mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-11 23:23:28 +01:00
eating refactor (#3733) + bugfixes
Ok, messed up resolving the merge conflicts (first try), so doing a fresh pr. This turned out to be a good thing, as after I put the changes back I tested again, and found 2 bugs (not due to my code) Firstly, the organ refactor had introduced a bug when taking liver damage from being drunk. It wasn't getting the liver correctly, leaving it with null, and was then trying to damage it. The second was related to the amount you took in when drinking
This commit is contained in:
@@ -7,7 +7,7 @@
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suit_adjusted = 1
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blood_overlay_type = "coat"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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allowed = list(/obj/item/device/analyzer,/obj/item/device/antibody_scanner,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/device/rad_laser)
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allowed = list(/obj/item/device/analyzer,/obj/item/device/antibody_scanner,/obj/item/stack/medical,/obj/item/weapon/dnainjector,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/hypospray,/obj/item/device/healthanalyzer,/obj/item/device/flashlight/pen,/obj/item/weapon/reagent_containers/glass/bottle,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/pill,/obj/item/weapon/storage/pill_bottle,/obj/item/weapon/paper,/obj/item/device/rad_laser)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 50, rad = 0)
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species_fit = list("Vox")
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sprite_sheets = list(
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@@ -737,4 +737,80 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/unary/vent_pump,
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return 1
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/mob/living/carbon/proc/can_eat(flags = 255)
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return 1
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return 1
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/mob/living/carbon/proc/eat(var/obj/item/weapon/reagent_containers/food/toEat, mob/user)
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if(!istype(toEat))
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return 0
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var/fullness = 0
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if(istype(toEat, /obj/item/weapon/reagent_containers/food/snacks))
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fullness = nutrition + (reagents.get_reagent_amount("nutriment") * 20) + (reagents.get_reagent_amount("protein") * 25) + (reagents.get_reagent_amount("plantmatter") * 25)
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if(user == src)
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if(istype(toEat, /obj/item/weapon/reagent_containers/food/drinks))
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if(!selfDrink(toEat))
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return 0
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else
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if(!selfFeed(toEat, fullness))
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return 0
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else
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if(!forceFed(toEat, user, fullness))
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return 0
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consume(toEat)
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return 1
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/mob/living/carbon/proc/selfFeed(var/obj/item/weapon/reagent_containers/food/toEat, fullness)
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if(istype(toEat, /obj/item/weapon/reagent_containers/food/pill))
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src << "<span class='notify'>You [toEat.apply_method] [toEat].</span>"
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else
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if (fullness <= 50)
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src << "<span class='warning'>You hungrily chew out a piece of [toEat] and gobble it!</span>"
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else if (fullness > 50 && fullness <= 150)
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src << "<span class='notice'>You hungrily begin to eat [toEat].</span>"
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else if (fullness > 150 && fullness <= 350)
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src << "<span class='notice'>You take a bite of [toEat].</span>"
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else if (fullness > 350 && fullness <= 550)
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src << "<span class='notice'>You unwillingly chew a bit of [toEat].</span>"
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else if (fullness > (550 * (1 + overeatduration / 2000))) // The more you eat - the more you can eat
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src << "<span class='warning'>You cannot force any more of [toEat] to go down your throat.</span>"
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return 0
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return 1
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/mob/living/carbon/proc/selfDrink(var/obj/item/weapon/reagent_containers/food/drinks/toDrink, mob/user)
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return 1
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/mob/living/carbon/proc/forceFed(var/obj/item/weapon/reagent_containers/food/toEat, mob/user, fullness)
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if (fullness <= (550 * (1 + overeatduration / 1000)))
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visible_message("<span class='warning'>[user] attempts to force [src] to [toEat.apply_method] [toEat].</span>")
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else
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visible_message("<span class='warning'>[user] cannot force anymore of [toEat] down [src]'s throat.</span>")
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return 0
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if(!do_mob(user, src))
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return 0
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forceFedAttackLog(toEat, user)
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visible_message("<span class='warning'>[user] forces [src] to [toEat.apply_method] [toEat].</span>")
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return 1
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/mob/living/carbon/proc/forceFedAttackLog(var/obj/item/weapon/reagent_containers/food/toEat, mob/user)
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attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [toEat.name] by [user.name] ([user.ckey]) Reagents: [toEat.reagentlist(toEat)]</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [toEat.name] to [name] ([ckey]) Reagents: [toEat.reagentlist(toEat)]</font>")
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log_attack("[user.name] ([user.ckey]) fed [name] ([ckey]) with [toEat.name] Reagents: [toEat.reagentlist(toEat)] (INTENT: [uppertext(user.a_intent)])")
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if(!iscarbon(user))
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LAssailant = null
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else
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LAssailant = user
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/*TO DO - If/when stomach organs are introduced, override this at the human level sending the item to the stomach
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so that different stomachs can handle things in different ways VB*/
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/mob/living/carbon/proc/consume(var/obj/item/weapon/reagent_containers/food/toEat)
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if(!toEat.reagents)
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return
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if(toEat.consume_sound)
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playsound(loc, toEat.consume_sound, rand(10,50), 1)
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if(toEat.reagents.total_volume)
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toEat.reagents.reaction(src, toEat.apply_type)
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spawn(0)
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if(toEat.reagents.total_volume > toEat.bitesize)
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toEat.reagents.trans_to(src, toEat.bitesize*toEat.transfer_efficiency)
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else
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toEat.reagents.trans_to(src, toEat.reagents.total_volume*toEat.transfer_efficiency)
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@@ -1882,3 +1882,27 @@
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/mob/living/carbon/human/can_eat(flags = 255)
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return species && (species.dietflags & flags)
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/mob/living/carbon/human/selfFeed(var/obj/item/weapon/reagent_containers/food/toEat, fullness)
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if(!check_has_mouth())
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src << "Where do you intend to put \the [toEat]? You don't have a mouth!"
