mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-18 10:33:30 +01:00
Removed a lot of commented out code from hud. Removed some unused variables.
Trying to move everything into datum/hud, doing this will allow huds to be made more modular. Meaning more mobs can have huds with smaller and maintainable code. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4773 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -6,7 +6,7 @@
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var/obj/screen/using
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var/obj/screen/inventory/inv_box
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "act_intent"
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using.dir = SOUTHWEST
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using.icon = 'icons/mob/screen1_alien.dmi'
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@@ -16,7 +16,7 @@
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src.adding += using
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action_intent = using
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "mov_intent"
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using.dir = SOUTHWEST
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using.icon = 'icons/mob/screen1_alien.dmi'
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@@ -26,50 +26,7 @@
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src.adding += using
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move_intent = using
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/*
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using = new src.h_type(src) //Right hud bar
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using.dir = SOUTH
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.screen_loc = "EAST+1,SOUTH to EAST+1,NORTH"
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using.layer = 19
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src.adding += using
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using = new src.h_type(src) //Lower hud bar
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using.dir = EAST
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.screen_loc = "WEST,SOUTH-1 to EAST,SOUTH-1"
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using.layer = 19
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src.adding += using
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using = new src.h_type(src) //Corner Button
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using.dir = NORTHWEST
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.screen_loc = "EAST+1,SOUTH-1"
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using.layer = 19
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src.adding += using
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*/
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/*
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using = new src.h_type( src )
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using.name = "arrowleft"
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.icon_state = "s_arrow"
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using.dir = WEST
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using.screen_loc = ui_iarrowleft
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using.layer = 19
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src.adding += using
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using = new src.h_type( src )
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using.name = "arrowright"
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.icon_state = "s_arrow"
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using.dir = EAST
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using.screen_loc = ui_iarrowright
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using.layer = 19
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src.adding += using
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*/
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "drop"
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.icon_state = "act_drop"
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@@ -167,7 +124,7 @@
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//end of equippable shit
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/*
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "resist"
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.icon_state = "act_resist"
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@@ -456,9 +456,6 @@
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see_in_dark = 4
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see_invisible = SEE_INVISIBLE_LEVEL_TWO
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if (sleep) sleep.icon_state = text("sleep[]", sleeping)
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if (rest) rest.icon_state = text("rest[]", resting)
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if (healths)
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if (stat != 2)
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switch(health)
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@@ -7,7 +7,7 @@
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var/obj/screen/using
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "act_intent"
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using.dir = SOUTHWEST
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using.icon = 'icons/mob/screen1_alien.dmi'
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@@ -17,7 +17,7 @@
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src.adding += using
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action_intent = using
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "mov_intent"
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using.dir = SOUTHWEST
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using.icon = 'icons/mob/screen1_alien.dmi'
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@@ -27,57 +27,6 @@
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src.adding += using
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move_intent = using
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/*
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using = new src.h_type(src) //Right hud bar
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using.dir = SOUTH
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.screen_loc = "EAST+1,SOUTH to EAST+1,NORTH"
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using.layer = 19
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src.adding += using
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using = new src.h_type(src) //Lower hud bar
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using.dir = EAST
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.screen_loc = "WEST,SOUTH-1 to EAST,SOUTH-1"
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using.layer = 19
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src.adding += using
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using = new src.h_type(src) //Corner Button
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using.dir = NORTHWEST
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.screen_loc = "EAST+1,SOUTH-1"
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using.layer = 19
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src.adding += using
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*/
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/*
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using = new src.h_type( src )
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using.name = "arrowleft"
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.icon_state = "s_arrow"
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using.dir = WEST
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using.screen_loc = ui_iarrowleft
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using.layer = 19
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src.adding += using
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using = new src.h_type( src )
