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Juggernauts will no longer be weakened and unable to click stuff if zas knocks them over.
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@@ -173,6 +173,10 @@
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M.show_message("\red [user] gently taps [src] with [O]. ")
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/mob/living/simple_animal/construct/armoured/Life()
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weakened = 0
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..()
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/mob/living/simple_animal/construct/armoured/bullet_act(var/obj/item/projectile/P)
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if(istype(P, /obj/item/projectile/energy) || istype(P, /obj/item/projectile/beam))
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var/reflectchance = 80 - round(P.damage/3)
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