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return 0
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return ..()
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/mob/living/carbon/human/forceFed(var/obj/item/weapon/reagent_containers/food/toEat, mob/user, fullness)
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if(!check_has_mouth())
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if(!((istype(toEat, /obj/item/weapon/reagent_containers/food/drinks) && (get_species() == "Machine"))))
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user << "Where do you intend to put \the [toEat]? \The [src] doesn't have a mouth!"
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return 0
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return ..()
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/mob/living/carbon/human/selfDrink(var/obj/item/weapon/reagent_containers/food/drinks/toDrink)
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if(!check_has_mouth())
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if(!get_species() == "Machine")
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src << "Where do you intend to put \the [src]? You don't have a mouth!"
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return 0
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else
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src << "<span class='notice'>You pour a bit of liquid from [toDrink] into your connection port.</span>"
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else
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src << "<span class='notice'>You swallow a gulp of [toDrink].</span>"
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return 1
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@@ -583,4 +583,10 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75
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/mob/living/carbon/slime/can_use_vents()
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if(Victim)
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return "You cannot ventcrawl while feeding."
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..()
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..()
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/mob/living/carbon/slime/forceFed(var/obj/item/weapon/reagent_containers/food/toEat, mob/user, fullness)
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if(istype(toEat, /obj/item/weapon/reagent_containers/food/drinks))
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return 1
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user << "This creature does not seem to have a mouth!"
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return 0
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@@ -583,7 +583,7 @@
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return
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name = reject_bad_text(name)
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while (count--)
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var/obj/item/weapon/reagent_containers/pill/P = new/obj/item/weapon/reagent_containers/pill(src.loc)
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var/obj/item/weapon/reagent_containers/food/pill/P = new/obj/item/weapon/reagent_containers/food/pill(src.loc)
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if(!name) name = reagents.get_master_reagent_name()
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P.name = "[name] pill"
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P.pixel_x = rand(-7, 7) //random position
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@@ -623,7 +623,7 @@
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return
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name = reject_bad_text(name)
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while (count--)
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var/obj/item/weapon/reagent_containers/pill/patch/P = new/obj/item/weapon/reagent_containers/pill/patch(src.loc)
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var/obj/item/weapon/reagent_containers/food/pill/patch/P = new/obj/item/weapon/reagent_containers/food/pill/patch(src.loc)
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if(!name) name = reagents.get_master_reagent_name()
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P.name = "[name] patch"
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P.pixel_x = rand(-7, 7) //random position
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@@ -828,7 +828,7 @@
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//All types that you can put into the grinder to transfer the reagents to the beaker. !Put all recipes above this.!
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/obj/item/weapon/reagent_containers/pill = list(),
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/obj/item/weapon/reagent_containers/food/pill = list(),
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/obj/item/weapon/reagent_containers/food = list()
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)
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@@ -1,4 +1,4 @@
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/obj/item/weapon/reagent_containers/pill/patch
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/obj/item/weapon/reagent_containers/food/pill/patch
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name = "chemical patch"
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desc = "A chemical patch for touch based applications."
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icon = 'icons/obj/chemical.dmi'
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@@ -10,35 +10,35 @@
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apply_method = "apply"
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transfer_efficiency = 0.5 //patches aren't as effective at getting chemicals into the bloodstream.
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/obj/item/weapon/reagent_containers/pill/patch/New()
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/obj/item/weapon/reagent_containers/food/pill/patch/New()
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..()
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icon_state = "bandaid"
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/obj/item/weapon/reagent_containers/pill/patch/afterattack(obj/target, mob/user , proximity)
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/obj/item/weapon/reagent_containers/food/pill/patch/afterattack(obj/target, mob/user , proximity)
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return // thanks inheritance again
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/obj/item/weapon/reagent_containers/pill/patch/styptic
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/obj/item/weapon/reagent_containers/food/pill/patch/styptic
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name = "healing patch"
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desc = "Helps with brute injuries."
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New()
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..()
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reagents.add_reagent("styptic_powder", 40)
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/obj/item/weapon/reagent_containers/pill/patch/silver_sulf
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/obj/item/weapon/reagent_containers/food/pill/patch/silver_sulf
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name = "burn patch"
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desc = "Helps with burn injuries."
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New()
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..()
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reagents.add_reagent("silver_sulfadiazine", 40)
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/obj/item/weapon/reagent_containers/pill/patch/synthflesh
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/obj/item/weapon/reagent_containers/food/pill/patch/synthflesh
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name = "syntheflesh patch"
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desc = "Helps with burn injuries."
