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massive burndown (#29894)
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@@ -7,11 +7,9 @@
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name = "projectile"
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icon = 'icons/obj/projectiles.dmi'
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icon_state = "bullet"
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density = FALSE
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resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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anchored = TRUE //There's a reason this is here, Mport. God fucking damn it -Agouri. Find&Fix by Pete. The reason this is here is to stop the curving of emitter shots.
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flags = ABSTRACT
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pass_flags = PASSTABLE
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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hitsound = 'sound/weapons/pierce.ogg'
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var/hitsound_wall = ""
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