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slight changes to firecloset contents. Added 20% chance to it spawning hardhats and replaced the most basic firecloset contents from an em. oxy tank to an extinguisher.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@813 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -9,7 +9,7 @@
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if ("nothing")
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//better luck next time
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if ("bare-bones")
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new /obj/item/weapon/tank/emergency_oxygen(src)
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new /obj/item/weapon/extinguisher(src)
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if ("basic")
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new /obj/item/clothing/mask/breath(src)
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new /obj/item/weapon/tank/emergency_oxygen(src)
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@@ -18,8 +18,10 @@
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new /obj/item/clothing/mask/breath(src)
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new /obj/item/weapon/tank/oxygen(src)
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new /obj/item/weapon/extinguisher(src)
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new /obj/item/clothing/head/helmet/hardhat(src)
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if ("untouched")
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new /obj/item/clothing/mask/breath(src)
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new /obj/item/weapon/tank/oxygen(src)
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new /obj/item/weapon/extinguisher(src)
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new /obj/item/clothing/suit/fire/firefighter(src)
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new /obj/item/clothing/suit/fire/firefighter(src)
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new /obj/item/clothing/head/helmet/hardhat(src)
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