_MEMORY) & COMPONENT_DONT_WRITE_MEMORY)
|
||||
return FALSE
|
||||
write_memory(FALSE)
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/proc/read_memory()
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/proc/read_memory()
|
||||
if(fexists("data/npc_saves/Ian.sav")) //legacy compatability to convert old format to new
|
||||
var/savefile/S = new /savefile("data/npc_saves/Ian.sav")
|
||||
S["age"] >> age
|
||||
@@ -393,7 +393,7 @@
|
||||
place_on_head(new saved_head)
|
||||
log_debug("Persistent data for [src] loaded (age: [age] | record_age: [record_age] | saved_head: [saved_head ? saved_head : "None"])")
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/proc/write_memory(dead)
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/proc/write_memory(dead)
|
||||
var/json_file = file("data/npc_saves/Ian.json")
|
||||
var/list/file_data = list()
|
||||
if(!dead)
|
||||
@@ -414,7 +414,7 @@
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
log_debug("Persistent data for [src] saved (age: [age] | record_age: [record_age] | saved_head: [saved_head ? saved_head : "None"])")
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/handle_automated_movement()
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/handle_automated_movement()
|
||||
. = ..()
|
||||
//Feeding, chasing food, FOOOOODDDD
|
||||
if(IS_HORIZONTAL(src) || buckled)
|
||||
@@ -450,7 +450,7 @@
|
||||
if(prob(1))
|
||||
chasetail()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/proc/move_to_target()
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/proc/move_to_target()
|
||||
stop_automated_movement = TRUE
|
||||
step_to(src, movement_target, 1)
|
||||
sleep(3)
|
||||
@@ -470,7 +470,7 @@
|
||||
else if(prob(30) && ishuman(movement_target.loc)) // mean hooman has stolen it
|
||||
custom_emote(EMOTE_VISIBLE, "stares at [movement_target.loc]'s [movement_target] with a sad puppy-face.")
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Ian/narsie_act()
|
||||
/mob/living/simple_animal/pet/dog/corgi/ian/narsie_act()
|
||||
playsound(src, 'sound/misc/demon_dies.ogg', 75, TRUE)
|
||||
var/mob/living/simple_animal/pet/dog/corgi/narsie/N = new(loc)
|
||||
N.setDir(dir)
|
||||
@@ -538,7 +538,7 @@
|
||||
return 1 //Void puppies can navigate space.
|
||||
|
||||
//LISA! SQUEEEEEEEEE~
|
||||
/mob/living/simple_animal/pet/dog/corgi/Lisa
|
||||
/mob/living/simple_animal/pet/dog/corgi/lisa
|
||||
name = "Lisa"
|
||||
real_name = "Lisa"
|
||||
gender = FEMALE
|
||||
@@ -554,11 +554,11 @@
|
||||
strippable_inventory_slots = list(/datum/strippable_item/corgi_back, /datum/strippable_item/pet_collar) //Lisa already has a cute bow!
|
||||
var/turns_since_scan = 0
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Lisa/Life()
|
||||
/mob/living/simple_animal/pet/dog/corgi/lisa/Life()
|
||||
..()
|
||||
make_babies()
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/Lisa/handle_automated_movement()
|
||||
/mob/living/simple_animal/pet/dog/corgi/lisa/handle_automated_movement()
|
||||
. = ..()
|
||||
if(!IS_HORIZONTAL(src) && !buckled)
|
||||
if(prob(1))
|
||||
|
||||
@@ -19,14 +19,14 @@
|
||||
response_harm = "kicks"
|
||||
|
||||
//Captain fox
|
||||
/mob/living/simple_animal/pet/dog/fox/Renault
|
||||
/mob/living/simple_animal/pet/dog/fox/renault
|
||||
name = "Renault"
|
||||
desc = "Renault, the Captain's trustworthy fox. I wonder what it says?"
|
||||
unique_pet = TRUE
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
|
||||
//Syndi fox
|
||||
/mob/living/simple_animal/pet/dog/fox/Syndifox
|
||||
/mob/living/simple_animal/pet/dog/fox/syndifox
|
||||
name = "Syndifox"
|
||||
desc = "Syndifox, the Syndicate's most respected mascot. I wonder what it says?"
|
||||
icon_state = "Syndifox"
|
||||
@@ -41,11 +41,11 @@
|
||||
melee_damage_lower = 10
|
||||
melee_damage_upper = 20
|
||||
|
||||
/mob/living/simple_animal/pet/dog/fox/Syndifox/Initialize(mapload)
|
||||
/mob/living/simple_animal/pet/dog/fox/syndifox/Initialize(mapload)
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NOBREATH, SPECIES_TRAIT)
|
||||
|
||||
/mob/living/simple_animal/pet/dog/fox/Syndifox/npc_safe(mob/user)
|
||||
/mob/living/simple_animal/pet/dog/fox/syndifox/npc_safe(mob/user)
|
||||
if(GAMEMODE_IS_NUCLEAR)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -144,7 +144,7 @@
|
||||
icon_state = "mouse_brown"
|
||||
|
||||
//TOM IS ALIVE! SQUEEEEEEEE~K :)
|
||||
/mob/living/simple_animal/mouse/brown/Tom
|
||||
/mob/living/simple_animal/mouse/brown/tom
|
||||
name = "Tom"
|
||||
real_name = "Tom"
|
||||
response_help = "pets"
|
||||
@@ -153,23 +153,23 @@
|
||||
unique_pet = TRUE
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
|
||||
/mob/living/simple_animal/mouse/brown/Tom/update_desc()
|
||||
/mob/living/simple_animal/mouse/brown/tom/update_desc()
|
||||
. = ..()
|
||||
desc = "Jerry the cat is not amused."
