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makes stun prods great again
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@@ -89,7 +89,7 @@
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return
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/obj/item/weapon/melee/baton/attack_self(mob/user)
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if(bcell && bcell.charge > hitcost)
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if(bcell && bcell.charge >= hitcost)
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status = !status
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to_chat(user, "<span class='notice'>[src] is now [status ? "on" : "off"].</span>")
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playsound(loc, "sparks", 75, 1, -1)
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