Rename all non-snake_case types. (#27268)

* refactor: Rename all non-snake_case types (not procs or vars (yet)).

* completely dynamic update script

* might help to include the data

* update aa's scuffed python

* oh

* set script PR number

* run updatepaths again

* Add other table updates with JSON columns

* bump SQL version

* just fucking end my life

* move JSON data
This commit is contained in:
warriorstar-orion
2024-11-30 19:08:45 +00:00
committed by GitHub
parent db4dda0fdf
commit 0ffa8303a7
180 changed files with 2492 additions and 1781 deletions
@@ -1,23 +1,23 @@
//Asteroid turfs
/datum/mapGeneratorModule/bottomLayer/asteroidTurfs
/datum/map_generator_module/bottom_layer/asteroid_turfs
spawnableTurfs = list(/turf/simulated/floor/plating/asteroid/airless = 100)
/datum/mapGeneratorModule/bottomLayer/asteroidWalls
/datum/map_generator_module/bottom_layer/asteroid_walls
spawnableTurfs = list(/turf/simulated/mineral = 100)
//Border walls
/datum/mapGeneratorModule/border/asteroidWalls
/datum/map_generator_module/border/asteroid_walls
spawnableAtoms = list()
spawnableTurfs = list(/turf/simulated/mineral = 100)
//Random walls
/datum/mapGeneratorModule/splatterLayer/asteroidWalls
/datum/map_generator_module/splatter_layer/asteroid_walls
clusterCheckFlags = MAP_GENERATOR_CLUSTER_CHECK_NONE
spawnableAtoms = list()
spawnableTurfs = list(/turf/simulated/mineral = 30)
//Monsters
/datum/mapGeneratorModule/splatterLayer/asteroidMonsters
/datum/map_generator_module/splatter_layer/asteroid_monsters
spawnableTurfs = list()
spawnableAtoms = list(/mob/living/simple_animal/hostile/asteroid/basilisk = 10, \
/mob/living/simple_animal/hostile/asteroid/hivelord = 10, \
@@ -26,20 +26,20 @@
// GENERATORS
/datum/mapGenerator/asteroid/hollow
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
/datum/mapGeneratorModule/border/asteroidWalls)
/datum/map_generator/asteroid/hollow
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls)
/datum/mapGenerator/asteroid/hollow/random
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
/datum/mapGeneratorModule/border/asteroidWalls, \
/datum/mapGeneratorModule/splatterLayer/asteroidWalls)
/datum/map_generator/asteroid/hollow/random
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_walls)
/datum/mapGenerator/asteroid/hollow/random/monsters
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidTurfs, \
/datum/mapGeneratorModule/border/asteroidWalls, \
/datum/mapGeneratorModule/splatterLayer/asteroidWalls, \
/datum/mapGeneratorModule/splatterLayer/asteroidMonsters)
/datum/map_generator/asteroid/hollow/random/monsters
modules = list(/datum/map_generator_module/bottom_layer/asteroid_turfs, \
/datum/map_generator_module/border/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_walls, \
/datum/map_generator_module/splatter_layer/asteroid_monsters)
/datum/mapGenerator/asteroid/filled
modules = list(/datum/mapGeneratorModule/bottomLayer/asteroidWalls)
/datum/map_generator/asteroid/filled
modules = list(/datum/map_generator_module/bottom_layer/asteroid_walls)