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Converts Watchers and Legions to basic mob AI (#29884)
* Converts basilisks, watchers * Hivelords and legions * Hivelordbrood balance adjustment * New Linters * Speech fix --------- Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
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@@ -648,22 +648,22 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/newplayer_start) //Without this you sp
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. = ..()
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/obj/effect/landmark/mob_spawner/legion
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mobtype = /mob/living/simple_animal/hostile/asteroid/hivelord/legion
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mobtype = /mob/living/basic/mining/hivelord/legion
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/obj/effect/landmark/mob_spawner/legion/Initialize(mapload)
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if(prob(5))
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mobtype = /mob/living/simple_animal/hostile/asteroid/hivelord/legion/dwarf
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mobtype = /mob/living/basic/mining/hivelord/legion/dwarf
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. = ..()
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/obj/effect/landmark/mob_spawner/watcher
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mobtype = /mob/living/simple_animal/hostile/asteroid/basilisk/watcher
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mobtype = /mob/living/basic/mining/basilisk/watcher
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/obj/effect/landmark/mob_spawner/watcher/Initialize(mapload)
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if(prob(1))
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if(prob(25)) /// 75% chance to get a magmawing watcher, and 25% chance to get a icewing watcher (1/133, 1/400 respectively)
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mobtype = /mob/living/simple_animal/hostile/asteroid/basilisk/watcher/icewing
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mobtype = /mob/living/basic/mining/basilisk/watcher/icewing
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else
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mobtype = /mob/living/simple_animal/hostile/asteroid/basilisk/watcher/magmawing
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mobtype = /mob/living/basic/mining/basilisk/watcher/magmawing
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. = ..()
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/obj/effect/landmark/mob_spawner/goldgrub
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