mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 11:37:40 +01:00
massive burndown (#29894)
This commit is contained in:
@@ -114,7 +114,6 @@
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/obj/item/paper/camera_bug
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name = "\improper Camera Bug Guide"
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icon_state = "paper"
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info = {"<b>Instructions on your new invasive camera utility</b><br>
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<br>
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This camera bug can access all default cameras on the station, along with the hidden cameras provided in this kit.<br>
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@@ -96,8 +96,6 @@
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name = ""
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desc = ""
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resistance_flags = INDESTRUCTIBLE | FREEZE_PROOF
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density = FALSE
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anchored = TRUE
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var/can_move = TRUE
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var/obj/item/chameleon/master = null
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@@ -5,10 +5,8 @@
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icon_state = "flash"
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item_state = "flashtool" //looks exactly like a flash (and nothing like a flashbang)
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belt_icon = "flash"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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throw_speed = 3
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throw_range = 7
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flags = CONDUCT
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materials = list(MAT_METAL = 300, MAT_GLASS = 300)
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origin_tech = "magnets=2;combat=1"
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@@ -93,7 +93,6 @@
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item_state = ""
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w_class = WEIGHT_CLASS_TINY
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slot_flags = ITEM_SLOT_BELT | ITEM_SLOT_BOTH_EARS
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flags = CONDUCT
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brightness_on = 2
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var/colour = "blue" // Ink color
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@@ -111,7 +110,6 @@
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desc = "A miniature lamp, that might be used by small robots."
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icon_state = "penlight"
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item_state = ""
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flags = CONDUCT
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brightness_on = 2
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w_class = WEIGHT_CLASS_TINY
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@@ -123,7 +121,6 @@
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item_state = "lamp"
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brightness_on = 5
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w_class = WEIGHT_CLASS_BULKY
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flags = CONDUCT
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materials = list()
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on = TRUE
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light_color = "#fff4bb"
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@@ -326,8 +323,6 @@
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brightness_on = 7
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icon_state = "torch"
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item_state = "torch"
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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light_color = LIGHT_COLOR_ORANGE
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on_damage = 10
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@@ -335,7 +330,6 @@
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gender = PLURAL
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name = "glowing slime extract"
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desc = "A glowing ball of what appears to be amber."
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icon = 'icons/obj/lighting.dmi'
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icon_state = "slime-on"
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item_state = "slime"
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w_class = WEIGHT_CLASS_TINY
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@@ -412,7 +406,6 @@
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icon_state = null
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light_color = null
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brightness_on = 0
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light_range = 0
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light_power = 10
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alpha = 0
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layer = 0
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@@ -425,6 +418,5 @@
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name = "eyelight"
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desc = "This shouldn't exist outside of someone's head, how are you seeing this?"
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light_range = 15
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light_power = 1
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flags = CONDUCT | DROPDEL
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actions_types = list()
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@@ -2,8 +2,6 @@
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name = "handheld defibrillator"
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desc = "Used to restart stopped hearts."
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icon = 'icons/obj/medical.dmi'
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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icon_state = "defib-on"
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item_state = "defib"
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belt_icon = "defib"
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@@ -7,7 +7,6 @@
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origin_tech = "bluespace=1"
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flags = CONDUCT
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slot_flags = ITEM_SLOT_BELT
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throw_speed = 2
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throw_range = 9
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w_class = WEIGHT_CLASS_SMALL
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@@ -66,7 +65,6 @@
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qdel(src)
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/obj/item/beacon/syndicate/bundle
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name = "suspicious beacon"
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desc = "A label on it reads: <i>Activate to select a bundle</i>."
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var/list/static/bundles = list(
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"Spy" = /obj/item/storage/box/syndie_kit/bundle/spy,
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@@ -113,7 +111,6 @@
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user.put_in_hands(bundle)
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/obj/item/beacon/syndicate/power_sink
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name = "suspicious beacon"
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desc = "A label on it reads: <i>Warning: Activating this device will send a power sink to your location</i>."
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/obj/item/beacon/syndicate/power_sink/attack_self__legacy__attackchain(mob/user)
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@@ -125,7 +122,6 @@
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qdel(src)
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/obj/item/beacon/syndicate/bomb
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name = "suspicious beacon"
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desc = "A label on it reads: <i>Warning: Activating this device will send a high-ordinance explosive to your location</i>."
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origin_tech = "bluespace=5;syndicate=5"
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var/bomb = /obj/machinery/syndicatebomb
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@@ -42,7 +42,6 @@
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/obj/item/encryptionkey/soviet
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name = "soviet encryption key"
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icon_state = "cypherkey"
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channels = list("Special Ops" = 1)
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origin_tech = "syndicate=4"
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@@ -106,7 +106,6 @@
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name = "syndicate headset"
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desc = "A syndicate headset that can be used to hear all radio frequencies. Protects ears from flashbangs."
