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Committing suomynonAyletamitlU's storage item standardisation commit: http://forums.nanotrasen.com/viewtopic.php?f=16&t=11746
Standardization of the object tree and some modified functionality. Moved a lot of storage/*_kit and similar boxes to storage/box/* ; most of these can now be found in boxes.dm. First aid kits remain a separate item type. Replacement Light boxes pick up lights (for example broken ones) when used on them Moved weapon/secstorage to storage/secure Moved plant bags, ore satchel, trash bag, and sheet snatcher to storage/bag, in bags.dm Fixed reagent_containers and snacks to pass through attackby() so the use_to_pickup code works. This affects plant bags, trash bags, and pill bottles. Dice packs are now pill bottles, and all pill bottles can pick up dice. Added error handling to uplink/generate_menu() so that one mistyped string doesn't bork the whole syndie uplink menu, since strings cannot be type-checked at compile time. Cigarette packs and crayon boxes are now storage/fancy, however they retain existing update_icon() code. Added a comment to storage.dm so that future people know where to look for use_to_pickup and allow_quick_gather code. Updated all maps. I've tried to test this thoroughly but I wouldn't be surprised if there were a few lingering issues. Try not to panic if you encounter any. Full (i think) list of changed paths: /obj/item/weapon/storage/flashbang_kit > /obj/item/weapon/storage/box/flashbangs /obj/item/weapon/storage/body_bag_box > /obj/item/weapon/storage/box/bodybags /obj/item/weapon/storage/chemimp_kit > /obj/item/weapon/storage/box/chemimp /obj/item/weapon/storage/trackimp_kit > /obj/item/weapon/storage/box/trackimp /obj/item/weapon/storage/seccart_kit > /obj/item/weapon/storage/box/seccarts /obj/item/weapon/storage/handcuff_kit > /obj/item/weapon/storage/box/handcuffs /obj/item/weapon/cigpacket > /obj/item/weapon/storage/fancy/cigarettes /obj/item/weapon/storage/mousetraps > /obj/item/weapon/storage/box/mousetraps /obj/item/weapon/storage/PDAbox > /obj/item/weapon/storage/box/PDAs /obj/item/weapon/storage/id_kit > /obj/item/weapon/storage/box/ids /obj/item/weapon/storage/lightbox/mixed > /obj/item/weapon/storage/box/lights/mixed /obj/item/weapon/storage/donkpocket_kit > /obj/item/weapon/storage/box/donkpockets /obj/item/weapon/storage/beakerbox > /obj/item/weapon/storage/box/beakers /obj/item/weapon/storage/syringes > /obj/item/weapon/storage/box/syringes /obj/item/weapon/storage/gl_kit > /obj/item/weapon/storage/box/rxglasses /obj/item/weapon/storage/diskbox > /obj/item/weapon/storage/box/disks /obj/item/weapon/storage/stma_kit > /obj/item/weapon/storage/box/masks /obj/item/weapon/storage/lglo_kit > /obj/item/weapon/storage/box/gloves /obj/item/weapon/storage/lightbox/bulbs > /obj/item/weapon/storage/box/lights/bulbs /obj/item/weapon/plantbag > /obj/item/weapon/storage/bag/plants /obj/item/weapon/storage/satchel > /obj/item/weapon/storage/bag/ore /obj/item/weapon/trashbag > /obj/item/weapon/storage/bag/trash git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5494 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1151,41 +1151,27 @@ var/global/list/obj/item/device/pda/PDAs = list()
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else
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usr << "You do not have a PDA. You should make an issue report about this."
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//Some spare PDAs in a box
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/obj/item/weapon/storage/PDAbox
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/obj/item/weapon/storage/box/PDAs
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name = "spare PDAs"
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desc = "A box of spare PDA microcomputers."