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New()
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..()
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reagents.add_reagent("synthflesh", 20)
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/obj/item/weapon/reagent_containers/pill/patch/nicotine
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/obj/item/weapon/reagent_containers/food/pill/patch/nicotine
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name = "nicotine patch"
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desc = "Helps temporarily curb the cravings of nicotine dependency."
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New()
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@@ -65,7 +65,7 @@
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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if (H.get_int_organ(/obj/item/organ/internal/liver))
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var/obj/item/organ/internal/liver/L = /obj/item/organ/internal/liver
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var/obj/item/organ/internal/liver/L = H.get_int_organ(/obj/item/organ/internal/liver)
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L.take_damage(0.1, 1)
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H.adjustToxLoss(0.1)
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..()
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@@ -5,6 +5,11 @@
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possible_transfer_amounts = null
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volume = 50 //Sets the default container amount for all food items.
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var/filling_color = "#FFFFFF" //Used by sandwiches.
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var/bitesize = 1
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var/consume_sound = 'sound/items/eatfood.ogg'
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var/apply_type = INGEST
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var/apply_method = "swallow"
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var/transfer_efficiency = 1.0
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/obj/item/weapon/reagent_containers/food/New()
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..()
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@@ -7,164 +7,116 @@
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icon = 'icons/obj/drinks.dmi'
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icon_state = null
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flags = OPENCONTAINER
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var/gulp_size = 5 //This is now officially broken ... need to think of a nice way to fix it.
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consume_sound = 'sound/items/drink.ogg'
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possible_transfer_amounts = list(5,10,25)
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volume = 50
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on_reagent_change()
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if (gulp_size < 5) gulp_size = 5
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else gulp_size = max(round(reagents.total_volume / 5), 5)
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/obj/item/weapon/reagent_containers/food/drinks/New()
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..()
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bitesize = amount_per_transfer_from_this
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if(bitesize < 5)
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bitesize = 5
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attack_self(mob/user as mob)
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return
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/obj/item/weapon/reagent_containers/food/drinks/attack_self(mob/user as mob)
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return
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attack(mob/M as mob, mob/user as mob, def_zone)
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var/datum/reagents/R = src.reagents
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var/fillevel = gulp_size
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if(!R.total_volume || !R)
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user << "<span class='warning'> None of [src] left, oh no!</span>"
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return 0
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if(M == user)
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if(istype(M,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = M
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if(!H.check_has_mouth())
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if(!H.get_species() == "Machine")
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user << "Where do you intend to put \the [src]? You don't have a mouth!"
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return
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else
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M << "<span class='notice'> You pour a bit of liquid from [src] into your connection port.</span>"
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else
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M << "<span class='notice'> You swallow a gulp of [src].</span>"
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if(reagents.total_volume)
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reagents.reaction(M, INGEST)
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spawn(0)
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reagents.trans_to(M, gulp_size)
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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return 1
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else if( istype(M, /mob/living/carbon/human) )
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var/mob/living/carbon/human/H = M
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if(!H.check_has_mouth() && !H.get_species() == "Machine")
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user << "Where do you intend to put \the [src]? \The [H] doesn't have a mouth!"
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return
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for(var/mob/O in viewers(world.view, user))
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O.show_message("<span class='warning'> [user] attempts to feed [M] [src].</span>", 1)
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if(!do_mob(user, M)) return
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for(var/mob/O in viewers(world.view, user))
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O.show_message("<span class='warning'> [user] feeds [M] [src].</span>", 1)
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M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [key_name(user)] Reagents: [reagentlist(src)]</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [M.name] by [key_name(M)] Reagents: [reagentlist(src)]</font>")
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log_attack("[key_name_admin(user)] fed [key_name_admin(M)] with [src.name] Reagents: [reagentlist(src)] (INTENT: [uppertext(user.a_intent)])")
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if(!iscarbon(user))
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M.LAssailant = null
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else
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M.LAssailant = user
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|
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if(reagents.total_volume)
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reagents.reaction(M, INGEST)
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spawn(0)
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reagents.trans_to(M, gulp_size)
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/obj/item/weapon/reagent_containers/food/drinks/attack(mob/M as mob, mob/user as mob, def_zone)
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if(!reagents || !reagents.total_volume)
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user << "<span class='warning'> None of [src] left, oh no!</span>"
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return 0
|
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if(istype(M, /mob/living/carbon))
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var/mob/living/carbon/C = M
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if(C.eat(src, user))
|
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if(isrobot(user)) //Cyborg modules that include drinks automatically refill themselves, but drain the borg's cell
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var/mob/living/silicon/robot/borg = user
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borg.cell.use(30)
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var/refill = R.get_master_reagent_id()
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var/refill = reagents.get_master_reagent_id()
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if(refill in drinks) // Only synthesize drinks
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spawn(600)
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R.add_reagent(refill, fillevel)
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playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
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reagents.add_reagent(refill, bitesize)
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return 1
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return 0
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return 0
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/obj/item/weapon/reagent_containers/food/drinks/afterattack(obj/target, mob/user, proximity)
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if(!proximity) return
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// Moved from the can code; not necessary since closed cans aren't open containers now, but, eh.
