diff --git a/_maps/map_files/RandomZLevels/evil_santa.dmm b/_maps/map_files/RandomZLevels/evil_santa.dmm
index b2415028ea3..c945c55fe55 100644
--- a/_maps/map_files/RandomZLevels/evil_santa.dmm
+++ b/_maps/map_files/RandomZLevels/evil_santa.dmm
@@ -80,10 +80,10 @@
"bB" = (/obj/structure/closet/toolcloset,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"bC" = (/obj/item/taperoll/engineering,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
"bD" = (/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor/plasteel,/area/awaymission/challenge/main)
-"bE" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "challenge"; name = "Gateway Shutters"; p_open = 0},/obj/structure/fans/tiny,/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
+"bE" = (/obj/machinery/door/poddoor{id_tag = "challenge"; name = "Gateway Shutters"},/obj/structure/fans/tiny,/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
"bF" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/challenge/start)
"bG" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
-"bH" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "challenge"; name = "Gateway Shutters"; p_open = 0},/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
+"bH" = (/obj/machinery/door/poddoor{id_tag = "challenge"; name = "Gateway Shutters"},/turf/simulated/floor/plasteel{tag = "icon-delivery (SOUTHEAST)"; icon_state = "delivery"; dir = 6},/area/awaymission/challenge/start)
"bI" = (/turf/simulated/floor/plasteel,/area/awaymission/challenge/start)
"bJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/challenge/start)
"bK" = (/obj/machinery/door_control{id = "challenge"; name = "Gateway Lockdown"; pixel_x = -4; pixel_y = 26; req_access_txt = "0"},/turf/simulated/floor/plasteel{dir = 1; icon_state = "warning"},/area/awaymission/challenge/start)
diff --git a/_maps/map_files/cyberiad/z2.dmm b/_maps/map_files/cyberiad/z2.dmm
index fc8b1a8f9f8..4fa7dad536d 100644
--- a/_maps/map_files/cyberiad/z2.dmm
+++ b/_maps/map_files/cyberiad/z2.dmm
@@ -261,7 +261,7 @@
"fa" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpet15-5"},/area/centcom/control)
"fb" = (/obj/structure/table/wood,/obj/machinery/photocopier{icon_state = "fax"; name = "fax machine"},/obj/item/weapon/photo{name = "butts"},/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/control)
"fc" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{dir = 6; icon_state = "carpetside"},/area/centcom/control)
-"fd" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "CCGAMMA"; name = "Gamma Security"; p_open = 0},/obj/machinery/door/airlock/centcom{name = "Gamma Armory"; opacity = 1; req_access_txt = "114"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/centcom/gamma)
+"fd" = (/obj/machinery/door/poddoor{id_tag = "CCGAMMA"; name = "Gamma Security"},/obj/machinery/door/airlock/centcom{name = "Gamma Armory"; opacity = 1; req_access_txt = "114"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/centcom/gamma)
"fe" = (/obj/machinery/cryopod/right,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"ff" = (/turf/unsimulated/wall,/area/ninja/outpost)
"fg" = (/turf/unsimulated/wall,/area/ninja/holding)
@@ -901,12 +901,12 @@
"rq" = (/obj/item/device/radio/intercom/specops{pixel_y = 25},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"rr" = (/obj/mecha/combat/marauder/seraph/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
"rs" = (/obj/machinery/camera{c_tag = "CentComm Special Ops. Assault Armor Storage"; dir = 2; network = list("ERT","CentComm")},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"rt" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "ASSAULT"; name = "Assault Armor"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"rt" = (/obj/machinery/door/poddoor{id_tag = "ASSAULT"; name = "Assault Armor"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
"ru" = (/obj/item/device/radio/intercom/specops{pixel_y = -28},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"rv" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "GRAVPULTS"; name = "Gravity Catapults"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
-"rw" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "GRAVPULTS"; name = "Gravity Catapults"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops)
+"rv" = (/obj/machinery/door/poddoor{id_tag = "GRAVPULTS"; name = "Gravity Catapults"},/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops)
+"rw" = (/obj/machinery/door/poddoor{id_tag = "GRAVPULTS"; name = "Gravity Catapults"},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area/centcom/specops)
"rx" = (/obj/machinery/teleport/hub/upgraded{admin_usage = 1},/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
-"ry" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "CCTELE"; name = "Specops Teleporter"; p_open = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ry" = (/obj/machinery/door/poddoor{id_tag = "CCTELE"; name = "Specops Teleporter"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"rz" = (/obj/machinery/computer/communications,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"rA" = (/obj/machinery/teleport/station,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"rB" = (/obj/machinery/computer/teleporter,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
@@ -955,7 +955,7 @@
"tg" = (/obj/structure/table,/obj/machinery/light/spot{tag = "icon-tube1 (EAST)"; icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/control)
"th" = (/obj/effect/landmark{name = "Marauder Exit"},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"ti" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
-"tj" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "ASSAULT3"; name = "Launch Bay #3"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"tj" = (/obj/machinery/door/poddoor{id_tag = "ASSAULT3"; name = "Launch Bay #3"},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"tk" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/specops)
"tl" = (/obj/machinery/mass_driver{dir = 8; drive_range = 50; id_tag = "ASSAULT3"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"tm" = (/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
@@ -966,7 +966,7 @@
"tr" = (/obj/structure/table,/obj/item/weapon/reagent_containers/glass/beaker,/obj/item/weapon/reagent_containers/food/condiment/enzyme,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/control)
"ts" = (/obj/structure/table,/obj/machinery/kitchen_machine/microwave/upgraded,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/control)
"tt" = (/obj/mecha/combat/marauder/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops)
-"tv" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "ASSAULT2"; name = "Launch Bay #2"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"tv" = (/obj/machinery/door/poddoor{id_tag = "ASSAULT2"; name = "Launch Bay #2"},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"tw" = (/obj/machinery/mass_driver{dir = 8; drive_range = 50; id_tag = "ASSAULT2"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"tx" = (/obj/machinery/door/airlock/centcom{name = "Commander Quarters"; opacity = 1; req_access_txt = "114"},/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/control)
"ty" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/control)
@@ -978,7 +978,7 @@
"tF" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
"tG" = (/obj/machinery/computer/card/centcom,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
"tH" = (/obj/machinery/vending/cola,/turf/unsimulated/floor{icon_state = "bar"; dir = 2},/area/centcom/control)
-"tI" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "ASSAULT1"; name = "Launch Bay #1"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"tI" = (/obj/machinery/door/poddoor{id_tag = "ASSAULT1"; name = "Launch Bay #1"},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"tJ" = (/obj/machinery/mass_driver{dir = 8; drive_range = 50; id_tag = "ASSAULT1"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"tK" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/turf/unsimulated/floor{dir = 10; icon_state = "carpetside"},/area/centcom/control)
"tL" = (/turf/unsimulated/floor{dir = 2; icon_state = "carpetside"},/area/centcom/control)
@@ -988,11 +988,11 @@
"tS" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 4},/area/centcom/control)
"tT" = (/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control)
"tU" = (/turf/unsimulated/floor{icon_state = "green"; dir = 5},/area/centcom/control)
-"tV" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "ASSAULT0"; name = "Launch Bay #0"; p_open = 0},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
+"tV" = (/obj/machinery/door/poddoor{id_tag = "ASSAULT0"; name = "Launch Bay #0"},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops)
"tW" = (/obj/machinery/mass_driver{dir = 8; drive_range = 50; id_tag = "ASSAULT0"; name = "gravpult"},/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"tX" = (/obj/machinery/camera{c_tag = "CentComm Special Ops. Assault Armor South"; dir = 1; network = list("ERT","CentComm")},/turf/unsimulated/floor{icon_state = "loadingarea"; dir = 8},/area/centcom/specops)
"tZ" = (/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
-"ub" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "ASSAULT"; name = "Assault Armor"; p_open = 0},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
