mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 12:07:27 +01:00
massive burndown (#29894)
This commit is contained in:
@@ -3,10 +3,8 @@
|
||||
icon = 'icons/obj/stacks/minerals.dmi'
|
||||
lefthand_file = 'icons/mob/inhands/sheet_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/sheet_righthand.dmi'
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
force = 5
|
||||
throwforce = 5
|
||||
max_amount = 50
|
||||
throw_speed = 1
|
||||
throw_range = 3
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
|
||||
@@ -17,7 +15,6 @@
|
||||
var/created_window = null //apparently glass sheets don't share a base type for glass specifically, so each had to define these vars individually
|
||||
var/full_window = null //moving the var declaration to here so this can be checked cleaner until someone is willing to make them share a base type properly
|
||||
usesound = 'sound/items/deconstruct.ogg'
|
||||
toolspeed = 1
|
||||
var/wall_allowed = TRUE //determines if sheet can be used in wall construction or not.
|
||||
dynamic_icon_state = TRUE
|
||||
|
||||
|
||||
Reference in New Issue
Block a user