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if (istype(target, /obj/item/weapon/reagent_containers/food/drinks/cans))
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var/obj/item/weapon/reagent_containers/food/drinks/cans/cantarget = target
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if(cantarget.canopened == 0)
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user << "<span class='notice'>You need to open the drink you want to pour into!</span>"
|
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return
|
||||
|
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afterattack(obj/target, mob/user, proximity)
|
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if(!proximity) return
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if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
|
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|
||||
// Moved from the can code; not necessary since closed cans aren't open containers now, but, eh.
|
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if (istype(target, /obj/item/weapon/reagent_containers/food/drinks/cans))
|
||||
var/obj/item/weapon/reagent_containers/food/drinks/cans/cantarget = target
|
||||
if(cantarget.canopened == 0)
|
||||
user << "<span class='notice'>You need to open the drink you want to pour into!</span>"
|
||||
return
|
||||
if(!target.reagents.total_volume)
|
||||
user << "<span class='warning'> [target] is empty.</span>"
|
||||
return
|
||||
|
||||
if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
user << "<span class='warning'> [src] is full.</span>"
|
||||
return
|
||||
|
||||
if(!target.reagents.total_volume)
|
||||
user << "<span class='warning'> [target] is empty.</span>"
|
||||
return
|
||||
var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
|
||||
user << "<span class='notice'> You fill [src] with [trans] units of the contents of [target].</span>"
|
||||
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
user << "<span class='warning'> [src] is full.</span>"
|
||||
return
|
||||
else if(target.is_open_container()) //Something like a glass. Player probably wants to transfer TO it.
|
||||
if(!reagents.total_volume)
|
||||
user << "<span class='warning'> [src] is empty.</span>"
|
||||
return
|
||||
|
||||
var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
|
||||
user << "<span class='notice'> You fill [src] with [trans] units of the contents of [target].</span>"
|
||||
|
||||
else if(target.is_open_container()) //Something like a glass. Player probably wants to transfer TO it.
|
||||
if(!reagents.total_volume)
|
||||
user << "<span class='warning'> [src] is empty.</span>"
|
||||
return
|
||||
|
||||
if(target.reagents.total_volume >= target.reagents.maximum_volume)
|
||||
user << "<span class='warning'> [target] is full.</span>"
|
||||
return
|
||||
if(target.reagents.total_volume >= target.reagents.maximum_volume)
|
||||
user << "<span class='warning'> [target] is full.</span>"
|
||||
return
|
||||
|
||||
|
||||
|
||||
var/datum/reagent/refill
|
||||
var/datum/reagent/refillName
|
||||
if(isrobot(user))
|
||||
refill = reagents.get_master_reagent_id()
|
||||
refillName = reagents.get_master_reagent_name()
|
||||
var/datum/reagent/refill
|
||||
var/datum/reagent/refillName
|
||||
if(isrobot(user))
|
||||
refill = reagents.get_master_reagent_id()
|
||||
refillName = reagents.get_master_reagent_name()
|
||||
|
||||
var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
|
||||
user << "<span class='notice'> You transfer [trans] units of the solution to [target].</span>"
|
||||
var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
|
||||
user << "<span class='notice'> You transfer [trans] units of the solution to [target].</span>"
|
||||
|
||||
if(isrobot(user)) //Cyborg modules that include drinks automatically refill themselves, but drain the borg's cell
|
||||
if(refill in drinks) // Only synthesize drinks
|
||||
var/mob/living/silicon/robot/bro = user
|
||||
var/chargeAmount = max(30,4*trans)
|
||||
bro.cell.use(chargeAmount)
|
||||
user << "Now synthesizing [trans] units of [refillName]..."
|
||||
if(isrobot(user)) //Cyborg modules that include drinks automatically refill themselves, but drain the borg's cell
|
||||
if(refill in drinks) // Only synthesize drinks
|
||||
var/mob/living/silicon/robot/bro = user
|
||||
var/chargeAmount = max(30,4*trans)
|
||||
bro.cell.use(chargeAmount)
|
||||
user << "Now synthesizing [trans] units of [refillName]..."
|
||||
|
||||
|
||||
spawn(300)
|
||||
reagents.add_reagent(refill, trans)
|
||||
user << "Cyborg [src] refilled."
|
||||
spawn(300)
|
||||
reagents.add_reagent(refill, trans)
|
||||
user << "Cyborg [src] refilled."