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using.name = "arrowright"
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.icon_state = "s_arrow"
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using.dir = EAST
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using.screen_loc = ui_iarrowright
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using.layer = 19
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src.adding += using
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using = new src.h_type( src )
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using.name = "resist"
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using.icon = 'icons/mob/screen1_alien.dmi'
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using.icon_state = "act_resist"
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using.screen_loc = ui_resist
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using.layer = 19
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src.adding += using
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*/
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mymob.oxygen = new /obj/screen( null )
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mymob.oxygen.icon = 'icons/mob/screen1_alien.dmi'
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mymob.oxygen.icon_state = "oxy0"
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@@ -124,20 +73,6 @@
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mymob.flash.screen_loc = "1,1 to 15,15"
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mymob.flash.layer = 17
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/*
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mymob.sleep = new /obj/screen( null )
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mymob.sleep.icon = 'icons/mob/screen1_alien.dmi'
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mymob.sleep.icon_state = "sleep0"
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mymob.sleep.name = "sleep"
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mymob.sleep.screen_loc = ui_sleep
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mymob.rest = new /obj/screen( null )
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mymob.rest.icon = 'icons/mob/screen1_alien.dmi'
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mymob.rest.icon_state = "rest0"
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mymob.rest.name = "rest"
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mymob.rest.screen_loc = ui_rest
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*/
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mymob.zone_sel = new /obj/screen/zone_sel( null )
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mymob.zone_sel.overlays = null
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mymob.zone_sel.overlays += image("icon" = 'icons/mob/zone_sel.dmi', "icon_state" = text("[]", mymob.zone_sel.selecting))
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@@ -354,9 +354,6 @@
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see_in_dark = 4
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see_invisible = SEE_INVISIBLE_LEVEL_TWO
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if (sleep) sleep.icon_state = text("sleep[]", sleeping)
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if (rest) rest.icon_state = text("rest[]", resting)
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if (healths)
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if (stat != 2)
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switch(health)
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@@ -221,9 +221,6 @@
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see_in_dark = 2
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see_invisible = SEE_INVISIBLE_LIVING
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if (sleep) sleep.icon_state = text("sleep[]", sleeping)
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if (rest) rest.icon_state = text("rest[]", resting)
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if (healths)
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if (stat != 2)
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switch(health)
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@@ -7,7 +7,7 @@
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var/obj/screen/using
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var/obj/screen/inventory/inv_box
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "act_intent"
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using.dir = SOUTHWEST
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using.icon = ui_style
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@@ -17,7 +17,7 @@
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src.adding += using
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action_intent = using
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "mov_intent"
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using.dir = SOUTHWEST
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using.icon = ui_style
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@@ -27,48 +27,7 @@
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src.adding += using
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move_intent = using
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/*
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using = new src.h_type(src) //Right hud bar
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using.dir = SOUTH
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using.icon = ui_style
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using.screen_loc = "EAST+1,SOUTH to EAST+1,NORTH"
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using.layer = 19
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src.adding += using
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using = new src.h_type(src) //Lower hud bar
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using.dir = EAST
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using.icon = ui_style
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using.screen_loc = "WEST,SOUTH-1 to EAST,SOUTH-1"
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using.layer = 19
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src.adding += using
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using = new src.h_type(src) //Corner Button
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using.dir = NORTHWEST
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using.icon = ui_style
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using.screen_loc = "EAST+1,SOUTH-1"
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using.layer = 19
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src.adding += using
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using = new src.h_type( src )
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using.name = "arrowleft"
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using.icon = ui_style
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using.icon_state = "s_arrow"
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using.dir = WEST
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using.screen_loc = ui_iarrowleft
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using.layer = 19
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src.adding += using
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using = new src.h_type( src )
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using.name = "arrowright"
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using.icon = ui_style
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using.icon_state = "s_arrow"
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using.dir = EAST
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using.screen_loc = ui_iarrowright
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using.layer = 19
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src.adding += using
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*/
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "drop"
