mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-20 03:25:49 +01:00
massive burndown (#29894)
This commit is contained in:
@@ -48,7 +48,6 @@
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/obj/item/assembly/signaler/anomaly/bluespace
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name = "bluespace anomaly core"
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desc = "The neutralized core of a bluespace anomaly. It keeps phasing in and out of view. It'd probably be valuable for research."
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icon_state = "anomaly_core"
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anomaly_type = /obj/effect/anomaly/bluespace
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origin_tech = "bluespace=7"
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@@ -74,7 +73,6 @@
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desc = "An experimental suit of armour, awaiting installation of an anomaly core."
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icon_state = "reactiveoff"
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icon = 'icons/obj/clothing/suits.dmi'
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w_class = WEIGHT_CLASS_NORMAL
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/obj/item/reactive_armour_shell/attackby__legacy__attackchain(obj/item/I, mob/user, params)
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var/static/list/anomaly_armour_types = list(
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@@ -107,7 +107,6 @@
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desc = "The circuit board for an Industrial Suit Storage Unit."
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id = "issu"
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req_tech = list("engineering" = 5, "materials" = 4)
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build_type = IMPRINTER
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materials = list(MAT_GLASS = 1000)
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build_path = /obj/item/circuitboard/suit_storage_unit/industrial
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category = list("Engineering Machinery")
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@@ -382,7 +382,6 @@
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desc = "A large chemical canister, designed for use with a chemical flamethrower."
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id = "chemical_canister_extended"
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req_tech = list("materials" = 5, "plasmatech" = 4)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 10000)
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reagents_list = list("fuel" = 40)
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build_path = /obj/item/chemical_canister/extended
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@@ -393,7 +392,6 @@
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desc = "A chemical canister designed to accept pyrotechnics."
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id = "chemical_canister_pyro"
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req_tech = list("materials" = 4, "plasmatech" = 6)
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build_type = PROTOLATHE
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materials = list(MAT_METAL = 7500)
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reagents_list = list("fuel" = 30)
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build_path = /obj/item/chemical_canister/pyrotechnics
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@@ -106,7 +106,6 @@ GLOBAL_LIST_EMPTY(message_servers)
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icon_state = "[initial(icon_state)][panel_open ? "_o" : null][active ? null : "_off"]"
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/obj/machinery/blackbox_recorder
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "blackbox"
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name = "Blackbox Recorder"
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density = TRUE
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@@ -3,7 +3,6 @@
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/obj/machinery/r_n_d/server
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name = "\improper R&D Server"
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icon = 'icons/obj/machines/research.dmi'
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icon_state = "RD-server-off"
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/// ID to autolink to, used in mapload
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var/autolink_id = null
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@@ -9,7 +9,6 @@
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force = 1
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w_class = WEIGHT_CLASS_TINY
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container_type = INJECTABLE | DRAWABLE
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throwforce = 0
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throw_speed = 3
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throw_range = 6
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origin_tech = "biotech=3"
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@@ -38,7 +37,6 @@
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/obj/item/slime_extract/grey
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name = "grey slime extract"
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icon_state = "grey slime extract"
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/obj/item/slime_extract/gold
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name = "gold slime extract"
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@@ -410,7 +408,6 @@
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/obj/item/slimepotion/slime/mutator
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name = "slime mutator"
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desc = "A potent chemical mix that will increase the chance of a slime mutating."
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icon_state = "bottle3"
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/obj/item/slimepotion/slime/mutator/is_valid_potion_receiver(atom/target, mob/user)
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if(!..())
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@@ -501,7 +498,6 @@
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/obj/item/slimepotion/oil_slick
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name = "slime oil potion"
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desc = "A potent chemical mix that will remove the slowdown from any item by reducing friction. Doesn't mix well with water."
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icon = 'icons/obj/chemical.dmi'
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icon_state = "bottle4"
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origin_tech = "biotech=5"
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@@ -567,7 +563,6 @@
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apply_potion(over_object, usr)
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/obj/effect/timestop
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anchored = TRUE
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name = "chronofield"
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desc = "ZA WARUDO!"
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icon = 'icons/effects/160x160.dmi'
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@@ -643,14 +638,11 @@
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singular_name = "floor tile"
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desc = "Through a series of micro-teleports, these tiles allow you to move things that would otherwise slow you down."
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icon_state = "tile-bluespace"
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w_class = WEIGHT_CLASS_NORMAL
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force = 6
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materials = list(MAT_METAL=500)
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throwforce = 10
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throw_speed = 3
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throw_range = 7
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flags = CONDUCT
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max_amount = 60
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turf_type = /turf/simulated/floor/bluespace
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@@ -669,14 +661,11 @@
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singular_name = "floor tile"
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desc = "Time seems to flow very slowly around these tiles."
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icon_state = "tile-sepia"
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w_class = WEIGHT_CLASS_NORMAL
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force = 6
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materials = list(MAT_METAL=500)
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throwforce = 10
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throw_speed = 3
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throw_range = 7
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flags = CONDUCT
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max_amount = 60
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turf_type = /turf/simulated/floor/sepia
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/obj/item/areaeditor/blueprints/slime
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@@ -130,7 +130,6 @@
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icon_state = "organ4"
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dead_icon = null
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origin_tech = null
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tough = TRUE
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is_xeno_organ = TRUE
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/obj/item/organ/internal/eyes/cybernetic/xenobiology
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@@ -234,11 +233,8 @@
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desc = "Draw from special glands in your body to produce a small but dazzling flame!"
