From 8ff6329c655c7b9aea075be42f928bd48b607a88 Mon Sep 17 00:00:00 2001 From: Krausus Date: Tue, 30 Jun 2015 21:09:16 -0400 Subject: [PATCH] Fixes Away Mission Lighting --- code/modules/awaymissions/zlevel.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm index 59892c62ad7..51b66024215 100644 --- a/code/modules/awaymissions/zlevel.dm +++ b/code/modules/awaymissions/zlevel.dm @@ -43,6 +43,7 @@ proc/createRandomZlevel() // Initialize air for the away mission's turfs if(air_master) air_master.setup_allturfs(block(locate(1, 1, world.maxz), locate(world.maxx, world.maxy, world.maxz))) + create_lighting_overlays(world.maxz) world.log << "away mission loaded: [map]" for(var/obj/effect/landmark/L in landmarks_list)