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using.icon = ui_style
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using.icon_state = "act_drop"
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@@ -96,15 +55,6 @@
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inv_box.layer = 19
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src.other += inv_box
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/* inv_box = new /obj/screen/inventory( src )
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inv_box.name = "headset"
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inv_box.dir = SOUTHEAST
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inv_box.icon_state = "equip"
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inv_box.screen_loc = ui_headset
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inv_box.layer = 19
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if(istype(mymob,/mob/living/carbon/monkey)) inv_box.overlays += blocked
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src.other += inv_box*/
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inv_box = new /obj/screen/inventory( src )
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inv_box.name = "r_hand"
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inv_box.dir = WEST
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@@ -207,7 +157,7 @@
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inv_box.layer = 19
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src.adding += inv_box
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "resist"
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using.icon = ui_style
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using.icon_state = "act_resist"
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@@ -215,7 +165,7 @@
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using.layer = 19
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src.hotkeybuttons += using
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "other"
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using.icon = ui_style
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using.icon_state = "other"
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@@ -223,7 +173,7 @@
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using.layer = 20
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src.adding += using
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using = new src.h_type( src )
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using = new /obj/screen( src )
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using.name = "equip"
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using.icon = ui_style
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using.icon_state = "act_equip"
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@@ -231,22 +181,6 @@
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using.layer = 20
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src.adding += using
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/*
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using = new src.h_type( src )
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using.name = "intent"
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using.icon_state = "intent"
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using.screen_loc = "15,15"
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using.layer = 20
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src.adding += using
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using = new src.h_type( src )
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using.name = "m_intent"
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using.icon_state = "move"
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using.screen_loc = "15,14"
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using.layer = 20
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src.adding += using
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*/
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inv_box = new /obj/screen/inventory( src )
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inv_box.name = "gloves"
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inv_box.icon = ui_style
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@@ -301,59 +235,6 @@
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inv_box.layer = 19
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src.adding += inv_box
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/*
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using = new src.h_type( src )
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using.name = "grab"
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using.icon_state = "grab"
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using.screen_loc = "12:-11,15"
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using.layer = 19
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src.intents += using
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//ICONS
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using = new src.h_type( src )
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using.name = "hurt"
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using.icon_state = "harm"
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using.screen_loc = "15:-11,15"
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using.layer = 19
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src.intents += using
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src.m_ints += using
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using = new src.h_type( src )
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using.name = "disarm"
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using.icon_state = "disarm"
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using.screen_loc = "14:-10,15"
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using.layer = 19
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src.intents += using
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using = new src.h_type( src )
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using.name = "help"
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using.icon_state = "help"
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using.screen_loc = "13:-10,15"
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using.layer = 19
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src.intents += using
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src.m_ints += using
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using = new src.h_type( src )
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using.name = "face"
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using.icon_state = "facing"
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using.screen_loc = "15:-11,14"
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using.layer = 19
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src.mov_int += using
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using = new src.h_type( src )
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using.name = "walk"
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using.icon_state = "walking"
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using.screen_loc = "14:-11,14"
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using.layer = 19
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src.mov_int += using
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using = new src.h_type( src )
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using.name = "run"
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using.icon_state = "running"
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using.screen_loc = "13:-11,14"
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using.layer = 19
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src.mov_int += using
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*/
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mymob.throw_icon = new /obj/screen(null)