|
||||
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/attackby(var/obj/item/I, mob/user as mob, params)
|
||||
if(istype(I, /obj/item/clothing/mask/cigarette)) //ciggies are weird
|
||||
return
|
||||
if(is_hot(I))
|
||||
if(src.reagents)
|
||||
src.reagents.chem_temp += 15
|
||||
user << "<span class='notice'>You heat [src] with [I].</span>"
|
||||
src.reagents.handle_reactions()
|
||||
|
||||
attackby(var/obj/item/I, mob/user as mob, params)
|
||||
if(istype(I, /obj/item/clothing/mask/cigarette)) //ciggies are weird
|
||||
return
|
||||
if(is_hot(I))
|
||||
if(src.reagents)
|
||||
src.reagents.chem_temp += 15
|
||||
user << "<span class='notice'>You heat [src] with [I].</span>"
|
||||
src.reagents.handle_reactions()
|
||||
|
||||
examine(mob/user)
|
||||
if(!..(user, 1))
|
||||
return
|
||||
if(!reagents || reagents.total_volume==0)
|
||||
user << "<span class='notice'> \The [src] is empty!</span>"
|
||||
else if (reagents.total_volume<=src.volume/4)
|
||||
user << "<span class='notice'> \The [src] is almost empty!</span>"
|
||||
else if (reagents.total_volume<=src.volume*0.66)
|
||||
user << "<span class='notice'> \The [src] is half full!</span>" // We're all optimistic, right?!
|
||||
else if (reagents.total_volume<=src.volume*0.90)
|
||||
user << "<span class='notice'> \The [src] is almost full!</span>"
|
||||
else
|
||||
user << "<span class='notice'> \The [src] is full!</span>"
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/drinks/examine(mob/user)
|
||||
if(!..(user, 1))
|
||||
return
|
||||
if(!reagents || reagents.total_volume==0)
|
||||
user << "<span class='notice'> \The [src] is empty!</span>"
|
||||
else if (reagents.total_volume<=src.volume/4)
|
||||
user << "<span class='notice'> \The [src] is almost empty!</span>"
|
||||
else if (reagents.total_volume<=src.volume*0.66)
|
||||
user << "<span class='notice'> \The [src] is half full!</span>" // We're all optimistic, right?!
|
||||
else if (reagents.total_volume<=src.volume*0.90)
|
||||
user << "<span class='notice'> \The [src] is almost full!</span>"
|
||||
else
|
||||
user << "<span class='notice'> \The [src] is full!</span>"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Drinks. END
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
desc = "yummy"
|
||||
icon = 'icons/obj/food/food.dmi'
|
||||
icon_state = null
|
||||
var/bitesize = 1
|
||||
bitesize = 1
|
||||
var/bitecount = 0
|
||||
var/trash = null
|
||||
var/slice_path
|
||||
@@ -18,19 +18,20 @@
|
||||
//Placeholder for effect that trigger on eating that aren't tied to reagents.
|
||||
/obj/item/weapon/reagent_containers/food/snacks/proc/On_Consume(var/mob/M)
|
||||
if(!usr) return
|
||||
if(!reagents.total_volume)
|
||||
if(M == usr)
|
||||
usr << "<span class='notice'>You finish eating \the [src].</span>"
|
||||
usr.visible_message("<span class='notice'>[usr] finishes eating \the [src].</span>")
|
||||
usr.unEquip(src) //so icons update :[
|
||||
spawn(0)
|
||||
if(!reagents.total_volume)
|
||||
if(M == usr)
|
||||
usr << "<span class='notice'>You finish eating \the [src].</span>"
|
||||
usr.visible_message("<span class='notice'>[usr] finishes eating \the [src].</span>")
|
||||
usr.unEquip(src) //so icons update :[
|
||||
|
||||
if(trash)
|
||||
if(ispath(trash,/obj/item))
|
||||
var/obj/item/TrashItem = new trash(usr)
|
||||
usr.put_in_hands(TrashItem)
|
||||
else if(istype(trash,/obj/item))
|
||||
usr.put_in_hands(trash)
|
||||
qdel(src)
|
||||
if(trash)
|
||||
if(ispath(trash,/obj/item))
|
||||
var/obj/item/TrashItem = new trash(usr)
|
||||
usr.put_in_hands(TrashItem)
|
||||
else if(istype(trash,/obj/item))
|
||||
usr.put_in_hands(trash)
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/attack_self(mob/user as mob)
|
||||
@@ -38,83 +39,17 @@
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
if(reagents && !reagents.total_volume) //Shouldn't be needed but it checks to see if it has anything left in it.
|
||||
user << "\red None of [src] left, oh no!"
|
||||
user << "<span class='warning'>None of [src] left, oh no!</span>"
|
||||
M.unEquip(src) //so icons update :[
|
||||
qdel(src)
|
||||
return 0
|
||||
|
||||
if(istype(M, /mob/living/carbon))
|
||||
var/fullness = M.nutrition + (M.reagents.get_reagent_amount("nutriment") * 20) + (M.reagents.get_reagent_amount("protein") * 25) + (M.reagents.get_reagent_amount("plantmatter") * 25)
|
||||
if(M == user) //If you're eating it yourself
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(!H.check_has_mouth())
|
||||
user << "Where do you intend to put \the [src]? You don't have a mouth!"
|
||||
return
|
||||
if (fullness <= 50)
|
||||
M << "\red You hungrily chew out a piece of [src] and gobble it!"
|
||||
if (fullness > 50 && fullness <= 150)
|
||||
M << "\blue You hungrily begin to eat [src]."
|
||||
if (fullness > 150 && fullness <= 350)
|
||||
M << "\blue You take a bite of [src]."