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icon = 'icons/obj/pda.dmi'
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icon_state = "pdabox"
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item_state = "syringe_kit"
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foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
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/obj/item/weapon/storage/PDAbox/New()
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..()
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new /obj/item/device/pda(src)
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new /obj/item/device/pda(src)
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new /obj/item/device/pda(src)
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new /obj/item/device/pda(src)
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var/newcart = pick(1,2,3,4,5)
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switch(newcart)
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if(1)
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new /obj/item/weapon/cartridge/engineering(src)
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if(2)
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new /obj/item/weapon/cartridge/security(src)
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if(3)
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new /obj/item/weapon/cartridge/medical(src)
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if(4)
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new /obj/item/weapon/cartridge/signal/toxins(src)
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if(5)
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new /obj/item/weapon/cartridge/quartermaster(src)
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new /obj/item/weapon/cartridge/head(src)
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New()
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..()
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new /obj/item/device/pda(src)
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new /obj/item/device/pda(src)
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new /obj/item/device/pda(src)
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new /obj/item/device/pda(src)
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new /obj/item/weapon/cartridge/head(src)
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var/newcart = pick( /obj/item/weapon/cartridge/engineering,
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/obj/item/weapon/cartridge/security,
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/obj/item/weapon/cartridge/medical,
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/obj/item/weapon/cartridge/signal/toxins,
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/obj/item/weapon/cartridge/quartermaster)
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new newcart(src)
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// Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP
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/obj/item/device/pda/emp_act(severity)
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@@ -59,12 +59,18 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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continue
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path_obj = text2path(path_text)
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item = new path_obj()
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name = O[3]
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del item
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dat += "<A href='byond://?src=\ref[src];buy_item=[path_text];cost=[cost]'>[name]</A> ([cost])<BR>"
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category_items++
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// Because we're using strings, this comes up if item paths change.
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// Failure to handle this error borks uplinks entirely. -Sayu
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if(!path_obj)
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error("Syndicate item is not a valid path: [path_text]")
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else
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item = new path_obj()
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name = O[3]
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del item
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dat += "<A href='byond://?src=\ref[src];buy_item=[path_text];cost=[cost]'>[name]</A> ([cost])<BR>"
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category_items++
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dat += "<A href='byond://?src=\ref[src];buy_item=random'>Random Item (??)</A><br>"
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dat += "<HR>"
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@@ -81,7 +87,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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if(uses > 9)
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randomItems.Add("/obj/item/toy/syndicateballoon")//Syndicate Balloon
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randomItems.Add("/obj/item/weapon/storage/syndie_kit/imp_uplink") //Uplink Implanter
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randomItems.Add("/obj/item/weapon/storage/box/syndie_kit/imp_uplink") //Uplink Implanter
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randomItems.Add("/obj/item/weapon/storage/box/syndicate") //Syndicate bundle
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//if(uses > 8) //Nothing... yet.
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@@ -104,15 +110,15 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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randomItems.Add("/obj/item/device/chameleon") //Chameleon Projector
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if(uses > 2)
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randomItems.Add("/obj/item/weapon/storage/emp_kit") //EMP Grenades
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randomItems.Add("/obj/item/weapon/storage/box/emps") //EMP Grenades
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randomItems.Add("/obj/item/weapon/pen/paralysis") //Paralysis Pen
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randomItems.Add("/obj/item/weapon/cartridge/syndicate") //Detomatix Cartridge
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randomItems.Add("/obj/item/clothing/under/chameleon") //Chameleon Jumpsuit
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randomItems.Add("/obj/item/weapon/card/id/syndicate") //Agent ID Card
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randomItems.Add("/obj/item/weapon/card/emag") //Cryptographic Sequencer
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randomItems.Add("/obj/item/weapon/storage/syndie_kit/space") //Syndicate Space Suit
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randomItems.Add("/obj/item/weapon/storage/box/syndie_kit/space") //Syndicate Space Suit
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randomItems.Add("/obj/item/device/encryptionkey/binary") //Binary Translator Key
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randomItems.Add("/obj/item/weapon/storage/syndie_kit/imp_freedom") //Freedom Implant
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randomItems.Add("/obj/item/weapon/storage/box/syndie_kit/imp_freedom") //Freedom Implant
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randomItems.Add("/obj/item/clothing/glasses/thermal/syndi") //Thermal Imaging Goggles
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if(uses > 1)
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@@ -142,7 +148,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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switch(buyItem) //Ok, this gets a little messy, sorry.
