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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
massive burndown (#29894)
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@@ -3,7 +3,6 @@
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icon = 'icons/obj/lavaland/billboard.dmi'
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icon_state = "billboard"
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bound_width = 64
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bound_height = 32
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pixel_x = -2
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anchored = TRUE
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density = TRUE
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@@ -11,7 +10,6 @@
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armor = list(MELEE = 20, BULLET = 20, LASER = 20, ENERGY = 100, BOMB = 0, RAD = 0, FIRE = 50, ACID = 50)
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resistance_flags = LAVA_PROOF | FIRE_PROOF
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layer = EDGED_TURF_LAYER
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blocks_emissive = FALSE
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var/static/list/billboard_overlay = list("chasmland", "incompatible", "feed", "warm", "adventure", "plasmaland", "gate", "gate2", "ufo", "notfriendly", "gps", "service", "protection", "diamonds", "step", "paradise", "hell")
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/obj/structure/lavaland_billboard/Initialize(mapload)
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@@ -1,6 +1,5 @@
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/obj/structure/ladder
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name = "shattered ladder"
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desc = "The shattered remnants of a ladder hanging over the pitch-black chasm, providing no safe route to the abyss beneath. Its fractured rungs suggest an inevitable plunge, as if the remainder might soon join the void."
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icon = 'icons/obj/structures.dmi'
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icon_state = "ladder"
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anchored = TRUE
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@@ -12,7 +12,6 @@
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mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/tendril)
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move_resist = INFINITY // just killing it tears a massive hole in the ground, let's not move it
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anchored = TRUE
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resistance_flags = FIRE_PROOF | LAVA_PROOF
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var/obj/effect/light_emitter/tendril/emitted_light
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@@ -69,7 +68,6 @@ GLOBAL_LIST_EMPTY(tendrils)
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layer = TABLE_LAYER
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icon = 'icons/mob/nest.dmi'
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icon_state = "tendril"
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anchored = TRUE
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density = TRUE
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var/obj/effect/light_emitter/tendril/emitted_light
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