diff --git a/code/modules/mob/living/simple_animal/tribbles.dm b/code/modules/mob/living/simple_animal/tribbles.dm index b21c3110b1d..430ea6ac758 100644 --- a/code/modules/mob/living/simple_animal/tribbles.dm +++ b/code/modules/mob/living/simple_animal/tribbles.dm @@ -212,9 +212,6 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles, //||Fur and Fur Products || -/obj - var/f_amt = 0 // registers fur amount as an object variable - /obj/item/stack/sheet/fur //basic fur sheets (very lumpy furry piles of sheets) name = "pile of fur" @@ -223,38 +220,38 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles, icon = 'icons/mob/tribbles.dmi' icon_state = "sheet-fur" origin_tech = "materials=2" - f_amt = 1000 max_amount = 50 + /obj/item/clothing/ears/earmuffs/tribblemuffs //earmuffs but with tribbles name = "earmuffs" desc = "Protects your hearing from loud noises, and quiet ones as well." icon = 'icons/mob/tribbles.dmi' icon_state = "tribblemuffs" item_state = "tribblemuffs" - f_amt = 2000 +/* The advanced cold protection of the non-coat items has been removed, so as not + to give patreon donors an unfair advantage - the winter coat provides equivalent + cold protection +*/ /obj/item/clothing/gloves/furgloves desc = "These gloves are warm and furry." name = "fur gloves" icon = 'icons/mob/tribbles.dmi' icon_state = "furglovesico" item_state = "furgloves" - f_amt = 3000 - - cold_protection = HANDS - min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT + transfer_prints = TRUE +// Equivalent to a winter coat's hood /obj/item/clothing/head/furcap name = "fur cap" desc = "A warm furry cap." icon = 'icons/mob/tribbles.dmi' icon_state = "furcap" item_state = "furcap" - f_amt = 5000 cold_protection = HEAD - min_cold_protection_temperature = HELMET_MIN_TEMP_PROTECT + min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT /obj/item/clothing/shoes/furboots name = "fur boots" @@ -262,11 +259,8 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles, icon = 'icons/mob/tribbles.dmi' icon_state = "furboots" item_state = "furboots" - f_amt = 4000 - - cold_protection = FEET - min_cold_protection_temperature = SHOES_MIN_TEMP_PROTECT +// As a donator piece of clothing, this is now in line with the winter coat /obj/item/clothing/suit/furcoat name = "fur coat" desc = "A trenchcoat made from fur. You could put an oxygen tank in one of the pockets." @@ -274,11 +268,10 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles, icon_state = "furcoat" item_state = "furcoat" blood_overlay_type = "armor" - f_amt = 15000 - body_parts_covered = UPPER_TORSO|LEGS|ARMS|LOWER_TORSO + body_parts_covered = UPPER_TORSO|ARMS|LOWER_TORSO allowed = list (/obj/item/weapon/tank/emergency_oxygen) - cold_protection = UPPER_TORSO | LOWER_TORSO | LEGS | ARMS - min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT + cold_protection = UPPER_TORSO | LOWER_TORSO | ARMS + min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT /obj/item/clothing/suit/furcape name = "fur cape" @@ -287,7 +280,6 @@ var/global/totaltribbles = 0 //global variable so it updates for all tribbles, icon_state = "furcape" item_state = "furcape" blood_overlay_type = "armor" - f_amt = 10000 - body_parts_covered = UPPER_TORSO|LEGS|ARMS - cold_protection = UPPER_TORSO | LEGS | ARMS - min_cold_protection_temperature = SPACE_SUIT_MIN_TEMP_PROTECT + body_parts_covered = UPPER_TORSO|ARMS + cold_protection = UPPER_TORSO | ARMS + min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT