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massive burndown (#29894)
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@@ -17,7 +17,6 @@
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tracer_type = /obj/effect/projectile/tracer/death
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impact_type = /obj/effect/projectile/impact/death
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hitscan_light_intensity = 3
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hitscan_light_range = 0.75
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hitscan_light_color_override = LIGHT_COLOR_PURPLE
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muzzle_flash_intensity = 6
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muzzle_flash_range = 2
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@@ -145,7 +144,6 @@
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/obj/item/projectile/magic/door
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name = "bolt of door creation"
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icon_state = "energy"
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var/list/door_types = list(/obj/structure/mineral_door/wood,/obj/structure/mineral_door/iron,/obj/structure/mineral_door/silver,\
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/obj/structure/mineral_door/gold,/obj/structure/mineral_door/uranium,/obj/structure/mineral_door/sandstone,/obj/structure/mineral_door/transparent/plasma,\
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/obj/structure/mineral_door/transparent/diamond)
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@@ -416,6 +414,4 @@ GLOBAL_LIST_INIT(wabbajack_docile_animals, list(
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damage = 20
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damage_type = BURN
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nodamage = FALSE
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armour_penetration_flat = 0
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flag = MAGIC
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hitsound = 'sound/weapons/barragespellhit.ogg'
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