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massive burndown (#29894)
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@@ -16,7 +16,6 @@
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area_types = list(/area)
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protected_areas = list(/area/space)
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target_trait = STATION_LEVEL
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overlay_layer = ABOVE_OPEN_TURF_LAYER //Covers floors only
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overlay_plane = FLOOR_PLANE
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@@ -7,7 +7,6 @@
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desc = "An intense atmospheric storm lifts ash off of the planet's surface and billows it down across the area, dealing intense fire damage to the unprotected."
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telegraph_message = "<span class='boldwarning'>An eerie moan rises on the wind. Sheets of burning ash blacken the horizon. Seek shelter.</span>"
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telegraph_duration = 300
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telegraph_overlay = "light_ash"
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weather_message = "<span class='userdanger'><i>Smoldering clouds of scorching ash billow down around you! Get inside!</i></span>"
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@@ -16,7 +15,6 @@
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weather_overlay = "ash_storm"
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end_message = "<span class='boldannounceic'>The shrieking wind whips away the last of the ash and falls to its usual murmur. It should be safe to go outside now.</span>"
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end_duration = 300
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end_overlay = "light_ash"
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area_types = list(/area/lavaland/surface/outdoors, /area/lavaland/surface/gulag_rock)
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@@ -114,7 +112,6 @@
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end_sound = null
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aesthetic = TRUE
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probability = 25
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/// MARK: Volcano
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/datum/weather/volcano
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@@ -131,7 +128,6 @@
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weather_sound = 'sound/weather/volcano/lavaland_volcano_eruption.ogg'
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// No end message. Radar will give you the safety message on this one, or your instincts
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end_duration = 300
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end_message = ""
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area_types = list(/area/lavaland/surface/outdoors, /area/lavaland/surface/gulag_rock)
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@@ -192,7 +188,6 @@
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desc = "Get out of the way!"
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layer = FLY_LAYER
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randomdir = FALSE
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duration = ROCKFALL_DELAY
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pixel_z = 270
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/obj/effect/temp_visual/rockfall/Initialize(mapload)
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@@ -206,7 +201,6 @@
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icon_state = "sniper_zoom"
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layer = BELOW_MOB_LAYER
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light_range = 2
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duration = ROCKFALL_DELAY
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/obj/effect/temp_visual/rock_target/ex_act()
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return
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@@ -263,7 +257,6 @@
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weather_overlay = "acid_rain"
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end_message = "<span class='boldannounceic'>The pitter of acidic dropples slows to silence. It should be safe to go outside now.</span>"
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end_duration = 300
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end_overlay = "light_ash"
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area_types = list(/area/lavaland/surface/outdoors, /area/lavaland/surface/gulag_rock)
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@@ -381,7 +374,6 @@
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weather_overlay = "wind"
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end_message = "<span class='boldannounceic'>The wind calms into its normal rhythms, dust settling back to the ashen surface. It should be safe to go outside now.</span>"
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end_duration = 300
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end_overlay = "light_ash"
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area_types = list(/area/lavaland/surface/outdoors, /area/lavaland/surface/gulag_rock)
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@@ -9,7 +9,6 @@
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weather_message = "<span class='userdanger'><i>You feel waves of heat wash over you! Find shelter!</i></span>"
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weather_overlay = "ash_storm"
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weather_duration_lower = 600
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weather_duration_upper = 1500
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weather_color = "green"
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weather_sound = 'sound/misc/bloblarm.ogg'
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@@ -4,13 +4,11 @@
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// probability = 90
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telegraph_message = "<span class='warning'>Drifting particles of snow begin to dust the surrounding area..</span>"
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telegraph_duration = 300
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telegraph_overlay = "light_snow"
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weather_message = "<span class='userdanger'><i>Harsh winds pick up as dense snow begins to fall from the sky! Seek shelter!</i></span>"
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weather_overlay = "snow_storm"
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weather_duration_lower = 600
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weather_duration_upper = 1500
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end_duration = 100
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end_message = "<span class='boldannounceic'>The snowfall dies down, it should be safe to go outside again.</span>"
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