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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-24 20:47:10 +01:00
massive burndown (#29894)
This commit is contained in:
@@ -471,7 +471,6 @@
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setDir(direction)
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/atom/movable/screen/click_catcher
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "catcher"
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plane = CLICKCATCHER_PLANE
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mouse_opacity = MOUSE_OPACITY_OPAQUE
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@@ -398,7 +398,6 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6,
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/atom/movable/screen/palette_scroll
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icon = 'icons/mob/screen_gen.dmi'
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screen_loc = ui_palette_scroll
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/// How should we move the palette's actions?
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/// Positive scrolls down the list, negative scrolls back
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@@ -465,7 +464,6 @@ GLOBAL_LIST_INIT(palette_removed_matrix, list(1.4,0,0,0, 0.7,0.4,0,0, 0.4,0,0.6,
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/atom/movable/screen/action_landing
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name = "Button Space"
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desc = "<b>Drag and drop</b> a button into this spot<br>to add it to the group."
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "reserved"
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// We want our whole 32x32 space to be clickable, so dropping's forgiving
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mouse_opacity = MOUSE_OPACITY_OPAQUE
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@@ -101,7 +101,6 @@
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icon_state = "default"
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name = "Alert"
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desc = "Something seems to have gone wrong with this alert, so report this bug please."
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mouse_opacity = MOUSE_OPACITY_ICON
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/// How long before this alert automatically clears itself (in deciseconds). If zero, remains until cleared.
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var/timeout = 0
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/// Some alerts may have different icon states based on severity, this adjusts that.
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@@ -127,8 +127,6 @@
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icon_state = "flash"
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/atom/movable/screen/fullscreen/stretch/flash/noise
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icon = 'icons/mob/screen_gen.dmi'
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screen_loc = "WEST,SOUTH to EAST,NORTH"
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icon_state = "noise"
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/atom/movable/screen/fullscreen/stretch/high
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@@ -149,12 +147,10 @@
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invisibility = INVISIBILITY_LIGHTING
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layer = BACKGROUND_LAYER+21
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color = "#000"
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show_when_dead = TRUE
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//Provides whiteness in case you don't see lights so everything is still visible
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/atom/movable/screen/fullscreen/stretch/lighting_backdrop/unlit
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layer = BACKGROUND_LAYER+20
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show_when_dead = TRUE
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/atom/movable/screen/fullscreen/stretch/see_through_darkness
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icon_state = "nightvision"
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@@ -288,7 +288,6 @@
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/atom/movable/screen/parallax_layer/layer_2
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icon_state = "layer2"
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speed = 1
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layer = 2
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/atom/movable/screen/parallax_layer/layer_3
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@@ -21,13 +21,11 @@
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name = "floor plane master"
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plane = FLOOR_PLANE
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appearance_flags = PLANE_MASTER
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blend_mode = BLEND_OVERLAY
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/atom/movable/screen/plane_master/game_world
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name = "game world plane master"
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plane = GAME_PLANE
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appearance_flags = PLANE_MASTER
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blend_mode = BLEND_OVERLAY
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/atom/movable/screen/plane_master/game_world/backdrop(mob/mymob)
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. = ..() //if you delete it so help me god
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@@ -55,7 +53,6 @@
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name = "point plane master"
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plane = POINT_PLANE
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appearance_flags = PLANE_MASTER //should use client color
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blend_mode = BLEND_OVERLAY
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/atom/movable/screen/plane_master/point/backdrop(mob/mymob)
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if(istype(mymob) && mymob.client && mymob.client.prefs)
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@@ -65,7 +62,6 @@
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name = "cogbar plane master"
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plane = COGBAR_PLANE
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appearance_flags = PLANE_MASTER //should use client color
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blend_mode = BLEND_OVERLAY
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/atom/movable/screen/plane_master/cogbar/backdrop(mob/mymob)
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if(istype(mymob) && mymob.client?.prefs)
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@@ -91,7 +87,6 @@
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name = "space plane master"
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plane = PLANE_SPACE
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appearance_flags = PLANE_MASTER
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blend_mode = BLEND_OVERLAY
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/atom/movable/screen/plane_master/parallax
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name = "parallax plane master"
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@@ -113,18 +108,15 @@
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plane = GRAVITY_PULSE_PLANE
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blend_mode = BLEND_ADD
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render_target = GRAVITY_PULSE_RENDER_TARGET
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appearance_flags = PLANE_MASTER | NO_CLIENT_COLOR
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/atom/movable/screen/plane_master/smoke
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name = "point plane master"
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plane = SMOKE_PLANE
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appearance_flags = PLANE_MASTER
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blend_mode = BLEND_OVERLAY
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/atom/movable/screen/plane_master/lamps
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name = "lamps plane master"
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plane = LIGHTING_LAMPS_PLANE
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blend_mode = BLEND_OVERLAY
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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render_target = LIGHTING_LAMPS_RENDER_TARGET
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@@ -100,11 +100,9 @@
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/atom/movable/screen/act_intent/alien
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icon = 'icons/mob/screen_alien.dmi'
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screen_loc = ui_acti
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/atom/movable/screen/act_intent/robot
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icon = 'icons/mob/screen_robot.dmi'
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screen_loc = ui_borg_intents
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/atom/movable/screen/act_intent/robot/ai
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screen_loc = "SOUTH+1:6,EAST-1:32"
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@@ -115,11 +113,9 @@
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/atom/movable/screen/act_intent/simple_animal
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icon = 'icons/mob/screen_simplemob.dmi'
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screen_loc = ui_acti
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/atom/movable/screen/act_intent/guardian
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icon = 'icons/mob/guardian.dmi'
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screen_loc = ui_acti
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/atom/movable/screen/mov_intent/Click()
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usr.toggle_move_intent()
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@@ -281,7 +277,6 @@
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icon = 'icons/mob/zone_sel.dmi'
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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alpha = 128
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anchored = TRUE
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layer = ABOVE_HUD_LAYER
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plane = ABOVE_HUD_PLANE
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@@ -551,7 +546,6 @@
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name = "summoner health"
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icon = 'icons/mob/guardian.dmi'
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icon_state = "base"
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screen_loc = ui_health
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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/atom/movable/screen/healthdoll
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