+"ub" = (/obj/machinery/door/poddoor{id_tag = "ASSAULT"; name = "Assault Armor"},/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
"uc" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control)
"ud" = (/turf/unsimulated/floor{icon_state = "green"},/area/centcom/control)
"ue" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control)
@@ -1023,7 +1023,7 @@
"uG" = (/obj/item/device/radio/intercom/specops{pixel_y = 25},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"uH" = (/turf/unsimulated/floor{tag = "icon-warning"; icon_state = "warning"},/area/centcom/control)
"uI" = (/obj/structure/stool/bed/chair/office/dark,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
-"uJ" = (/obj/machinery/door/poddoor{icon_state = "pdoor1"; id_tag = "SPECOPS"; name = "Ready Room"; p_open = 0},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
+"uJ" = (/obj/machinery/door/poddoor{id_tag = "SPECOPS"; name = "Ready Room"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops)
"uK" = (/turf/unsimulated/floor{icon_state = "bot"},/area/centcom/specops)
"uL" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/specops)
"uM" = (/obj/machinery/door/airlock/centcom{name = "Special Operations"; opacity = 1; req_access_txt = "109"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
diff --git a/code/datums/wires/airlock.dm b/code/datums/wires/airlock.dm
index b1b3a2732a1..ece19c01e88 100644
--- a/code/datums/wires/airlock.dm
+++ b/code/datums/wires/airlock.dm
@@ -58,7 +58,7 @@ var/const/AIRLOCK_WIRE_LIGHT = 512
if(A.isElectrified())
if(A.shock(L, 100))
return 0
- if(A.p_open)
+ if(A.panel_open)
return 1
return 0
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index f97c1b6106c..58fbecd1987 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -310,7 +310,7 @@ About the new airlock wires panel:
filling_overlay = get_airlock_overlay("[airlock_material]_closed", overlays_file)
else
filling_overlay = get_airlock_overlay("fill_closed", icon)
- if(p_open)
+ if(panel_open)
panel_overlay = get_airlock_overlay("panel_closed", overlays_file)
if(welded)
weld_overlay = get_airlock_overlay("welded", overlays_file)
@@ -330,7 +330,7 @@ About the new airlock wires panel:
filling_overlay = get_airlock_overlay("[airlock_material]_closed", overlays_file)
else
filling_overlay = get_airlock_overlay("fill_closed", icon)
- if(p_open)
+ if(panel_open)
panel_overlay = get_airlock_overlay("panel_closed", overlays_file)
if(welded)
weld_overlay = get_airlock_overlay("welded", overlays_file)
@@ -345,7 +345,7 @@ About the new airlock wires panel:
filling_overlay = get_airlock_overlay("[airlock_material]_closed", overlays_file)
else
filling_overlay = get_airlock_overlay("fill_closed", icon)
- if(p_open)
+ if(panel_open)
panel_overlay = get_airlock_overlay("panel_closed", overlays_file)
if(welded)
weld_overlay = get_airlock_overlay("welded", overlays_file)
@@ -360,7 +360,7 @@ About the new airlock wires panel:
filling_overlay = get_airlock_overlay("fill_closing", icon)
if(lights && arePowerSystemsOn())
lights_overlay = get_airlock_overlay("lights_closing", overlays_file)
- if(p_open)
+ if(panel_open)
panel_overlay = get_airlock_overlay("panel_closing", overlays_file)
if(note)
note_overlay = get_airlock_overlay("[notetype]_closing", note_overlay_file)
@@ -371,7 +371,7 @@ About the new airlock wires panel:
filling_overlay = get_airlock_overlay("[airlock_material]_open", overlays_file)
else
filling_overlay = get_airlock_overlay("fill_open", icon)
- if(p_open)
+ if(panel_open)
panel_overlay = get_airlock_overlay("panel_open", overlays_file)
if(note)
note_overlay = get_airlock_overlay("[notetype]_open", note_overlay_file)
@@ -384,7 +384,7 @@ About the new airlock wires panel:
filling_overlay = get_airlock_overlay("fill_opening", icon)
if(lights && arePowerSystemsOn())
lights_overlay = get_airlock_overlay("lights_opening", overlays_file)
- if(p_open)
+ if(panel_open)
panel_overlay = get_airlock_overlay("panel_opening", overlays_file)
if(note)
note_overlay = get_airlock_overlay("[notetype]_opening", note_overlay_file)
@@ -451,7 +451,7 @@ About the new airlock wires panel:
note.examine(user)
/obj/machinery/door/airlock/attack_ghost(mob/user)
- if(p_open)
+ if(panel_open)
wires.Interact(user)
ui_interact(user)
@@ -563,7 +563,7 @@ About the new airlock wires panel:
visible_message("[user] headbutts the airlock. Good thing they're wearing a helmet.")
return
- if(p_open)
+ if(panel_open)
wires.Interact(user)
else
..(user)
@@ -708,8 +708,8 @@ About the new airlock wires panel:
else
return
else if(isscrewdriver(C))
- p_open = !p_open
- to_chat(user, "You [p_open ? "open":"close"] the maintenance panel of the airlock.")
