From 13666e10860a38e4f2842ec06f82e7f165225bb6 Mon Sep 17 00:00:00 2001 From: ZomgPonies Date: Mon, 30 Dec 2013 18:33:30 -0500 Subject: [PATCH] Remove RnD lockboxes --- code/modules/research/rdconsole.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm index 1a11084c635..53d35a5e74c 100644 --- a/code/modules/research/rdconsole.dm +++ b/code/modules/research/rdconsole.dm @@ -409,10 +409,10 @@ won't update every console in existence) but it's more of a hassle to do. Also, new_item.investigate_log("built by [key]","singulo") new_item.reliability = being_built.reliability if(linked_lathe.hacked) being_built.reliability = max((reliability / 2), 0) - if(being_built.locked) +/* if(being_built.locked) var/obj/item/weapon/storage/lockbox/L = new/obj/item/weapon/storage/lockbox(linked_lathe.loc) new_item.loc = L - L.name += " ([new_item.name])" + L.name += " ([new_item.name])"*/ else new_item.loc = linked_lathe.loc linked_lathe.busy = 0