massive burndown (#29894)

This commit is contained in:
Contrabang
2025-07-27 13:52:39 -07:00
committed by GitHub
parent a596fba80d
commit 1504ed98be
1043 changed files with 0 additions and 3598 deletions
@@ -1,9 +1,7 @@
/obj/effect/decal/cleanable/blood/xeno
name = "xeno blood"
desc = "It's green and acidic. It looks like... <i>blood?</i>"
icon = 'icons/effects/blood.dmi'
basecolor = COLOR_BLOOD_XENO
bloodiness = BLOOD_AMOUNT_PER_DECAL
blood_state = BLOOD_STATE_XENO
/obj/effect/decal/cleanable/blood/xeno/splatter
@@ -1,6 +1,5 @@
/obj/effect/decal/cleanable/liquid_fuel
//Liquid fuel is used for things that used to rely on volatile fuels or plasma being contained to a couple tiles.
icon = 'icons/effects/effects.dmi'
icon_state = "fuel"
layer = ABOVE_NORMAL_TURF_LAYER
var/amount = 1 //Basically moles.
@@ -7,7 +7,6 @@
desc = "It's thick and gooey. Perhaps it's the chef's cooking?"
var/drydesc = "It's dry and crusty. Someone is not doing their job."
gender = PLURAL
density = FALSE
layer = TURF_LAYER
icon = 'icons/effects/blood.dmi'
icon_state = "mfloor1"
@@ -23,7 +22,6 @@
var/off_floor = FALSE
var/image/weightless_image
var/weightless_icon = 'icons/effects/blood_weightless.dmi'
inertia_move_delay = 5 // so they dont collide with who emitted them
/obj/effect/decal/cleanable/blood/replace_decal(obj/effect/decal/cleanable/blood/C)
if(C == src)
@@ -207,7 +205,6 @@
/obj/effect/decal/cleanable/blood/drip
name = "drips of blood"
desc = "A drop of blood in an ocean of mess."
gender = PLURAL
icon = 'icons/effects/drip.dmi'
icon_state = "1"
random_icon_states = list("1", "2", "3", "4", "5")
@@ -221,11 +218,9 @@
/// not a child of blood on purpose
/obj/effect/decal/cleanable/trail_holder
name = "blood"
icon = 'icons/effects/effects.dmi'
icon_state = "nothing"
desc = "Your instincts say you shouldn't be following these."
gender = PLURAL
density = FALSE
layer = TURF_LAYER
random_icon_states = null
blood_DNA = list()
@@ -258,10 +253,6 @@
/obj/effect/decal/cleanable/blood/gibs
name = "gibs"
desc = "They look bloody and gruesome."
gender = PLURAL
density = FALSE
layer = TURF_LAYER
icon = 'icons/effects/blood.dmi'
icon_state = "mgibbl5"
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
no_clear = TRUE
@@ -4,7 +4,6 @@
name = "clutter"
desc = "Someone should clean that up."
gender = PLURAL
density = FALSE
layer = TURF_LAYER
icon = 'icons/obj/objects.dmi'
icon_state = "shards"
@@ -43,12 +42,10 @@
name = "dirt"
desc = "Someone should clean that up."
gender = PLURAL
density = FALSE
layer = TURF_LAYER
icon = 'icons/effects/dirt.dmi'
icon_state = "dirt"
base_icon_state = "dirt"
smoothing_flags = NONE
smoothing_groups = list(SMOOTH_GROUP_CLEANABLE_DIRT)
canSmoothWith = list(SMOOTH_GROUP_CLEANABLE_DIRT, SMOOTH_GROUP_WALLS)
mouse_opacity = FALSE
@@ -75,9 +72,7 @@
name = "flour"
desc = "It's still good. Four second rule!"
gender = PLURAL
density = FALSE
layer = TURF_LAYER
icon = 'icons/effects/effects.dmi'
icon_state = "flour"
/obj/effect/decal/cleanable/flour/nanofrost
@@ -98,10 +93,8 @@
name = "glowing goo"
desc = "Jeez. I hope that's not for lunch."
