From 141c86a079edf66c35fe0a6fd1bb6c4305a282f4 Mon Sep 17 00:00:00 2001 From: Iberis Date: Sat, 17 Mar 2012 19:10:23 +0100 Subject: [PATCH] Made lightbulbs a bit more brighter (Light tubes are still 3 times as bright) Removed some derp from the code. --- code/modules/power/lighting.dm | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index b256cceda16..141fd3180bd 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -41,7 +41,7 @@ icon_state = "bulb1" base_state = "bulb" fitting = "bulb" - brightness = 3 + brightness = 5 desc = "A small lighting fixture." light_type = /obj/item/weapon/light/bulb @@ -77,15 +77,9 @@ spawn(2) switch(fitting) if("tube") - if(src.loc && src.loc.loc && isarea(src.loc.loc)) - var/area/A = src.loc.loc - brightness = A.area_lights_luminosity - else - brightness = rand(6,9) if(prob(10)) broken(1) if("bulb") - brightness = 3 if(prob(25)) broken(1) spawn(1)