+ panel_open = !panel_open
+ to_chat(user, "You [panel_open ? "open":"close"] the maintenance panel of the airlock.")
playsound(loc, C.usesound, 50, 1)
update_icon()
else if(iswirecutter(C))
@@ -745,7 +745,7 @@ About the new airlock wires panel:
beingcrowbarred = 1 //derp, Agouri
else
beingcrowbarred = 0
- if(beingcrowbarred && p_open && (emagged || (density && welded && (!operating || emagged) && !arePowerSystemsOn() && !locked)))
+ if(beingcrowbarred && panel_open && (emagged || (density && welded && !operating && !arePowerSystemsOn() && !locked)))
playsound(loc, C.usesound, 100, 1)
user.visible_message("[user] removes the electronics from the airlock assembly.", "You start to remove electronics from the airlock assembly.")
if(do_after(user, 40 * C.toolspeed, target = src))
diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm
index 7fee9a2a95c..ee18a81385b 100644
--- a/code/game/machinery/doors/door.dm
+++ b/code/game/machinery/doors/door.dm
@@ -11,7 +11,6 @@
var/open_layer = OPEN_DOOR_LAYER
var/closed_layer = CLOSED_DOOR_LAYER
var/visible = 1
- var/p_open = 0
var/operating = 0
var/autoclose = 0
var/autoclose_timer
@@ -69,7 +68,7 @@
return ..()
/obj/machinery/door/Bumped(atom/AM)
- if(p_open || operating || emagged)
+ if(panel_open || operating || emagged)
return
if(isliving(AM))
var/mob/living/M = AM
@@ -215,12 +214,12 @@
/obj/machinery/door/proc/do_animate(animation)
switch(animation)
if("opening")
- if(p_open)
+ if(panel_open)
flick("o_doorc0", src)
else
flick("doorc0", src)
if("closing")
- if(p_open)
+ if(panel_open)
flick("o_doorc1", src)
else
flick("doorc1", src)
diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm
index 947bcf6059d..fc0fc16d9cf 100644
--- a/code/game/machinery/doors/firedoor.dm
+++ b/code/game/machinery/doors/firedoor.dm
@@ -27,7 +27,7 @@
var/active_alarm = FALSE
/obj/machinery/door/firedoor/Bumped(atom/AM)
- if(p_open || operating)
+ if(panel_open || operating)
return
if(!density)
return ..()
diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm
index 3e3ff6fc67b..32c03d22dcd 100644
--- a/code/game/machinery/doors/windowdoor.dm
+++ b/code/game/machinery/doors/windowdoor.dm
@@ -262,17 +262,17 @@
to_chat(user, "You need to open the door to access the maintenance panel.")
return
playsound(loc, I.usesound, 50, 1)
- p_open = !p_open
- to_chat(user, "You [p_open ? "open":"close"] the maintenance panel of the [name].")
+ panel_open = !panel_open
+ to_chat(user, "You [panel_open ? "open":"close"] the maintenance panel of the [name].")
return
if(iscrowbar(I))
- if(p_open && !density && !operating)
+ if(panel_open && !density && !operating)
playsound(loc, I.usesound, 100, 1)
user.visible_message("[user] removes the electronics from the [name].", \
"You start to remove electronics from the [name].")
if(do_after(user, 40 * I.toolspeed, target = src))
- if(p_open && !density && !operating && loc)
+ if(panel_open && !density && !operating && loc)
var/obj/structure/windoor_assembly/WA = new /obj/structure/windoor_assembly(loc)
switch(base_state)
if("left")
diff --git a/code/modules/mob/living/carbon/human/interactive/interactive.dm b/code/modules/mob/living/carbon/human/interactive/interactive.dm
index 4efca3178cc..442bb19ca9a 100644
--- a/code/modules/mob/living/carbon/human/interactive/interactive.dm
+++ b/code/modules/mob/living/carbon/human/interactive/interactive.dm
@@ -618,7 +618,7 @@
if(istype(D,/obj/machinery/door/airlock))
var/obj/machinery/door/airlock/AL = D
if(!AL.CanAStarPass(RPID)) // only crack open doors we can't get through
- AL.p_open = 1
+ AL.panel_open = 1
AL.update_icon()
AL.shock(src, mistake_chance)
sleep(5)
@@ -638,7 +638,7 @@
if(prob(mistake_chance) && !AL.wires.IsIndexCut(AIRLOCK_WIRE_ELECTRIFY))
AL.wires.CutWireIndex(AIRLOCK_WIRE_ELECTRIFY)
sleep(5)
- AL.p_open = 0
+ AL.panel_open = 0
AL.update_icon()
D.open()