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mymob.throw_icon.icon = ui_style
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mymob.throw_icon.icon_state = "act_throw_off"
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@@ -373,19 +254,6 @@
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mymob.pressure.name = "pressure"
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mymob.pressure.screen_loc = ui_pressure
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/*
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mymob.i_select = new /obj/screen( null )
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mymob.i_select.icon_state = "selector"
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mymob.i_select.name = "intent"
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mymob.i_select.screen_loc = "16:-11,15"
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mymob.m_select = new /obj/screen( null )
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mymob.m_select.icon_state = "selector"
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mymob.m_select.name = "moving"
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mymob.m_select.screen_loc = "16:-11,14"
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*/
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mymob.toxin = new /obj/screen( null )
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mymob.toxin.icon = ui_style
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mymob.toxin.icon_state = "tox0"
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@@ -452,115 +320,6 @@
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mymob.flash.screen_loc = "1,1 to 15,15"
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mymob.flash.layer = 17
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/*
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mymob.hands = new /obj/screen( null )
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mymob.hands.icon = ui_style
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mymob.hands.icon_state = "hand"
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mymob.hands.name = "hand"
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mymob.hands.screen_loc = ui_hand
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mymob.hands.dir = NORTH
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mymob.sleep = new /obj/screen( null )
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mymob.sleep.icon = ui_style
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||||
mymob.sleep.icon_state = "sleep0"
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mymob.sleep.name = "sleep"
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mymob.sleep.screen_loc = ui_sleep
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mymob.rest = new /obj/screen( null )
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mymob.rest.icon = ui_style
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mymob.rest.icon_state = "rest0"
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mymob.rest.name = "rest"
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mymob.rest.screen_loc = ui_rest
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*/
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||||
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||||
/*/Monkey blockers
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||||
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using = new src.h_type( src )
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||||
using.name = "blocked"
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||||
using.icon_state = "blocked"
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||||
using.screen_loc = ui_ears
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||||
using.layer = 20
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src.mon_blo += using
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||||
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using = new src.h_type( src )
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using.name = "blocked"
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||||
using.icon_state = "blocked"
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||||
using.screen_loc = ui_belt
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||||
using.layer = 20
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src.mon_blo += using
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||||
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using = new src.h_type( src )
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||||
using.name = "blocked"
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||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_shoes
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_storage2
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_glasses
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_gloves
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_storage1
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_headset
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_oclothing
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_iclothing
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_id
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_head
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
//Monkey blockers
|
||||
*/
|
||||
|
||||
mymob.zone_sel = new /obj/screen/zone_sel( null )
|
||||
mymob.zone_sel.icon = ui_style
|
||||
mymob.zone_sel.overlays = null
|
||||
@@ -577,37 +336,6 @@
|
||||
|
||||
return
|
||||
|
||||
/*
|
||||
using = new src.h_type( src )
|
||||
using.dir = WEST
|
||||
using.screen_loc = "1,3 to 2,3"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.dir = NORTHEAST
|
||||
using.screen_loc = "3,3"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.dir = NORTH
|
||||
using.screen_loc = "3,2"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.dir = SOUTHEAST
|
||||
using.screen_loc = "3,1"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.dir = SOUTHWEST
|
||||
using.screen_loc = "1,1 to 2,2"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
*/
|
||||
|
||||
/mob/living/carbon/human/verb/toggle_hotkey_verbs()
|
||||
set category = "OOC"
|
||||
|
||||
@@ -1077,8 +1077,6 @@
|
||||
else
|
||||
see_invisible = SEE_INVISIBLE_LIVING
|
||||
|
||||
if(sleep && !hal_crit) sleep.icon_state = "sleep[sleeping]" //used?
|
||||
|
||||
if(healths)
|
||||
switch(hal_screwyhud)
|
||||
if(1) healths.icon_state = "health6"
|
||||
|
||||
@@ -4,44 +4,3 @@
|
||||
for(var/hud in client.screen)
|
||||
del(hud)
|
||||
|
||||
/*
|
||||
/datum/hud/proc/metroid_hud()
|
||||
|
||||
src.adding = list( )
|
||||
src.other = list( )
|
||||
src.intents = list( )
|
||||
src.mon_blo = list( )
|
||||
src.m_ints = list( )
|
||||
src.mov_int = list( )
|
||||
src.vimpaired = list( )
|
||||
src.darkMask = list( )
|
||||
|
||||
src.g_dither = new src.h_type( src )
|
||||
src.g_dither.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
src.g_dither.name = "Mask"
|
||||
src.g_dither.icon_state = "dither12g"
|
||||
src.g_dither.layer = 18
|
||||
src.g_dither.mouse_opacity = 0
|
||||
|
||||
src.alien_view = new src.h_type(src)
|
||||
src.alien_view.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
src.alien_view.name = "Alien"
|
||||
src.alien_view.icon_state = "alien"
|
||||
src.alien_view.layer = 18
|
||||
src.alien_view.mouse_opacity = 0
|
||||
|
||||
src.blurry = new src.h_type( src )
|
||||
src.blurry.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
src.blurry.name = "Blurry"
|
||||
src.blurry.icon_state = "blurry"
|
||||
src.blurry.layer = 17
|
||||
src.blurry.mouse_opacity = 0
|
||||
|
||||
src.druggy = new src.h_type( src )
|
||||
src.druggy.screen_loc = "WEST,SOUTH to EAST,NORTH"
|
||||
src.druggy.name = "Druggy"
|
||||
src.druggy.icon_state = "druggy"
|
||||
src.druggy.layer = 17
|
||||
src.druggy.mouse_opacity = 0
|
||||
|
||||
*/
|
||||
@@ -1,16 +1,12 @@
|
||||
/datum/hud/proc/monkey_hud(var/ui_style='icons/mob/screen1_old.dmi')
|
||||
|
||||
//ui_style='icons/mob/screen1_old.dmi' //Overriding the parameter. Only this UI style is acceptable with the 'sleek' layout.
