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Fix human appearance randomness in spawners. (#19561)
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@@ -237,15 +237,13 @@
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D.f_style = random_facial_hair_style(gender, D.dna.species.name)
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D.facial_colour = rand_hex_color()
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if(skin_tone)
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H.change_skin_tone(skin_tone)
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H.s_tone = skin_tone
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else
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H.change_skin_tone(random_skin_tone())
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H.change_skin_color(rand_hex_color())
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H.update_hair()
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H.update_fhair()
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H.update_body()
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H.update_dna()
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H.regenerate_icons()
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H.s_tone = random_skin_tone()
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H.skin_colour = rand_hex_color()
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H.update_body(rebuild_base = TRUE)
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if(outfit)
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var/static/list/slots = list("uniform", "r_hand", "l_hand", "suit", "shoes", "gloves", "ears", "glasses", "mask", "head", "belt", "r_pocket", "l_pocket", "back", "id", "neck", "backpack_contents", "suit_store")
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for(var/slot in slots)
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