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flags = EARBANGPROTECT
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origin_tech = "syndicate=3"
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icon_state = "syndie_headset"
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item_state = "syndie_headset"
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@@ -147,7 +146,6 @@
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name = "security radio headset"
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desc = "This is used by your elite security force."
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icon_state = "sec_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_sec
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/obj/item/radio/headset/headset_sec/alt
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@@ -175,56 +173,48 @@
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name = "engineering radio headset"
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desc = "When the engineers wish to chat like girls."
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icon_state = "eng_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_eng
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/obj/item/radio/headset/headset_rob
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name = "robotics radio headset"
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desc = "Made specifically for the roboticists who cannot decide between departments."
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icon_state = "rob_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_rob
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/obj/item/radio/headset/headset_med
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name = "medical radio headset"
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desc = "A headset for the trained staff of the medbay."
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icon_state = "med_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_med
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/obj/item/radio/headset/headset_med/para
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name = "paramedic radio headset"
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desc = "A headset for the trusty paramedic, Nanotrasen search and rescue."
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icon_state = "para_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_med/para
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/obj/item/radio/headset/headset_sci
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name = "science radio headset"
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desc = "A sciency headset. Like usual."
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icon_state = "sci_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_sci
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/obj/item/radio/headset/headset_medsci
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name = "medical research radio headset"
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desc = "A headset that is a result of the mating between medical and science."
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icon_state = "medsci_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_medsci
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/obj/item/radio/headset/headset_com
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name = "command radio headset"
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desc = "A headset with a commanding channel."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_com
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/obj/item/radio/headset/heads/captain
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name = "captain's headset"
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desc = "The headset of the boss."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/captain
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/obj/item/radio/headset/heads/captain/alt
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@@ -238,14 +228,12 @@
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name = "research director's headset"
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desc = "Headset of the researching God."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/rd
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/obj/item/radio/headset/heads/hos
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name = "head of security's headset"
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desc = "The headset of the man who protects your worthless lives."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/hos
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/obj/item/radio/headset/heads/hos/alt
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@@ -259,35 +247,30 @@
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name = "chief engineer's headset"
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desc = "The headset of the guy who is in charge of morons."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/ce
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/obj/item/radio/headset/heads/cmo
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name = "chief medical officer's headset"
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desc = "The headset of the highly trained medical chief."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/cmo
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/obj/item/radio/headset/heads/hop
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name = "head of personnel's headset"
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desc = "The headset of the guy who will one day be captain."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/hop
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/obj/item/radio/headset/heads/qm
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name = "quartermaster's headset"
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desc = "Smelling of tobacco and gunpowder, this headset has likely seen many backroom deals."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/qm
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/obj/item/radio/headset/headset_cargo
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name = "supply radio headset"
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desc = "A headset used by the cargo department."
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icon_state = "cargo_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_cargo
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/obj/item/radio/headset/headset_cargo/mining
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@@ -304,28 +287,24 @@
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name = "service radio headset"
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desc = "Headset used by the service staff, tasked with keeping the station full, happy and clean."
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icon_state = "srv_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_service
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/obj/item/radio/headset/heads/ntrep
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name = "nanotrasen representative's headset"
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desc = "The headset of the Nanotrasen Representative."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/ntrep
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/obj/item/radio/headset/headset_nct
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name = "\improper Nanotrasen career trainer radio headset"
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desc = "This is used by your well-taught corporate training team."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/headset_nct
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/obj/item/radio/headset/heads/magistrate
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name = "magistrate's headset"
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desc = "The headset of the Magistrate."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/magistrate
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/obj/item/radio/headset/heads/magistrate/alt
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@@ -339,7 +318,6 @@
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name = "blueshield's headset"
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desc = "The headset of the Blueshield."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/blueshield
|
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/obj/item/radio/headset/heads/blueshield/alt
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@@ -353,7 +331,6 @@
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name = "emergency response team headset"
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desc = "The headset of the boss's boss."
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icon_state = "com_headset"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/ert
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freqlock = TRUE
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|
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@@ -398,7 +375,6 @@
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desc = "Integrated AI radio transceiver."
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icon = 'icons/obj/robot_component.dmi'
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icon_state = "radio"
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item_state = "headset"
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ks2type = /obj/item/encryptionkey/heads/ai_integrated
|
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var/myAi = null // Atlantis: Reference back to the AI which has this radio.
|
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var/disabledAi = FALSE // Atlantis: Used to manually disable AI's integrated radio via intellicard menu.
