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massive burndown (#29894)
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@@ -56,7 +56,6 @@
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name = "Abstract object"
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invisibility = INVISIBILITY_ABSTRACT
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layer = TURF_LAYER
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density = FALSE
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icon = null
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icon_state = null
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armor = list(MELEE = 100, BULLET = 100, LASER = 100, ENERGY = 100, BOMB = 100, RAD = 100, FIRE = 100, ACID = 100)
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@@ -158,7 +157,6 @@
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/// These effects can be added to anything to hold particles, which is useful because Byond only allows a single particle per atom
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/obj/effect/abstract/particle_holder
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anchored = TRUE
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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layer = ABOVE_ALL_MOB_LAYER
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vis_flags = VIS_INHERIT_PLANE
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