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Changes, hellish runtimes
- Shadowling hivemind is a language - Fixes shadowling HUD - Changes to gamemode to allow for testing. - Creates runtimes because BYOND is shit.
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@@ -976,9 +976,17 @@ datum/mind
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log_admin("[key_name(usr)] has de-shadowling'ed [current].")
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current.verbs -= /mob/living/carbon/human/proc/shadowling_hatch
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current.verbs -= /mob/living/carbon/human/proc/shadowling_ascendance
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if(current.languages)
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for(var/datum/language/L in current.languages)
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if(L.name == "Shadowling Hivemind")
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del(L)
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else if(src in ticker.mode.shadowling_thralls)
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ticker.mode.shadowling_thralls -= src
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special_role = null
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if(current.languages)
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for(var/datum/language/L in current.languages)
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if(L.name == "Shadowling Hivemind")
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del(L)
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current << "<span class='userdanger'>You have been brainwashed! You are no longer a thrall!</span>"
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message_admins("[key_name_admin(usr)] has de-thrall'ed [current].")
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log_admin("[key_name(usr)] has de-thrall'ed [current].")
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