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massive burndown (#29894)
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@@ -12,7 +12,6 @@
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lefthand_file = 'icons/mob/inhands/ore_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/ore_righthand.dmi'
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icon_state = "ore"
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max_amount = 50
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singular_name = "ore chunk"
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var/points = 0 //How many points this ore gets you from the ore redemption machine
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var/refined_type = null //What this ore defaults to being refined into
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@@ -53,7 +52,6 @@
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desc = "A coarse, dust mainly composed of quartz and silica-rich rock. Among its many uses, it can be refined into glass when fired at high tempratures."
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icon_state = "sand"
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item_state = "sand"
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origin_tech = "materials=1"
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singular_name = "sand pile"
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points = 1
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refined_type = /obj/item/stack/sheet/glass
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@@ -110,8 +108,6 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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/obj/item/stack/ore/glass/basalt/ancient
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name = "ancient sand"
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desc = "Basultic sand mined from an exceptionally old and compacted formation."
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icon_state = "volcanic_sand"
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item_state = "volcanic_sand"
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singular_name = "ancient sand pile"
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/obj/item/stack/ore/iron
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@@ -119,7 +115,6 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
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desc = "Exceptionally common ore that can be refined into iron and steel."
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icon_state = "iron_ore"
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item_state = "iron_ore"
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origin_tech = "materials=1"
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singular_name = "iron ore chunk"
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points = 1
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refined_type = /obj/item/stack/sheet/metal
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