|
||||
if (fullness > 350 && fullness <= 550)
|
||||
M << "\blue You unwillingly chew a bit of [src]."
|
||||
if (fullness > (550 * (1 + M.overeatduration / 2000))) // The more you eat - the more you can eat
|
||||
M << "\red You cannot force any more of [src] to go down your throat."
|
||||
return 0
|
||||
else
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(!H.check_has_mouth())
|
||||
user << "Where do you intend to put \the [src]? \The [H] doesn't have a mouth!"
|
||||
return
|
||||
|
||||
if(!istype(M, /mob/living/carbon/slime)) //If you're feeding it to someone else.
|
||||
|
||||
if (fullness <= (550 * (1 + M.overeatduration / 1000)))
|
||||
for(var/mob/O in viewers(world.view, user))
|
||||
O.show_message("\red [user] attempts to feed [M] [src].", 1)
|
||||
else
|
||||
for(var/mob/O in viewers(world.view, user))
|
||||
O.show_message("\red [user] cannot force anymore of [src] down [M]'s throat.", 1)
|
||||
return 0
|
||||
|
||||
if(!do_mob(user, M)) return
|
||||
|
||||
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [user.name] ([user.ckey]) Reagents: [reagentlist(src)]</font>")
|
||||
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [src.name] by [M.name] ([M.ckey]) Reagents: [reagentlist(src)]</font>")
|
||||
log_attack("[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] Reagents: [reagentlist(src)] (INTENT: [uppertext(user.a_intent)])")
|
||||
if(!iscarbon(user))
|
||||
M.LAssailant = null
|
||||
else
|
||||
M.LAssailant = user
|
||||
|
||||
for(var/mob/O in viewers(world.view, user))
|
||||
O.show_message("\red [user] feeds [M] [src].", 1)
|
||||
|
||||
else
|
||||
user << "This creature does not seem to have a mouth!"
|
||||
return
|
||||
|
||||
if(reagents) //Handle ingestion of the reagent.
|
||||
playsound(M.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
|
||||
if(reagents.total_volume)
|
||||
reagents.reaction(M, INGEST)
|
||||
spawn(0)
|
||||
if(reagents.total_volume > bitesize)
|
||||
/*
|
||||
* I totally cannot understand what this code supposed to do.
|
||||
* Right now every snack consumes in 2 bites, my popcorn does not work right, so I simplify it. -- rastaf0
|
||||
var/temp_bitesize = max(reagents.total_volume /2, bitesize)
|
||||
reagents.trans_to(M, temp_bitesize)
|
||||
*/
|
||||
reagents.trans_to(M, bitesize)
|
||||
else
|
||||
reagents.trans_to(M, reagents.total_volume)
|
||||
bitecount++
|
||||
On_Consume(M)
|
||||
var/mob/living/carbon/C = M
|
||||
if(C.eat(src, user))
|
||||
bitecount++
|
||||
On_Consume(C)
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/snacks/afterattack(obj/target, mob/user, proximity)
|
||||
@@ -145,30 +80,30 @@
|
||||
|
||||
var/obj/item/weapon/kitchen/utensil/U = W
|
||||
|
||||
if(!U.reagents)
|
||||
U.create_reagents(5)
|
||||
|
||||
if (U.reagents.total_volume > 0)
|
||||
user << "\red You already have something on your [U]."
|
||||
if(U.contents.len >= U.max_contents)
|
||||
user << "<span class='warning'>You cannot fit anything else on your [U]."
|
||||
return
|
||||
|
||||
user.visible_message( \
|
||||
"[user] scoops up some [src] with \the [U]!", \
|
||||
"\blue You scoop up some [src] with \the [U]!" \
|
||||
"<span class='notice'>You scoop up some [src] with \the [U]!" \
|
||||
)
|
||||
|
||||
src.bitecount++
|
||||
U.overlays.Cut()
|
||||
U.loaded = "[src]"
|
||||
var/image/I = new(U.icon, "loadedfood")
|
||||
I.color = src.filling_color
|
||||
U.overlays += I
|
||||
|
||||
reagents.trans_to(U,min(reagents.total_volume,5))
|
||||
|
||||
if (reagents.total_volume <= 0)
|
||||
var/obj/item/weapon/reagent_containers/food/snacks/collected = new type
|
||||
collected.loc = U
|
||||
collected.reagents.remove_any(collected.reagents.total_volume)
|
||||
if(reagents.total_volume > bitesize)
|
||||
reagents.trans_to(collected, bitesize)
|
||||
else
|
||||
reagents.trans_to(collected, reagents.total_volume)
|
||||
qdel(src)
|
||||
return
|
||||
return 1
|
||||
|
||||
if((slices_num <= 0 || !slices_num) || !slice_path)
|
||||
return 0
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Pills.
