massive burndown (#29894)

This commit is contained in:
Contrabang
2025-07-27 13:52:39 -07:00
committed by GitHub
parent a596fba80d
commit 1504ed98be
1043 changed files with 0 additions and 3598 deletions
@@ -91,7 +91,6 @@
/// subtree to mark trees as territories
/datum/ai_planning_subtree/find_and_hunt_target/mark_territory
target_key = BB_DEER_TREE_TARGET
finding_behavior = /datum/ai_behavior/find_hunt_target
hunting_behavior = /datum/ai_behavior/hunt_target/mark_territory
hunt_targets = list(/obj/structure/flora/tree)
hunt_range = 7
@@ -104,7 +104,6 @@
smoke_freq = 20 SECONDS
life_regen_cycle_trigger = 5
melee_damage_lower = 20
melee_damage_upper = 30
/mob/living/basic/hellhound/greater/Initialize(mapload)
. = ..()
@@ -29,7 +29,6 @@
faction = list("skeleton")
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
basic_mob_flags = DEL_ON_DEATH
speed = 1
step_type = FOOTSTEP_MOB_SHOE
gold_core_spawnable = HOSTILE_SPAWN
loot = list(/obj/effect/decal/remains/human)
@@ -59,14 +58,11 @@
/mob/living/basic/skeleton/warden
name = "skeleton warden"
desc = "The remains of a warden."
icon = 'icons/mob/simple_human.dmi'
icon_state = "skeleton_warden"
icon_living = "skeleton_warden"
loot = list(/obj/effect/decal/cleanable/shreds, /mob/living/basic/skeleton/angered_warden)
maxHealth = 300
health = 300
melee_damage_lower = 15
melee_damage_upper = 15
death_message = null
gold_core_spawnable = NO_SPAWN
ai_controller = /datum/ai_controller/basic_controller/simple/simple_hostile_obstacles/skeleton_warden
@@ -77,12 +73,10 @@
/mob/living/basic/skeleton/angered_warden
name = "angered skeleton warden" // round 2
desc = "An angry skeleton."
icon = 'icons/mob/simple_human.dmi'
icon_state = "skeleton_warden_alt"
icon_living = "skeleton_warden_alt"
attack_verb_simple = "claw"
attack_verb_continuous = "claws"
attack_sound = 'sound/hallucinations/growl1.ogg'
maxHealth = 200
health = 200
speed = -1
@@ -1,12 +1,10 @@
/mob/living/basic/mining_drone
name = "nanotrasen minebot"
desc = "The instructions printed on the side read: This is a small robot used to support miners, can be set to search and collect loose ore, or to help fend off wildlife. A mining scanner can instruct it to drop loose ore. Field repairs can be done with a welder."
gender = NEUTER
icon = 'icons/obj/aibots.dmi'
icon_state = "mining_drone"
icon_living = "mining_drone"
status_flags = CANSTUN|CANWEAKEN|CANPUSH
mouse_opacity = MOUSE_OPACITY_ICON
basic_mob_flags = DEL_ON_DEATH
sentience_type = SENTIENCE_MINEBOT
faction = list("neutral", "goldgrub") // goldgrubs are invulnerable to PKA fire
@@ -23,7 +21,6 @@
speak_emote = list("states")
healable = FALSE
ai_controller = /datum/ai_controller/basic_controller/minebot
hud_type = /datum/hud/simple_animal
var/light_on = FALSE
var/obj/item/gun/energy/kinetic_accelerator/minebot/stored_gun
var/obj/item/radio/radio
@@ -11,7 +11,6 @@
melee_damage_upper = 10
attack_verb_continuous = "punches"
attack_verb_simple = "punch"
attack_sound = 'sound/weapons/bladeslice.ogg'
melee_attack_cooldown_min = 0.5 SECONDS
melee_attack_cooldown_max = 1.5 SECONDS
speak_emote = list("screams")
@@ -6,8 +6,6 @@
icon_living = "faithless"
icon_dead = "faithless_dead"
mob_biotypes = MOB_ORGANIC | MOB_HUMANOID
maxHealth = 80
health = 80
melee_damage_lower = 15
melee_damage_upper = 15
harm_intent_damage = 10
@@ -16,7 +14,6 @@
attack_verb_continuous = "grips"
attack_sound = 'sound/hallucinations/growl1.ogg'
speed = 0
gold_core_spawnable = HOSTILE_SPAWN
faction = "faithless"
/mob/living/basic/netherworld/faithless/Process_Spacemove(movement_dir = 0, continuous_move = FALSE)
@@ -10,7 +10,6 @@
speed = 0
death_message = "wails as its form turns into a pulpy mush."
death_sound = 'sound/voice/hiss6.ogg'
gold_core_spawnable = HOSTILE_SPAWN
/// List of sounds the migo can make
var/static/list/migo_sounds
/// Will the migo dodge?
@@ -20,11 +20,7 @@
melee_damage_upper = 10
melee_attack_cooldown_min = 1.5 SECONDS
melee_attack_cooldown_max = 2.5 SECONDS
attack_verb_simple = "attack"
attack_verb_continuous = "attacks"
attack_sound = 'sound/items/bikehorn.ogg'
obj_damage = 0
environment_smash = 0
minimum_survivable_temperature = 270
maximum_survivable_temperature = 370
unsuitable_heat_damage = 15 //amount of damage applied if animal's body temperature is higher than maxbodytemp