diff --git a/code/modules/events/event_container.dm b/code/modules/events/event_container.dm index 106fe9c902d..35a4f1bd02a 100644 --- a/code/modules/events/event_container.dm +++ b/code/modules/events/event_container.dm @@ -188,7 +188,6 @@ GLOBAL_LIST_EMPTY(event_last_fired) new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravitational Anomaly", /datum/event/anomaly/anomaly_grav, 200), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Revenant", /datum/event/revenant, 150), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Morph Spawn", /datum/event/spawn_morph, 40, list(ASSIGNMENT_SECURITY = 10), is_one_shot = TRUE), - new /datum/event_meta(EVENT_LEVEL_MODERATE, "Pulse Demon Infiltration", /datum/event/spawn_pulsedemon, 150, list(ASSIGNMENT_ENGINEER = 10), is_one_shot = TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Disease Outbreak", /datum/event/disease_outbreak, 50, list(ASSIGNMENT_MEDICAL = 30), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Door Runtime", /datum/event/door_runtime, 50, list(ASSIGNMENT_ENGINEER = 25, ASSIGNMENT_AI = 150), TRUE), new /datum/event_meta(EVENT_LEVEL_MODERATE, "Tourist Arrivals", /datum/event/tourist_arrivals, 100, list(ASSIGNMENT_SECURITY = 15), TRUE) @@ -208,7 +207,8 @@ GLOBAL_LIST_EMPTY(event_last_fired) new /datum/event_meta(EVENT_LEVEL_MAJOR, "Traders", /datum/event/traders, 85, is_one_shot = TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Terror Spiders", /datum/event/spider_terror, 15, list(ASSIGNMENT_SECURITY = 3), TRUE), new /datum/event_meta(EVENT_LEVEL_MAJOR, "Slaughter Demon", /datum/event/spawn_slaughter, 20, is_one_shot = TRUE), - new /datum/event_meta(EVENT_LEVEL_MAJOR, "Shadow Demon", /datum/event/spawn_slaughter/shadow, 20, is_one_shot = TRUE) + new /datum/event_meta(EVENT_LEVEL_MAJOR, "Shadow Demon", /datum/event/spawn_slaughter/shadow, 20, is_one_shot = TRUE), + new /datum/event_meta(EVENT_LEVEL_MAJOR, "Pulse Demon Infiltration", /datum/event/spawn_pulsedemon, 20, is_one_shot = TRUE), //new /datum/event_meta(EVENT_LEVEL_MAJOR, "Floor Cluwne", /datum/event/spawn_floor_cluwne, 15, is_one_shot = TRUE) )