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/obj/item/weapon/reagent_containers/pill
|
||||
/obj/item/weapon/reagent_containers/food/pill
|
||||
name = "pill"
|
||||
desc = "a pill."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
@@ -9,107 +9,59 @@
|
||||
item_state = "pill"
|
||||
possible_transfer_amounts = null
|
||||
volume = 50
|
||||
var/apply_type = INGEST
|
||||
var/apply_method = "swallow"
|
||||
var/transfer_efficiency = 1.0
|
||||
consume_sound = null
|
||||
|
||||
New()
|
||||
..()
|
||||
if(!icon_state)
|
||||
icon_state = "pill[rand(1,20)]"
|
||||
|
||||
attack_self(mob/user as mob)
|
||||
/obj/item/weapon/reagent_containers/food/pill/attack_self(mob/user as mob)
|
||||
return
|
||||
attack(mob/M as mob, mob/user as mob, def_zone)
|
||||
if(M == user)
|
||||
if(istype(M,/mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(!H.check_has_mouth())
|
||||
user << "Where do you intend to put \the [src]? You don't have a mouth!"
|
||||
return
|
||||
|
||||
M << "<span class='notify'>You [apply_method] [src].</span>"
|
||||
M.unEquip(src) //icon update
|
||||
if(reagents.total_volume)
|
||||
reagents.reaction(M, apply_type)
|
||||
spawn(0)
|
||||
reagents.trans_to(M, reagents.total_volume*transfer_efficiency)
|
||||
qdel(src)
|
||||
else
|
||||
qdel(src)
|
||||
return 1
|
||||
|
||||
else if(istype(M, /mob/living/carbon/human) )
|
||||
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(!H.check_has_mouth())
|
||||
user << "Where do you intend to put \the [src]? \The [H] doesn't have a mouth!"
|
||||
return
|
||||
|
||||
for(var/mob/O in viewers(world.view, user))
|
||||
O.show_message("<span class='warning'>[user] attempts to force [M] to [apply_method] [src].</span>", 1)
|
||||
|
||||
if(!do_mob(user, M)) return
|
||||
|
||||
user.unEquip(src) //icon update
|
||||
for(var/mob/O in viewers(world.view, user))
|
||||
O.show_message("<span class='warning'>[user] forces [M] to [apply_method] [src].</span>", 1)
|
||||
|
||||
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [key_name(user)] Reagents: [reagentlist(src)]</font>")
|
||||
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [src.name] to [key_name(M)]) Reagents: [reagentlist(src)]</font>")
|
||||
if(M.ckey)
|
||||
msg_admin_attack("[key_name_admin(user)] fed [key_name_admin(M)] with [src.name] Reagents: [reagentlist(src)] (INTENT: [uppertext(user.a_intent)])")
|
||||
if(!iscarbon(user))
|
||||
M.LAssailant = null
|
||||
else
|
||||
M.LAssailant = user
|
||||
|
||||
if(reagents.total_volume)
|
||||
reagents.reaction(M, apply_type)
|
||||
spawn(0)
|
||||
reagents.trans_to(M, reagents.total_volume*transfer_efficiency)
|
||||
qdel(src)
|
||||
else
|
||||
qdel(src)
|
||||
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/reagent_containers/food/pill/attack(var/mob/living/carbon/M, mob/user as mob, def_zone)
|
||||
if(!istype(M))
|
||||
return 0
|
||||
bitesize = reagents.total_volume
|
||||
if(M.eat(src, user))
|
||||
spawn(0)
|
||||
qdel(src)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
afterattack(obj/target, mob/user, proximity)
|
||||
if(!proximity) return
|
||||
/obj/item/weapon/reagent_containers/food/pill/afterattack(obj/target, mob/user, proximity)
|
||||
if(!proximity) return
|
||||
|
||||
if(target.is_open_container() != 0 && target.reagents)
|
||||
if(!target.reagents.total_volume)
|
||||
user << "<span class='warning'>[target] is empty. Cant dissolve [src].</span>"
|
||||
return
|
||||
if(target.is_open_container() != 0 && target.reagents)
|
||||
if(!target.reagents.total_volume)
|
||||
user << "<span class='warning'>[target] is empty. Cant dissolve [src].</span>"
|
||||
return
|
||||
|
||||
// /vg/: Logging transfers of bad things
|
||||
if(target.reagents_to_log.len)
|
||||
var/list/badshit=list()
|
||||
for(var/bad_reagent in target.reagents_to_log)
|
||||
if(reagents.has_reagent(bad_reagent))
|
||||
badshit += reagents_to_log[bad_reagent]
|
||||
if(badshit.len)
|
||||
var/hl="\red <b>([english_list(badshit)])</b> \black"
|
||||
message_admins("[user.name] ([user.ckey]) added [reagents.get_reagent_ids(1)] to \a [target] with [src].[hl] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
|
||||
log_game("[user.name] ([user.ckey]) added [reagents.get_reagent_ids(1)] to \a [target] with [src].")
|
||||
// /vg/: Logging transfers of bad things
|
||||
if(target.reagents_to_log.len)
|
||||
var/list/badshit=list()
|
||||
for(var/bad_reagent in target.reagents_to_log)
|
||||
if(reagents.has_reagent(bad_reagent))
|
||||
badshit += reagents_to_log[bad_reagent]
|
||||
if(badshit.len)
|
||||
var/hl="\red <b>([english_list(badshit)])</b> \black"
|
||||
message_admins("[user.name] ([user.ckey]) added [reagents.get_reagent_ids(1)] to \a [target] with [src].[hl] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
|
||||
log_game("[user.name] ([user.ckey]) added [reagents.get_reagent_ids(1)] to \a [target] with [src].")
