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Adds ticklag to be a config setting.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3491 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -9,7 +9,7 @@
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if(!src.mob) return
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if(src.holder.rank in list("Game Admin", "Game Master"))
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var/newtick = input("Sets a new tick lag. Please don't mess with this too much! The stable, time-tested ticklag value is 0.9",, 0.9) as num|null
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var/newtick = input("Sets a new tick lag. Please don't mess with this too much! The stable, time-tested ticklag value is 0.9","Lag of Tick", world.tick_lag) as num|null
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//I've used ticks of 2 before to help with serious singulo lags
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if(newtick && newtick <= 2 && newtick > 0)
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log_admin("[key_name(src)] has modified world.tick_lag to [newtick]", 0)
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