massive burndown (#29894)

This commit is contained in:
Contrabang
2025-07-27 20:52:39 +00:00
committed by GitHub
parent a596fba80d
commit 1504ed98be
1043 changed files with 0 additions and 3598 deletions
-20
View File
@@ -2,7 +2,6 @@
/datum/spell/aoe/conjure/construct/lesser
base_cooldown = 1800
action_icon_state = "artificer"
action_background_icon_state = "bg_cult"
/datum/spell/aoe/conjure/build
@@ -16,7 +15,6 @@
base_cooldown = 20
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
summon_type = list(/turf/simulated/floor/engine/cult)
centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
@@ -26,10 +24,8 @@
desc = "This spell constructs a cult wall."
action_icon_state = "cultforcewall"
action_background_icon_state = "bg_cult"
base_cooldown = 100
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
summon_type = list(/turf/simulated/wall/cult/artificer) //we don't want artificer-based runed metal farms
centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
@@ -38,11 +34,6 @@
name = "Greater Construction"
desc = "This spell constructs a reinforced metal wall."
base_cooldown = 300
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
centcom_cancast = FALSE //Stop crashing the server by spawning turfs on transit tiles
holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
delay = 50
summon_type = list(/turf/simulated/wall/r_wall)
@@ -55,7 +46,6 @@
base_cooldown = 3000
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
summon_type = list(/obj/item/soulstone)
@@ -76,7 +66,6 @@
base_cooldown = 200
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
summon_type = list(/obj/structure/cult/functional/pylon)
@@ -90,7 +79,6 @@
base_cooldown = 300
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
summon_type = list(/obj/effect/forcefield/cult)
summon_lifespan = 200
@@ -109,8 +97,6 @@
action_background_icon_state = "bg_cult"
base_cooldown = 200
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
jaunt_in_time = 12
jaunt_in_type = /obj/effect/temp_visual/dir_setting/wraith
@@ -132,7 +118,6 @@
/datum/spell/projectile/magic_missile/lesser
name = "Lesser Magic Missile"
desc = "This spell fires several, slow moving, magic projectiles at nearby targets."
action_background_icon_state = "bg_cult"
base_cooldown = 400
clothes_req = FALSE
@@ -161,11 +146,6 @@
action_icon_state = "parasmoke"
action_background_icon_state = "bg_cult"
base_cooldown = 200
clothes_req = FALSE
invocation = "none"
invocation_type = "none"
holy_area_cancast = FALSE //Stops cult magic from working on holy ground eg: chapel
cooldown_min = 20 //25 deciseconds reduction per rank
smoke_type = SMOKE_SLEEPING
smoke_amt = 10