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https://github.com/ParadiseSS13/Paradise.git
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massive burndown (#29894)
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@@ -5,14 +5,12 @@
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icon = 'icons/obj/tiles.dmi'
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icon_state = "tile"
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item_state = "tile"
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w_class = WEIGHT_CLASS_NORMAL
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force = 1
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throwforce = 1
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throw_speed = 5
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throw_range = 20
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max_amount = 60
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flags = CONDUCT
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origin_tech = "materials=1"
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var/turf_type = null
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var/mineralType = null
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scatter_distance = 3
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@@ -229,13 +227,11 @@
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gender = PLURAL
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singular_name = "floor tile"
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desc = "Those could work as a pretty decent throwing weapon."
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icon_state = "tile"
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force = 6
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materials = list(MAT_METAL=500)
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throwforce = 10
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throw_speed = 3
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throw_range = 7
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flags = CONDUCT
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turf_type = /turf/simulated/floor/plasteel
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mineralType = "metal"
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 100, ACID = 70)
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@@ -297,7 +293,6 @@
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singular_name = "light pod floor tile"
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desc = "A lightly colored grooved floor tile."
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icon_state = "tile_podlight"
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turf_type = /turf/simulated/floor/pod
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/obj/item/stack/tile/pod/dark
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name = "dark pod floor tile"
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@@ -340,7 +335,6 @@
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throwforce = 10
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throw_speed = 3
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throw_range = 7
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flags = CONDUCT
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turf_type = /turf/simulated/floor/catwalk
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mineralType = "metal"
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armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, RAD = 0, FIRE = 100, ACID = 70)
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