gender = PLURAL
density = FALSE
layer = TURF_LAYER
light_range = 1
icon = 'icons/effects/effects.dmi'
icon_state = "greenglow"
/obj/effect/decal/cleanable/greenglow/Initialize(mapload)
@@ -114,21 +107,14 @@
/obj/effect/decal/cleanable/cobweb
name = "cobweb"
desc = "Somebody should remove that."
density = FALSE
layer = OBJ_LAYER
plane = GAME_PLANE
icon = 'icons/effects/effects.dmi'
icon_state = "cobweb1"
resistance_flags = FLAMMABLE
/obj/effect/decal/cleanable/molten_object
name = "gooey grey mass"
desc = "It looks like a melted... something."
density = FALSE
layer = OBJ_LAYER
plane = GAME_PLANE
gender = NEUTER
icon = 'icons/effects/effects.dmi'
icon_state = "molten"
mergeable_decal = FALSE
@@ -139,19 +125,14 @@
/obj/effect/decal/cleanable/cobweb2
name = "cobweb"
desc = "Somebody should remove that."
density = FALSE
layer = OBJ_LAYER
plane = GAME_PLANE
icon = 'icons/effects/effects.dmi'
icon_state = "cobweb2"
/obj/effect/decal/cleanable/vomit
name = "vomit"
desc = "Gosh, how unpleasant."
gender = PLURAL
density = FALSE
layer = TURF_LAYER
plane = FLOOR_PLANE
icon = 'icons/effects/blood.dmi'
icon_state = "vomit_1"
random_icon_states = list("vomit_1", "vomit_2", "vomit_3", "vomit_4")
@@ -247,23 +228,19 @@
/obj/effect/decal/cleanable/tomato_smudge
name = "tomato smudge"
desc = "It's red."
density = FALSE
layer = TURF_LAYER
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("tomato_floor1", "tomato_floor2", "tomato_floor3")
/obj/effect/decal/cleanable/plant_smudge
name = "plant smudge"
density = FALSE
layer = TURF_LAYER
gender = NEUTER
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("smashed_plant")
/obj/effect/decal/cleanable/egg_smudge
name = "smashed egg"
desc = "Seems like this one won't hatch."
density = FALSE
layer = TURF_LAYER
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("smashed_egg1", "smashed_egg2", "smashed_egg3")
@@ -272,7 +249,6 @@
/obj/effect/decal/cleanable/pie_smudge
name = "smashed pie"
desc = "It's pie cream from a cream pie."
density = FALSE
layer = TURF_LAYER
icon = 'icons/effects/tomatodecal.dmi'
random_icon_states = list("smashed_pie")
@@ -280,10 +256,8 @@
/obj/effect/decal/cleanable/fungus
name = "space fungus"
desc = "A fungal growth. Looks pretty nasty."
density = FALSE
layer = TURF_LAYER
plane = GAME_PLANE
icon = 'icons/effects/effects.dmi'
icon_state = "flour"
color = "#D5820B"
scoop_reagents = list("fungus" = 10)
@@ -5,8 +5,6 @@
icon_state = "gib1"
basecolor = "#030303"
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6", "gib7")
bloodiness = BLOOD_AMOUNT_PER_DECAL
mergeable_decal = FALSE
/obj/effect/decal/cleanable/blood/gibs/robot/can_bloodcrawl_in()
return FALSE
@@ -13,7 +13,6 @@ GLOBAL_LIST_EMPTY(fluidtrack_cache)
desc = "Whoops..."
drydesc = "Whoops..."
icon_state = "wheels1"
gender = PLURAL
random_icon_states = null
amount = 0
gravity_check = ALWAYS_IN_GRAVITY
@@ -30,13 +29,10 @@ GLOBAL_LIST_EMPTY(fluidtrack_cache)
icon = 'icons/effects/fluidtracks.dmi'
icon_state = null
desc = "You REALLY shouldn't follow these.."
gender = PLURAL
random_icon_states = null
basecolor = "#A10808"
var/entered_dirs = 0
var/exited_dirs = 0
var/base_alpha = BLOODY_FOOTPRINT_BASE_ALPHA
blood_state = BLOOD_STATE_HUMAN //the icon state to load images from
gravity_check = ALWAYS_IN_GRAVITY
/obj/effect/decal/cleanable/blood/footprints/Initialize(mapload)