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if("/obj/item/weapon/circuitboard/teleporter")
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uses -= 20
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if("/obj/item/toy/syndicateballoon" , "/obj/item/weapon/storage/syndie_kit/imp_uplink" , "/obj/item/weapon/storage/box/syndicate")
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if("/obj/item/toy/syndicateballoon" , "/obj/item/weapon/storage/box/syndie_kit/imp_uplink" , "/obj/item/weapon/storage/box/syndicate")
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uses -= 10
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if("/obj/item/weapon/aiModule/syndicate" , "/obj/item/device/radio/beacon/syndicate")
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uses -= 7
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@@ -152,9 +158,9 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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uses -= 5
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if("/obj/item/weapon/melee/energy/sword" , "/obj/item/clothing/mask/gas/voice" , "/obj/item/device/chameleon")
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uses -= 4
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if("/obj/item/weapon/storage/emp_kit" , "/obj/item/weapon/pen/paralysis" , "/obj/item/weapon/cartridge/syndicate" , "/obj/item/clothing/under/chameleon" , \
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"/obj/item/weapon/card/emag" , "/obj/item/weapon/storage/syndie_kit/space" , "/obj/item/device/encryptionkey/binary" , \
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"/obj/item/weapon/storage/syndie_kit/imp_freedom" , "/obj/item/clothing/glasses/thermal/syndi")
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if("/obj/item/weapon/storage/box/emps" , "/obj/item/weapon/pen/paralysis" , "/obj/item/weapon/cartridge/syndicate" , "/obj/item/clothing/under/chameleon" , \
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"/obj/item/weapon/card/emag" , "/obj/item/weapon/storage/box/syndie_kit/space" , "/obj/item/device/encryptionkey/binary" , \
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"/obj/item/weapon/storage/box/syndie_kit/imp_freedom" , "/obj/item/clothing/glasses/thermal/syndi")
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uses -= 3
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if("/obj/item/ammo_magazine/a357" , "/obj/item/clothing/shoes/syndigaloshes" , "/obj/item/weapon/plastique", "/obj/item/weapon/card/id/syndicate")
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uses -= 2
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@@ -172,7 +178,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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feedback_add_details("traitor_uplink_items_bought","TP")
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if("/obj/item/toy/syndicateballoon")
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feedback_add_details("traitor_uplink_items_bought","BS")
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if("/obj/item/weapon/storage/syndie_kit/imp_uplink")
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if("/obj/item/weapon/storage/box/syndie_kit/imp_uplink")
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feedback_add_details("traitor_uplink_items_bought","UI")
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if("/obj/item/weapon/storage/box/syndicate")
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feedback_add_details("traitor_uplink_items_bought","BU")
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@@ -192,7 +198,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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feedback_add_details("traitor_uplink_items_bought","VC")
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if("/obj/item/device/chameleon")
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feedback_add_details("traitor_uplink_items_bought","CP")
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if("/obj/item/weapon/storage/emp_kit")
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if("/obj/item/weapon/storage/box/emps")
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feedback_add_details("traitor_uplink_items_bought","EM")
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if("/obj/item/weapon/pen/paralysis")
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feedback_add_details("traitor_uplink_items_bought","PP")
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@@ -204,11 +210,11 @@ A list of items and costs is stored under the datum of every game mode, alongsid
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feedback_add_details("traitor_uplink_items_bought","AC")
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if("/obj/item/weapon/card/emag")
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feedback_add_details("traitor_uplink_items_bought","EC")
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if("/obj/item/weapon/storage/syndie_kit/space")
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if("/obj/item/weapon/storage/box/syndie_kit/space")
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feedback_add_details("traitor_uplink_items_bought","SS")
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if("/obj/item/device/encryptionkey/binary")
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feedback_add_details("traitor_uplink_items_bought","BT")
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if("/obj/item/weapon/storage/syndie_kit/imp_freedom")
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if("/obj/item/weapon/storage/box/syndie_kit/imp_freedom")
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feedback_add_details("traitor_uplink_items_bought","FI")
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if("/obj/item/clothing/glasses/thermal/syndi")
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feedback_add_details("traitor_uplink_items_bought","TM")
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