diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm index 7b174584165..59225edc2b9 100644 --- a/code/game/gamemodes/blob/blob.dm +++ b/code/game/gamemodes/blob/blob.dm @@ -184,6 +184,10 @@ var/list/blob_nodes = list() if (2) command_alert("The biohazard has grown out of control and will soon reach critical mass. Activate the nuclear failsafe to mantain quarantine. The Nuclear Authentication Code is [get_nuke_code()] ", "Biohazard Alert") set_security_level("gamma") + var/obj/machinery/door/airlock/vault/V = locate(/obj/machinery/door/airlock/vault) in world + if(V && V.z == 1) + V.locked = 0 + V.update_icon() send_intercept(2) spawn(10) world << sound('sound/effects/siren.ogg') return