|
||||
|
||||
@@ -6,7 +6,6 @@
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anchored = TRUE
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
canhear_range = 2
|
||||
flags = CONDUCT
|
||||
blocks_emissive = FALSE
|
||||
var/circuitry_installed = 1
|
||||
var/buildstage = 0
|
||||
@@ -16,7 +15,6 @@
|
||||
/obj/item/radio/intercom/custom
|
||||
name = "station intercom (Custom)"
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custom_name = TRUE
|
||||
broadcasting = FALSE
|
||||
listening = FALSE
|
||||
|
||||
/obj/item/radio/intercom/interrogation
|
||||
@@ -42,8 +40,6 @@
|
||||
/obj/item/radio/intercom/department
|
||||
canhear_range = 5
|
||||
custom_name = TRUE
|
||||
broadcasting = FALSE
|
||||
listening = TRUE
|
||||
|
||||
/obj/item/radio/intercom/department/medbay
|
||||
name = "station intercom (Medbay)"
|
||||
@@ -284,7 +280,6 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
materials = list(MAT_METAL = 100, MAT_GLASS = 100)
|
||||
origin_tech = "engineering=2;programming=1"
|
||||
toolspeed = 1
|
||||
usesound = 'sound/items/deconstruct.ogg'
|
||||
|
||||
/obj/item/radio/intercom/locked
|
||||
|
||||
@@ -65,7 +65,6 @@ GLOBAL_LIST_EMPTY(deadsay_radio_systems)
|
||||
|
||||
flags = CONDUCT
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
throw_speed = 2
|
||||
throw_range = 9
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
@@ -631,7 +630,6 @@ GLOBAL_LIST_EMPTY(deadsay_radio_systems)
|
||||
icon = 'icons/obj/robot_component.dmi' // Cyborgs radio icons should look like the component.
|
||||
icon_state = "radio"
|
||||
has_loudspeaker = TRUE
|
||||
loudspeaker = FALSE
|
||||
canhear_range = 0
|
||||
dog_fashion = null
|
||||
freqlock = TRUE // don't let cyborgs change the default channel of their internal radio away from common
|
||||
@@ -765,13 +763,10 @@ GLOBAL_LIST_EMPTY(deadsay_radio_systems)
|
||||
|
||||
/obj/item/radio/off
|
||||
listening = FALSE
|
||||
dog_fashion = /datum/dog_fashion/back
|
||||
|
||||
/obj/item/radio/phone
|
||||
broadcasting = FALSE
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "red_phone"
|
||||
listening = TRUE
|
||||
name = "phone"
|
||||
dog_fashion = null
|
||||
|
||||
|
||||
@@ -145,7 +145,6 @@ SLIME SCANNER
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL=200)
|
||||
origin_tech = "magnets=1;biotech=1"
|
||||
/// Can be SIMPLE_HEALTH_SCAN (damage is only shown as a single % value), or DETAILED_HEALTH_SCAN (shows the % value and also damage for every specific limb).
|
||||
@@ -597,7 +596,6 @@ SLIME SCANNER
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags = CONDUCT
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL = 210, MAT_GLASS = 140)
|
||||
origin_tech = "magnets=1;engineering=1"
|
||||
var/cooldown = FALSE
|
||||
@@ -925,7 +923,6 @@ SLIME SCANNER
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
flags = CONDUCT
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
materials = list(MAT_METAL=30, MAT_GLASS=20)
|
||||
|
||||
/obj/item/slime_scanner/attack__legacy__attackchain(mob/living/M, mob/living/user)
|
||||
@@ -1002,7 +999,6 @@ SLIME SCANNER
|
||||
desc = "Scan an entire body to prepare for field surgery. Consumes power for each scan."
|
||||
|
||||
/obj/item/bodyanalyzer/borg/syndicate
|
||||
scan_time = 5 SECONDS
|
||||
scan_cd = 20 SECONDS
|
||||
|
||||
/obj/item/bodyanalyzer/New()
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
materials = list(MAT_METAL = 180, MAT_GLASS = 90)
|
||||
force = 2
|
||||
throwforce = 0
|
||||
drop_sound = 'sound/items/handling/taperecorder_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/taperecorder_pickup.ogg'
|
||||
/// If its currently recording
|
||||
@@ -273,7 +272,6 @@
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
materials = list(MAT_METAL = 40, MAT_GLASS = 10)
|
||||
force = 1
|
||||
throwforce = 0
|
||||
drop_sound = 'sound/items/handling/tape_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/tape_pickup.ogg'
|
||||
var/max_capacity = 600
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/obj/item/thermal_drill
|
||||
name = "thermal safe drill"
|
||||
desc = "A tungsten carbide thermal drill with magnetic clamps for the purpose of drilling hardened objects. Guaranteed 100% jam proof."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "hardened_drill"
|
||||
w_class = WEIGHT_CLASS_GIGANTIC
|
||||
force = 15.0
|
||||
|
||||
@@ -242,7 +242,6 @@
|
||||
|
||||
/obj/item/paper/teleporter
|
||||
name = "Teleporter Guide"
|
||||
icon_state = "paper"
|
||||
info = {"<b>Instructions on your new prototype syndicate teleporter</b><br>
|
||||
<br>
|
||||
This teleporter will teleport the user 4-8 meters in the direction they are facing. Unlike the cult veil shifter, you can not drag people with you.<br>
|
||||
|
||||
Reference in New Issue
Block a user