|
||||
|
||||
src.adding = list( )
|
||||
src.other = list( )
|
||||
|
||||
//var/icon/blocked = icon(ui_style,"blocked")
|
||||
|
||||
var/obj/screen/using
|
||||
var/obj/screen/inventory/inv_box
|
||||
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "act_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = ui_style
|
||||
@@ -20,7 +16,7 @@
|
||||
src.adding += using
|
||||
action_intent = using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "mov_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = ui_style
|
||||
@@ -30,82 +26,13 @@
|
||||
src.adding += using
|
||||
move_intent = using
|
||||
|
||||
/*
|
||||
using = new src.h_type(src) //Right hud bar
|
||||
using.dir = SOUTH
|
||||
using.icon = ui_style
|
||||
using.screen_loc = "EAST+1,SOUTH to EAST+1,NORTH"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type(src) //Lower hud bar
|
||||
using.dir = EAST
|
||||
using.icon = ui_style
|
||||
using.screen_loc = "WEST,SOUTH-1 to EAST,SOUTH-1"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type(src) //Corner Button
|
||||
using.dir = NORTHWEST
|
||||
using.icon = ui_style
|
||||
using.screen_loc = "EAST+1,SOUTH-1"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "arrowleft"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "s_arrow"
|
||||
using.dir = WEST
|
||||
using.screen_loc = ui_iarrowleft
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "arrowright"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "s_arrow"
|
||||
using.dir = EAST
|
||||
using.screen_loc = ui_iarrowright
|
||||
using.layer = 19
|
||||
src.adding += using*/
|
||||
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "drop"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "act_drop"
|
||||
using.screen_loc = ui_drop_throw
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
/*
|
||||
using = new src.h_type( src )
|
||||
using.name = "i_clothing"
|
||||
using.dir = SOUTH
|
||||
using.icon = ui_style
|
||||
using.icon_state = "center"
|
||||
using.screen_loc = ui_iclothing
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "o_clothing"
|
||||
using.dir = SOUTH
|
||||
using.icon = ui_style
|
||||
using.icon_state = "equip"
|
||||
using.screen_loc = ui_oclothing
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.adding += using
|
||||
*/
|
||||
/* using = new src.h_type( src )
|
||||
using.name = "headset"
|
||||
using.dir = SOUTHEAST
|
||||
using.icon_state = "equip"
|
||||
using.screen_loc = ui_headset
|
||||
using.layer = 19
|
||||
if(istype(mymob,/mob/living/carbon/monkey)) using.overlays += blocked
|
||||
src.other += using*/
|
||||
|
||||
inv_box = new /obj/screen/inventory( src )
|
||||
inv_box.name = "r_hand"
|
||||
@@ -133,7 +60,7 @@
|
||||
src.l_hand_hud_object = inv_box
|
||||
src.adding += inv_box
|
||||
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "hand"
|
||||
using.dir = SOUTH
|
||||
using.icon = ui_style
|
||||
@@ -142,7 +69,7 @@
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "hand"
|
||||
using.dir = SOUTH
|
||||
using.icon = ui_style
|
||||
@@ -150,17 +77,6 @@
|
||||
using.screen_loc = ui_swaphand2
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
/*
|
||||
using = new src.h_type( src )
|
||||
using.name = "id"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = ui_style
|
||||
using.icon_state = "equip"
|
||||
using.screen_loc = ui_id
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.adding += using
|
||||
*/
|
||||
|
||||
inv_box = new /obj/screen/inventory( src )
|
||||
inv_box.name = "mask"
|
||||
@@ -181,147 +97,6 @@
|
||||
inv_box.slot_id = slot_back
|
||||
inv_box.layer = 19
|
||||
src.adding += inv_box
|
||||
/*
|
||||
using = new src.h_type( src )
|
||||