|
||||
|
||||
user << "<span class='notify'>You dissolve [src] in [target].</span>"
|
||||
reagents.trans_to(target, reagents.total_volume)
|
||||
for(var/mob/O in viewers(2, user))
|
||||
O.show_message("<span class='warning'>[user] puts something in [target].</span>", 1)
|
||||
spawn(5)
|
||||
qdel(src)
|
||||
user << "<span class='notify'>You dissolve [src] in [target].</span>"
|
||||
reagents.trans_to(target, reagents.total_volume)
|
||||
for(var/mob/O in viewers(2, user))
|
||||
O.show_message("<span class='warning'>[user] puts something in [target].</span>", 1)
|
||||
spawn(5)
|
||||
qdel(src)
|
||||
|
||||
return
|
||||
return
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Pills. END
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Pills
|
||||
/obj/item/weapon/reagent_containers/pill/tox
|
||||
/obj/item/weapon/reagent_containers/food/pill/tox
|
||||
name = "Toxins pill"
|
||||
desc = "Highly toxic."
|
||||
icon_state = "pill5"
|
||||
@@ -117,7 +69,7 @@
|
||||
..()
|
||||
reagents.add_reagent("toxin", 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/initropidril
|
||||
/obj/item/weapon/reagent_containers/food/pill/initropidril
|
||||
name = "initropidril pill"
|
||||
desc = "Don't swallow this."
|
||||
icon_state = "pill5"
|
||||
@@ -125,7 +77,7 @@
|
||||
..()
|
||||
reagents.add_reagent("initropidril", 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/adminordrazine
|
||||
/obj/item/weapon/reagent_containers/food/pill/adminordrazine
|
||||
name = "Adminordrazine pill"
|
||||
desc = "It's magic. We don't have to explain it."
|
||||
icon_state = "pill16"
|
||||
@@ -133,7 +85,7 @@
|
||||
..()
|
||||
reagents.add_reagent("adminordrazine", 50)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/methamphetamine
|
||||
/obj/item/weapon/reagent_containers/food/pill/methamphetamine
|
||||
name = "Methamphetamine pill"
|
||||
desc = "Helps improve the ability to concentrate."
|
||||
icon_state = "pill8"
|
||||
@@ -141,7 +93,7 @@
|
||||
..()
|
||||
reagents.add_reagent("methamphetamine", 5)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/haloperidol
|
||||
/obj/item/weapon/reagent_containers/food/pill/haloperidol
|
||||
name = "Haloperidol pill"
|
||||
desc = "Haloperidol is an anti-psychotic use to treat psychiatric problems."
|
||||
icon_state = "pill8"
|
||||
@@ -149,7 +101,7 @@
|
||||
..()
|
||||
reagents.add_reagent("haloperidol", 15)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/paroxetine
|
||||
/obj/item/weapon/reagent_containers/food/pill/paroxetine
|
||||
name = "Paroxetine pill"
|
||||
desc = "Heavy anti-depressant."
|
||||
icon_state = "pill8"
|
||||
@@ -158,7 +110,7 @@
|
||||
reagents.add_reagent("paroxetine", 15)
|
||||
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/happy
|
||||
/obj/item/weapon/reagent_containers/food/pill/happy
|
||||
name = "Happy pill"
|
||||
desc = "Happy happy joy joy!"
|
||||
icon_state = "pill18"
|
||||
@@ -167,7 +119,7 @@
|
||||
reagents.add_reagent("space_drugs", 15)
|
||||
reagents.add_reagent("sugar", 15)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/zoom
|
||||
/obj/item/weapon/reagent_containers/food/pill/zoom
|
||||
name = "Zoom pill"
|
||||
desc = "Zoooom!"
|
||||
icon_state = "pill18"
|
||||
@@ -176,7 +128,7 @@
|
||||
reagents.add_reagent("synaptizine", 5)
|
||||
reagents.add_reagent("methamphetamine", 5)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/charcoal
|
||||
/obj/item/weapon/reagent_containers/food/pill/charcoal
|
||||
name = "Charcoal pill"
|
||||
desc = "Neutralizes many common toxins."
|
||||
icon_state = "pill17"
|
||||
@@ -184,7 +136,7 @@
|
||||
..()
|
||||
reagents.add_reagent("charcoal", 25)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/salicylic
|
||||
/obj/item/weapon/reagent_containers/food/pill/salicylic
|
||||
name = "Salicylic Acid pill"
|
||||
desc = "Commonly used to treat moderate pain and fevers."
|
||||
icon_state = "pill4"
|
||||
@@ -192,7 +144,7 @@
|
||||
..()
|
||||
reagents.add_reagent("sal_acid", 20)
|
||||
|
||||
/obj/item/weapon/reagent_containers/pill/salbutamol
|
||||
/obj/item/weapon/reagent_containers/food/pill/salbutamol
|
||||
name = "Salbutamol pill"
|
||||
desc = "Used to treat respiratory distress."
|
||||
icon_state = "pill8"
|
||||
|
||||
Reference in New Issue
Block a user