diff --git a/code/game/objects/items/weapons/cards_ids.dm b/code/game/objects/items/weapons/cards_ids.dm index fe6a35cda66..27d659dcbe2 100644 --- a/code/game/objects/items/weapons/cards_ids.dm +++ b/code/game/objects/items/weapons/cards_ids.dm @@ -606,6 +606,12 @@ name = "Prisoner #13-007" registered_name = "Prisoner #13-007" +/obj/item/weapon/card/id/prisoner/random +/obj/item/weapon/card/id/prisoner/random/New() + var/random_number = "#[rand(0, 99)]-[rand(0, 999)]" + name = "Prisoner [random_number]" + registered_name = name + /obj/item/weapon/card/id/salvage_captain name = "Captain's ID" registered_name = "Captain" diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm index 1d7b32fe950..76b69edc28c 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -376,8 +376,10 @@ New() ..() - new /obj/item/clothing/under/color/orange/prison( src ) - new /obj/item/clothing/shoes/orange( src ) + new /obj/item/clothing/under/color/orange/prison(src) + new /obj/item/clothing/shoes/orange(src) + new /obj/item/weapon/card/id/prisoner/random(src) + new /obj/item/device/radio/headset(src)