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base_cooldown = 3 MINUTES
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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invocation_type = "none"
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action_icon_state = "fireball0"
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sound = 'sound/magic/fireball.ogg'
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active = FALSE
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antimagic_flags = NONE
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selection_activated_message = "<span class='notice'>You take in a deep breath, readying to breathe fire!</span>"
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@@ -293,9 +289,7 @@
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desc = "Detach some of your sinew-ous bands to create a durable restraint"
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action_icon = 'icons/obj/mining.dmi'
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action_icon_state = "sinewcuff"
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invocation_type = "none"
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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base_cooldown = 5 MINUTES
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var/quality = ORGAN_NORMAL
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var/cooldown = 0
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@@ -455,9 +449,7 @@
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desc = "Silently sting an unsuspecting victim with a mild cocktail of poisons"
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action_icon_state = "sting_blind"
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action_background_icon_state = "bg_changeling"
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invocation_type = "none"
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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base_cooldown = 5 MINUTES
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antimagic_flags = NONE
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var/quality = ORGAN_NORMAL
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@@ -531,7 +523,6 @@
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desc = "Bend your bones an ligaments in unnatural ways to slip under things you would normally never be able to."
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base_cooldown = 5 MINUTES
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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invocation_type = null
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action_icon_state = "contort_body"
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action_background_icon_state = "bg_changeling"
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@@ -539,7 +530,6 @@
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sound = null
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antimagic_flags = NONE
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var/duration_time = 30 SECONDS
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active = FALSE
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var/quality
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/datum/spell/contort/create_new_targeting()
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@@ -598,12 +588,9 @@
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name = "Call to Blood"
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desc = "Draw upon dark energies to absorb nearby blood, healing you in the process."
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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invocation_type = "none"
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action_icon = 'icons/mob/actions/actions_cult.dmi'
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action_icon_state = "blood_charge"
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sound = null
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active = FALSE
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base_cooldown = 30 SECONDS
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antimagic_flags = NONE
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var/quality
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@@ -698,13 +685,10 @@
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desc = "Dig a tendril though the floor to grab at an item, throwing it towards you."
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base_cooldown = 30 SECONDS
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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invocation_type = "none"
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action_icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
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action_icon_state = "Goliath_tentacle_stationary"
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action_background_icon_state = "bg_default"
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sound = null
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active = FALSE
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antimagic_flags = NONE
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var/quality
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@@ -760,7 +744,6 @@
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analyzer_price = 40
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hidden_origin_tech = TECH_BLUESPACE
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hidden_tech_level = 6
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status = ORGAN_ROBOT
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/obj/item/organ/internal/eyes/cybernetic/xenobiology/glowing/Initialize(mapload)
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. = ..()
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@@ -787,11 +770,8 @@
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desc = "Touch someone to destabilize their location in bluespace for a moment."
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base_cooldown = 2 MINUTES
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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invocation_type = "none"
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action_icon_state = "spell_teleport"
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sound = null
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active = FALSE
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sound1 = 'sound/magic/blink.ogg'
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sound2 = 'sound/magic/blink.ogg'
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antimagic_flags = NONE
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@@ -904,7 +884,6 @@
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desc = "This organ holds a deceptive stinger tucked inside of itself, dripping with potent venom."
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analyzer_price = 60
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terror = TRUE
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hidden_origin_tech = TECH_COMBAT
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hidden_tech_level = 7
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/obj/item/organ/internal/lungs/xenobiology/mirror
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@@ -928,13 +907,10 @@
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name = "create mirror"
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desc = "Regurgitate a slick, mirrored surface where you are standing. Disgusting."
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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invocation_type = "none"
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action_icon = 'icons/mob/actions/actions_elites.dmi'
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action_icon_state = "herald_mirror"
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action_background_icon_state = "bg_default"
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sound = 'sound/effects/splat.ogg'
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active = FALSE
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base_cooldown = 3 MINUTES
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antimagic_flags = NONE
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var/quality
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@@ -1279,8 +1255,6 @@
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name = "Detonate"
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desc = "Build up energy in your core, allowing for a fiery detonation!"
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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invocation_type = "none"
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action_icon_state = "genetic_incendiary"
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action_background_icon_state = "bg_flayer"
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max_charge_time = 10 SECONDS
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@@ -1504,14 +1478,12 @@
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desc = "Grow and detach a new head from yourself to send towards your enemies. Cast again to destroy any existing heads."
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base_cooldown = 5 MINUTES
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clothes_req = FALSE
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stat_allowed = CONSCIOUS
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invocation_type = "*scream"
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action_icon = 'icons/mob/actions/actions_elites.dmi'
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action_icon_state = "head_detach"
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action_background_icon_state = "bg_default"
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sound = 'sound/effects/blood1.ogg'
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sound = null
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active = FALSE
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antimagic_flags = NONE
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var/quality
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var/mob/living/simple_animal/hostile/asteroid/elite/legionnairehead/xenobiology/newhead
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