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massive burndown (#29894)
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@@ -13,7 +13,6 @@
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item_state = "classic_baton"
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slot_flags = ITEM_SLOT_BELT
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force = 12 //9 hit crit
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w_class = WEIGHT_CLASS_NORMAL
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// Settings
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/// Whether the baton can stun silicon mobs
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var/affect_silicon = FALSE
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@@ -154,7 +153,6 @@
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desc = "A compact yet robust personal defense weapon. Can be concealed when folded."
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icon_state = "telebaton_0" // For telling what it is when mapping
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item_state = null
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slot_flags = ITEM_SLOT_BELT
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w_class = WEIGHT_CLASS_SMALL
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on = FALSE
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/// Force when concealed
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