Changes, hellish runtimes

- Shadowling hivemind is a language
- Fixes shadowling HUD
- Changes to gamemode to allow for testing.
- Creates runtimes because BYOND is shit.
This commit is contained in:
DZD
2015-04-29 19:28:42 -04:00
parent 9b205e5be9
commit 139f928a2e
10 changed files with 37 additions and 41 deletions
+8
View File
@@ -976,9 +976,17 @@ datum/mind
log_admin("[key_name(usr)] has de-shadowling'ed [current].")
current.verbs -= /mob/living/carbon/human/proc/shadowling_hatch
current.verbs -= /mob/living/carbon/human/proc/shadowling_ascendance
if(current.languages)
for(var/datum/language/L in current.languages)
if(L.name == "Shadowling Hivemind")
del(L)
else if(src in ticker.mode.shadowling_thralls)
ticker.mode.shadowling_thralls -= src
special_role = null
if(current.languages)
for(var/datum/language/L in current.languages)
if(L.name == "Shadowling Hivemind")
del(L)
current << "<span class='userdanger'>You have been brainwashed! You are no longer a thrall!</span>"
message_admins("[key_name_admin(usr)] has de-thrall'ed [current].")
log_admin("[key_name(usr)] has de-thrall'ed [current].")