|
||||
|
||||
/mob/living/simple_animal/mouse/brown/Tom/Initialize(mapload)
|
||||
/mob/living/simple_animal/mouse/brown/tom/Initialize(mapload)
|
||||
. = ..()
|
||||
// Tom fears no cable.
|
||||
ADD_TRAIT(src, TRAIT_SHOCKIMMUNE, SPECIES_TRAIT)
|
||||
|
||||
/mob/living/simple_animal/mouse/white/Brain
|
||||
/mob/living/simple_animal/mouse/white/brain
|
||||
name = "Brain"
|
||||
real_name = "Brain"
|
||||
response_harm = "splats"
|
||||
unique_pet = TRUE
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
|
||||
/mob/living/simple_animal/mouse/white/Brain/update_desc()
|
||||
/mob/living/simple_animal/mouse/white/brain/update_desc()
|
||||
. = ..()
|
||||
desc = "Gee Virology, what are we going to do tonight? The same thing we do every night, try to take over the world!"
|
||||
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
butcher_results = list(/obj/item/food/monstermeat/bearmeat = 5, /obj/item/clothing/head/bearpelt/polar = 1)
|
||||
|
||||
//SPACE BEARS! SQUEEEEEEEE~ OW! FUCK! IT BIT MY HAND OFF!!
|
||||
/mob/living/simple_animal/hostile/bear/Hudson
|
||||
/mob/living/simple_animal/hostile/bear/hudson
|
||||
name = "Hudson"
|
||||
desc = "Feared outlaw, this guy is one bad news bear." //I'm sorry...
|
||||
icon_state = "combat_bear"
|
||||
@@ -70,7 +70,7 @@
|
||||
icon_dead = "combat_bear_dead"
|
||||
butcher_results = list(/obj/item/food/monstermeat/bearmeat = 5, /obj/item/clothing/head/bearpelt/brown = 1)
|
||||
|
||||
/mob/living/simple_animal/hostile/bear/Hudson/Initialize(mapload)
|
||||
/mob/living/simple_animal/hostile/bear/hudson/Initialize(mapload)
|
||||
. = ..()
|
||||
var/unbearable_pun = pick("He's unbearably cute.", "It looks like he is a bearer of bad news.", "Sadly, he is bearly able to comprehend puns.")
|
||||
desc = "That's Hudson. " + unbearable_pun // I am not sorry for this.
|
||||
|
||||
@@ -649,7 +649,7 @@
|
||||
/*
|
||||
* Sub-types
|
||||
*/
|
||||
/mob/living/simple_animal/parrot/Poly
|
||||
/mob/living/simple_animal/parrot/poly
|
||||
name = "Poly"
|
||||
desc = "Poly the Parrot. An expert on quantum cracker theory."
|
||||
clean_speak = list(
|
||||
@@ -679,13 +679,13 @@
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
available_channels = list(":e")
|
||||
|
||||
/mob/living/simple_animal/parrot/Poly/Initialize(mapload)
|
||||
/mob/living/simple_animal/parrot/poly/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
ears = new /obj/item/radio/headset/headset_eng(src)
|
||||
clean_speak += "Danger! Crystal hyperstructure integrity faltering! Integrity: [rand(75, 99)]%" // Has to be here cause of the `rand()`.
|
||||
|
||||
/mob/living/simple_animal/parrot/Poly/npc_safe(mob/user) // Hello yes, I have universal speak and I follow people around and shout out antags
|
||||
/mob/living/simple_animal/parrot/poly/npc_safe(mob/user) // Hello yes, I have universal speak and I follow people around and shout out antags
|
||||
return FALSE
|
||||
|
||||
/mob/living/simple_animal/parrot/handle_message_mode(message_mode, list/message_pieces, verb, used_radios)
|
||||
|
||||
@@ -38,11 +38,11 @@
|
||||
|
||||
// Sprites by Travelling Merchant
|
||||
|
||||
/datum/sprite_accessory/head_accessory/kidan/kidan_Mantie_Long
|
||||
/datum/sprite_accessory/head_accessory/kidan/kidan_mantie_long
|
||||
name = "Mantie Long"
|
||||
icon_state = "Mantie_Long"
|
||||
|
||||
/datum/sprite_accessory/head_accessory/kidan/kidan_Mantie_Curled
|
||||
/datum/sprite_accessory/head_accessory/kidan/kidan_mantie_curled
|
||||
name = "Mantie Curled"
|
||||
icon_state = "Mantie_Curled"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user