using.name = "storage1"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "pocket"
|
||||
using.screen_loc = ui_storage1
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "storage2"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "pocket"
|
||||
using.screen_loc = ui_storage2
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.adding += using
|
||||
using = new src.h_type( src )
|
||||
using.name = "resist"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "act_resist"
|
||||
using.screen_loc = ui_resist
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "other"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "other"
|
||||
using.screen_loc = ui_shoes
|
||||
using.layer = 20
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "gloves"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "gloves"
|
||||
using.screen_loc = ui_gloves
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.other += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "eyes"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "glasses"
|
||||
using.screen_loc = ui_glasses
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.other += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "ears"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "ears"
|
||||
using.screen_loc = ui_ears
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.other += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "head"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "hair"
|
||||
using.screen_loc = ui_head
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "shoes"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "shoes"
|
||||
using.screen_loc = ui_shoes
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.other += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "belt"
|
||||
using.icon = ui_style
|
||||
using.icon_state = "belt"
|
||||
using.screen_loc = ui_belt
|
||||
using.layer = 19
|
||||
using.overlays += blocked
|
||||
src.adding += using
|
||||
*/
|
||||
|
||||
/*
|
||||
using = new src.h_type( src )
|
||||
using.name = "grab"
|
||||
using.icon_state = "grab"
|
||||
using.screen_loc = "12:-11,15"
|
||||
using.layer = 19
|
||||
src.intents += using
|
||||
//ICONS
|
||||
using = new src.h_type( src )
|
||||
using.name = "hurt"
|
||||
using.icon_state = "harm"
|
||||
using.screen_loc = "15:-11,15"
|
||||
using.layer = 19
|
||||
src.intents += using
|
||||
src.m_ints += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "disarm"
|
||||
using.icon_state = "disarm"
|
||||
using.screen_loc = "14:-10,15"
|
||||
using.layer = 19
|
||||
src.intents += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "help"
|
||||
using.icon_state = "help"
|
||||
using.screen_loc = "13:-10,15"
|
||||
using.layer = 19
|
||||
src.intents += using
|
||||
src.m_ints += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "face"
|
||||
using.icon_state = "facing"
|
||||
using.screen_loc = "15:-11,14"
|
||||
using.layer = 19
|
||||
src.mov_int += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "walk"
|
||||
using.icon_state = "walking"
|
||||
using.screen_loc = "14:-11,14"
|
||||
using.layer = 19
|
||||
src.mov_int += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "run"
|
||||
using.icon_state = "running"
|
||||
using.screen_loc = "13:-11,14"
|
||||
using.layer = 19
|
||||
src.mov_int += using
|
||||
*/
|
||||
|
||||
mymob.throw_icon = new /obj/screen(null)
|
||||
mymob.throw_icon.icon = ui_style
|
||||
@@ -391,114 +166,6 @@
|
||||
mymob.flash.screen_loc = "1,1 to 15,15"
|
||||
mymob.flash.layer = 17
|
||||
|
||||
/*
|
||||
mymob.hands = new /obj/screen( null )
|
||||
mymob.hands.icon = ui_style
|
||||
mymob.hands.icon_state = "hand"
|
||||
mymob.hands.name = "hand"
|
||||
mymob.hands.screen_loc = ui_hand
