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massive burndown (#29894)
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@@ -182,11 +182,9 @@
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/datum/status_effect/stacking
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id = "stacking_base"
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duration = -1 //removed under specific conditions
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alert_type = null
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var/stacks = 0 //how many stacks are accumulated, also is # of stacks that target will have when first applied
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var/delay_before_decay //deciseconds until ticks start occuring, which removes stacks (first stack will be removed at this time plus tick_interval)
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tick_interval = 10 //deciseconds between decays once decay starts
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var/stack_decay = 1 //how many stacks are lost per tick (decay trigger)
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var/stack_threshold //special effects trigger when stacks reach this amount
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var/max_stacks //stacks cannot exceed this amount
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