rework chameleon flag

Moved to Stealthy Tools from Explosives
Cost reduced from 7 TC to 1
Now start without an explosive, but can be boobytrapped with any
grenade. Buying a syndicate minibomb and boobytrapping results in the
same behaviour and TC as the old chameleon flag. The grenade can only be
removed by the person who installed it.
The flag's hidden explosive still explodes once the flag is done
burning, not immediately.
This commit is contained in:
datlo
2019-01-23 17:13:50 +00:00
parent 2b67df988a
commit 12f100a7b8
2 changed files with 42 additions and 9 deletions
+8 -7
View File
@@ -914,13 +914,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
cost = 5
surplus = 8
/datum/uplink_item/explosives/chameleonflag
name = "Chameleon Flag"
desc = "A flag that can be disguised as any other known flag. There is a heat sensitive bomb loaded into the pole that will be detonated if the flag is lit on fire."
reference = "CHFLAG"
item = /obj/item/flag/chameleon
cost = 7
/datum/uplink_item/explosives/grenadier
name = "Grenadier's belt"
desc = "A belt containing 25 lethally dangerous and destructive grenades."
@@ -984,6 +977,14 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
cost = 1
surplus = 35
/datum/uplink_item/stealthy_tools/chameleonflag
name = "Chameleon Flag"
desc = "A flag that can be disguised as any other known flag. There is a hidden spot in the pole to boobytrap the flag with a grenade or minibomb, which will detonate some time after the flag is set on fire."
reference = "CHFLAG"
item = /obj/item/flag/chameleon
cost = 1
surplus = 35
/datum/uplink_item/stealthy_tools/syndigaloshes
name = "No-Slip Syndicate Shoes"
desc = "These allow you to run on wet floors. They do not work on lubricated surfaces."