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massive burndown (#29894)
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@@ -15,7 +15,6 @@
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move_resist = INFINITY
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anchored = TRUE
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density = FALSE
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var/faction = list("hostile") // If you spawn auto-attacking mobs, make sure that their faction and the nest's is the same
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var/spawn_byproduct = list(/obj/item/stack/ore/glass, /obj/item/stack/ore/iron) // When mobs spawn, these items also spawn on top of the tunnel
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