|
||||
mymob.hands.dir = NORTH
|
||||
|
||||
mymob.sleep = new /obj/screen( null )
|
||||
mymob.sleep.icon = ui_style
|
||||
mymob.sleep.icon_state = "sleep0"
|
||||
mymob.sleep.name = "sleep"
|
||||
mymob.sleep.screen_loc = ui_sleep
|
||||
|
||||
mymob.rest = new /obj/screen( null )
|
||||
mymob.rest.icon = ui_style
|
||||
mymob.rest.icon_state = "rest0"
|
||||
mymob.rest.name = "rest"
|
||||
mymob.rest.screen_loc = ui_rest*/
|
||||
|
||||
/*/Monkey blockers
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_ears
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_belt
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_shoes
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_storage2
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_glasses
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_gloves
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_storage1
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_headset
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_oclothing
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_iclothing
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_id
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "blocked"
|
||||
using.icon_state = "blocked"
|
||||
using.screen_loc = ui_head
|
||||
using.layer = 20
|
||||
src.mon_blo += using
|
||||
//Monkey blockers
|
||||
*/
|
||||
|
||||
mymob.zone_sel = new /obj/screen/zone_sel( null )
|
||||
mymob.zone_sel.icon = ui_style
|
||||
mymob.zone_sel.overlays = null
|
||||
@@ -506,42 +173,8 @@
|
||||
|
||||
mymob.client.screen = null
|
||||
|
||||
//, mymob.i_select, mymob.m_select
|
||||
mymob.client.screen += list( mymob.throw_icon, mymob.zone_sel, mymob.oxygen, mymob.pressure, mymob.toxin, mymob.bodytemp, mymob.internals, mymob.fire, mymob.healths, mymob.pullin, mymob.blind, mymob.flash) //, mymob.hands, mymob.rest, mymob.sleep, mymob.mach )
|
||||
mymob.client.screen += src.adding + src.other
|
||||
|
||||
//if(istype(mymob,/mob/living/carbon/monkey)) mymob.client.screen += src.mon_blo
|
||||
|
||||
return
|
||||
|
||||
/*
|
||||
using = new src.h_type( src )
|
||||
using.dir = WEST
|
||||
using.screen_loc = "1,3 to 2,3"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.dir = NORTHEAST
|
||||
using.screen_loc = "3,3"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.dir = NORTH
|
||||
using.screen_loc = "3,2"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.dir = SOUTHEAST
|
||||
using.screen_loc = "3,1"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.dir = SOUTHWEST
|
||||
using.screen_loc = "1,1 to 2,2"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
*/
|
||||
@@ -463,9 +463,6 @@
|
||||
see_in_dark = 2
|
||||
see_invisible = SEE_INVISIBLE_LIVING
|
||||
|
||||
if (sleep) sleep.icon_state = text("sleep[]", sleeping)
|
||||
if (rest) rest.icon_state = text("rest[]", resting)
|
||||
|
||||
if (healths)
|
||||
if (stat != 2)
|
||||
switch(health)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
|
||||
//Radio
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "radio"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -17,34 +17,9 @@
|
||||
using.layer = 20
|
||||
src.adding += using
|
||||
|
||||
//Generic overlays
|
||||
|
||||
/*
|
||||
using = new src.h_type(src) //Right hud bar
|
||||
using.dir = SOUTH
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
using.screen_loc = "EAST+1,SOUTH to EAST+1,NORTH"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type(src) //Lower hud bar
|
||||
using.dir = EAST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
using.screen_loc = "WEST,SOUTH-1 to EAST,SOUTH-1"
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type(src) //Corner Button
|
||||
