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massive burndown (#29894)
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@@ -1,9 +1,6 @@
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/obj/item/projectile/bullet
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name = "bullet"
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icon_state = "bullet"
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damage = 60
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damage_type = BRUTE
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flag = "bullet"
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hitsound_wall = "ricochet"
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impact_effect_type = /obj/effect/temp_visual/impact_effect
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@@ -102,9 +99,6 @@
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/obj/item/projectile/bullet/pellet/rubber/stinger
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name = "stingball"
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damage = 1
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stamina = 12.5
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icon_state = "bullet-r"
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armour_penetration_flat = -10
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/obj/item/projectile/bullet/pellet/assassination
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damage = 12
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