Rename all non-snake_case types. (#27268)

* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
This commit is contained in:
warriorstar-orion
2024-11-30 14:08:45 -05:00
committed by GitHub
parent db4dda0fdf
commit 0ffa8303a7
180 changed files with 2492 additions and 1781 deletions
@@ -2,11 +2,11 @@
// Helper to repressurize the area in case it was run in space
/datum/mapGeneratorModule/bottomLayer/repressurize
/datum/map_generator_module/bottom_layer/repressurize
spawnableAtoms = list()
spawnableTurfs = list()
/datum/mapGeneratorModule/bottomLayer/repressurize/generate()
/datum/map_generator_module/bottom_layer/repressurize/generate()
if(!mother)
return
var/list/map = mother.map
@@ -22,10 +22,10 @@
T.blind_set_air(air)
//Only places atoms/turfs on area borders
/datum/mapGeneratorModule/border
/datum/map_generator_module/border
clusterCheckFlags = MAP_GENERATOR_CLUSTER_CHECK_NONE
/datum/mapGeneratorModule/border/generate()
/datum/map_generator_module/border/generate()
if(!mother)
return
var/list/map = mother.map
@@ -33,7 +33,7 @@
if(is_border(T))
place(T)
/datum/mapGeneratorModule/border/proc/is_border(turf/T)
/datum/map_generator_module/border/proc/is_border(turf/T)
for(var/direction in list(SOUTH,EAST,WEST,NORTH))
if(get_step(T,direction) in mother.map)
continue
@@ -3,18 +3,18 @@
//Pine Trees
/datum/mapGeneratorModule/pineTrees
/datum/map_generator_module/pine_trees
spawnableAtoms = list(/obj/structure/flora/tree/pine = 30)
//Dead Trees
/datum/mapGeneratorModule/deadTrees
/datum/map_generator_module/dead_trees
spawnableAtoms = list(/obj/structure/flora/tree/dead = 10)
//Random assortment of bushes
/datum/mapGeneratorModule/randBushes
/datum/map_generator_module/rand_bushes
spawnableAtoms = list()
/datum/mapGeneratorModule/randBushes/New()
/datum/map_generator_module/rand_bushes/New()
..()
spawnableAtoms = typesof(/obj/structure/flora/ausbushes)
for(var/i in spawnableAtoms)
@@ -22,16 +22,16 @@
//Random assortment of rocks and rockpiles
/datum/mapGeneratorModule/randRocks
/datum/map_generator_module/rand_rocks
spawnableAtoms = list(/obj/structure/flora/rock = 40, /obj/structure/flora/rock/pile = 20)
//Grass turfs
/datum/mapGeneratorModule/bottomLayer/grassTurfs
/datum/map_generator_module/bottom_layer/grass_turfs
spawnableTurfs = list(/turf/simulated/floor/grass = 100)
//Grass tufts with a high spawn chance
/datum/mapGeneratorModule/denseLayer/grassTufts
/datum/map_generator_module/dense_layer/grass_tufts
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/flora/ausbushes/grassybush = 75)