using.dir = NORTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
using.screen_loc = "EAST+1,SOUTH-1"
|
||||
using.layer = 19
|
||||
src.adding += using*/
|
||||
|
||||
|
||||
//Module select
|
||||
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "module1"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -54,7 +29,7 @@
|
||||
src.adding += using
|
||||
mymob:inv1 = using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "module2"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -64,7 +39,7 @@
|
||||
src.adding += using
|
||||
mymob:inv2 = using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "module3"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -77,7 +52,7 @@
|
||||
//End of module select
|
||||
|
||||
//Intent
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "act_intent"
|
||||
using.dir = SOUTHWEST
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
@@ -86,25 +61,6 @@
|
||||
using.layer = 20
|
||||
src.adding += using
|
||||
action_intent = using
|
||||
/*
|
||||
using = new src.h_type( src )
|
||||
using.name = "arrowleft"
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
using.icon_state = "s_arrow"
|
||||
using.dir = WEST
|
||||
using.screen_loc = ui_iarrowleft
|
||||
using.layer = 19
|
||||
src.adding += using
|
||||
|
||||
using = new src.h_type( src )
|
||||
using.name = "arrowright"
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
using.icon_state = "s_arrow"
|
||||
using.dir = EAST
|
||||
using.screen_loc = ui_iarrowright
|
||||
using.layer = 19
|
||||
src.adding += using*/
|
||||
//End of Intent
|
||||
|
||||
//Cell
|
||||
mymob:cells = new /obj/screen( null )
|
||||
@@ -128,7 +84,7 @@
|
||||
mymob.hands.screen_loc = ui_borg_module
|
||||
|
||||
//Module Panel
|
||||
using = new src.h_type( src )
|
||||
using = new /obj/screen( src )
|
||||
using.name = "panel"
|
||||
using.icon = 'icons/mob/screen1_robot.dmi'
|
||||
using.icon_state = "panel"
|
||||
@@ -162,8 +118,6 @@
|
||||
mymob.fire.name = "fire"
|
||||
mymob.fire.screen_loc = ui_fire
|
||||
|
||||
|
||||
|
||||
mymob.pullin = new /obj/screen( null )
|
||||
mymob.pullin.icon = 'icons/mob/screen1_robot.dmi'
|
||||
mymob.pullin.icon_state = "pull0"
|
||||
@@ -184,21 +138,6 @@
|
||||
mymob.flash.screen_loc = "1,1 to 15,15"
|
||||
mymob.flash.layer = 17
|
||||
|
||||
/*
|
||||
mymob.sleep = new /obj/screen( null )
|
||||
mymob.sleep.icon = 'icons/mob/screen1_robot.dmi'
|
||||
mymob.sleep.icon_state = "sleep0"
|
||||
mymob.sleep.name = "sleep"
|
||||
mymob.sleep.screen_loc = ui_sleep
|
||||
|
||||
mymob.rest = new /obj/screen( null )
|
||||
mymob.rest.icon = 'icons/mob/screen1_robot.dmi'
|
||||
mymob.rest.icon_state = "rest0"
|
||||
mymob.rest.name = "rest"
|
||||
mymob.rest.screen_loc = ui_rest
|
||||
*/
|
||||
|
||||
|
||||
mymob.zone_sel = new /obj/screen/zone_sel( null )
|
||||
mymob.zone_sel.icon = 'icons/mob/screen1_robot.dmi'
|
||||
mymob.zone_sel.overlays = null
|
||||
|
||||
@@ -164,9 +164,6 @@
|
||||
var/obj/item/borg/sight/hud/hud = (locate(/obj/item/borg/sight/hud) in src)
|
||||
if(hud && hud.hud) hud.hud.process_hud(src)
|
||||
|
||||
if (src.sleep) src.sleep.icon_state = text("sleep[]", src.sleeping)
|
||||
if (src.rest) src.rest.icon_state = text("rest[]", src.resting)
|
||||
|
||||
if (src.healths)
|
||||
if (src.stat != 2)
|
||||
switch(health)
|
||||
|
||||
@@ -14,9 +14,6 @@
|
||||
var/obj/screen/flash = null
|
||||
var/obj/screen/blind = null
|
||||
var/obj/screen/hands = null
|
||||
var/obj/screen/mach = null
|
||||
var/obj/screen/sleep = null
|
||||
var/obj/screen/rest = null
|
||||
var/obj/screen/pullin = null
|
||||
var/obj/screen/internals = null
|
||||
var/obj/screen/oxygen = null
|
||||
|
||||
Reference in New Issue
Block a user