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massive burndown (#29894)
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@@ -78,7 +78,6 @@
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icon_state = "holo_firelock"
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density = FALSE
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layer = ABOVE_MOB_LAYER
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anchored = TRUE
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alpha = 150
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flags_2 = RAD_PROTECT_CONTENTS_2 | RAD_NO_CONTAMINATE_2
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rad_insulation_beta = RAD_LIGHT_INSULATION
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@@ -103,7 +102,6 @@
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/obj/structure/holosign/barrier/cyborg
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name = "Energy Field"
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desc = "A fragile energy field that blocks movement. Excels at blocking lethal projectiles."
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density = TRUE
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max_integrity = 10
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allow_walk = FALSE
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