mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 19:47:22 +01:00
massive burndown (#29894)
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@@ -2,7 +2,6 @@
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/datum/spell/aoe/conjure/construct/lesser
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base_cooldown = 1800
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action_icon_state = "artificer"
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action_background_icon_state = "bg_cult"
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/datum/spell/aoe/conjure/build
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@@ -16,7 +15,6 @@
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base_cooldown = 20
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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summon_type = list(/turf/simulated/floor/engine/cult)
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centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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@@ -26,10 +24,8 @@
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desc = "This spell constructs a cult wall."
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action_icon_state = "cultforcewall"
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action_background_icon_state = "bg_cult"
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base_cooldown = 100
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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summon_type = list(/turf/simulated/wall/cult/artificer) //we don't want artificer-based runed metal farms
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centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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@@ -38,11 +34,6 @@
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name = "Greater Construction"
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desc = "This spell constructs a reinforced metal wall."
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base_cooldown = 300
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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delay = 50
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summon_type = list(/turf/simulated/wall/r_wall)
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@@ -55,7 +46,6 @@
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base_cooldown = 3000
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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summon_type = list(/obj/item/soulstone)
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@@ -76,7 +66,6 @@
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base_cooldown = 200
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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summon_type = list(/obj/structure/cult/functional/pylon)
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@@ -90,7 +79,6 @@
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base_cooldown = 300
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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summon_type = list(/obj/effect/forcefield/cult)
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summon_lifespan = 200
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@@ -109,8 +97,6 @@
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action_background_icon_state = "bg_cult"
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base_cooldown = 200
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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jaunt_in_time = 12
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jaunt_in_type = /obj/effect/temp_visual/dir_setting/wraith
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@@ -132,7 +118,6 @@
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/datum/spell/projectile/magic_missile/lesser
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name = "Lesser Magic Missile"
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desc = "This spell fires several, slow moving, magic projectiles at nearby targets."
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action_background_icon_state = "bg_cult"
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base_cooldown = 400
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clothes_req = FALSE
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@@ -161,11 +146,6 @@
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action_icon_state = "parasmoke"
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action_background_icon_state = "bg_cult"
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base_cooldown = 200
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clothes_req = FALSE
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invocation = "none"
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invocation_type = "none"
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holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
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cooldown_min = 20 //25 deciseconds reduction per rank
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smoke_type = SMOKE_SLEEPING
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smoke_amt = 10
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